Alpha Centauri 2

Sid Meier's Alpha Centauri & Alien Crossfire => Command Nexus => Topic started by: t_ras on December 24, 2012, 09:09:42 PM

Title: Roninscg vs Earthmichael
Post by: t_ras on December 24, 2012, 09:09:42 PM
enjoy
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on December 25, 2012, 01:00:06 AM
We have a few small setup problems in the game.  I hope they won't be too much trouble for t_ras to correct:

1. Ron's factions should both go first.  Ron, what order do you want to go in?  Morgan then Aki?  Or Aki then Morgan?

2. My factions should go 3rd and 4th.  I would like University 3rd, and Free Drones 4th.

3. University is accidently pacted with a different faction than than Free Drones.  University pacts with Free Drones; Aki pacts with Morgan.

4. There were no starting terraformers.  Each faction starts with 4 formers.

t_ras, thanks for setting this up, and thanks for fixing this for us!!!

Merry Christmas!
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on December 25, 2012, 07:31:36 AM
You'll have it by tomorrow. no problem.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on December 25, 2012, 12:22:41 PM
Morgan then Aki :)
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on December 25, 2012, 10:35:55 PM
new setup
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on December 28, 2012, 09:48:18 PM
to  ;zak;

good luck and have fun :-)

Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on December 29, 2012, 05:48:37 AM
My factions do not have any faction attributes.  University has no Science bonus and Probe weakness.  Drones has no Production bonus and Science penalty.

Ron, do your factions have the same issue?

I played the turn, but I can't see continuing the game until this is fixed.


t_ras, can you take a look at this?
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on December 29, 2012, 06:34:12 AM
Ill fix the problems today. Sorry for all the trouble. Im expecting a baby any day now and also changing my work place at the same time, so a lot of issues IRL take my time to check the games as I would normally.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on December 29, 2012, 06:46:52 AM
Congratulations on the baby!  Babies are such a blessing, and such a life-changing event!  I hope everything goes well for you and your wife!
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on December 29, 2012, 06:50:48 AM
Thanks!
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on December 29, 2012, 09:04:55 AM
@Earthmichael
Same issue with my both faction,

@  t_ras
Congratulations on the baby! :-)

 
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on January 04, 2013, 03:29:14 PM
Fixed. I hope there will be no more troubles.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 04, 2013, 07:57:03 PM
Everything seems to be ok for now.

;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 05, 2013, 01:43:00 PM
Looks good to me, too!

 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 05, 2013, 09:26:56 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 07, 2013, 11:41:42 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 08, 2013, 12:52:37 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 08, 2013, 09:32:59 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 09, 2013, 09:54:25 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 11, 2013, 12:40:27 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 11, 2013, 07:22:02 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 11, 2013, 08:14:09 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 11, 2013, 09:25:43 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 11, 2013, 11:54:33 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 13, 2013, 12:55:53 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 13, 2013, 04:22:21 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 13, 2013, 06:08:26 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 13, 2013, 06:33:39 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 13, 2013, 06:44:17 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 13, 2013, 10:39:12 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 14, 2013, 10:56:54 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 14, 2013, 01:36:30 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 14, 2013, 05:36:20 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 14, 2013, 11:31:15 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 15, 2013, 09:46:11 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 15, 2013, 10:36:04 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 16, 2013, 09:39:11 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 16, 2013, 06:42:41 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 17, 2013, 07:14:36 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 17, 2013, 02:58:01 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 18, 2013, 11:46:45 AM
 ;zak;

I'm sorry I'm late with turn, I had problems with the computer  :)
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 18, 2013, 02:10:28 PM
You are not late at all, you had the turn less than a day!  I am glad you got your computer fixed!

 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 20, 2013, 12:10:38 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 21, 2013, 09:12:55 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 21, 2013, 10:34:46 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 21, 2013, 11:53:02 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 22, 2013, 05:25:25 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 22, 2013, 06:55:40 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 22, 2013, 07:58:51 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 22, 2013, 02:02:27 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 22, 2013, 02:54:36 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 22, 2013, 03:25:39 PM
The Free Drones announce that the Planetary Transit System is near completion.

 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 23, 2013, 09:07:02 AM
Thanks, for announce. :)

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 23, 2013, 02:45:03 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 23, 2013, 03:24:32 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 23, 2013, 03:46:42 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 23, 2013, 04:07:51 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 23, 2013, 05:02:58 PM
University announces that the Virtual World is near completion.

 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 25, 2013, 08:32:08 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 25, 2013, 03:55:24 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 25, 2013, 06:11:30 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 25, 2013, 08:31:43 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 25, 2013, 09:26:40 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 25, 2013, 10:08:57 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 25, 2013, 10:27:47 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 29, 2013, 02:23:26 AM
I had a crash, and to load again.

 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on January 30, 2013, 09:53:26 PM
I had a crash, and to load again.

it's okay :)

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on January 31, 2013, 03:49:49 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 01, 2013, 08:00:08 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 02, 2013, 01:31:17 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 02, 2013, 07:47:51 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 03, 2013, 02:15:39 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 03, 2013, 06:21:48 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 03, 2013, 04:37:30 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 03, 2013, 05:02:27 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 03, 2013, 08:38:12 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 03, 2013, 09:29:50 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 04, 2013, 12:20:10 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 04, 2013, 09:28:58 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 04, 2013, 05:35:46 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 04, 2013, 10:07:53 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 05, 2013, 12:30:06 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 05, 2013, 06:17:29 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 05, 2013, 11:20:39 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 06, 2013, 02:22:58 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 06, 2013, 04:55:03 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 06, 2013, 08:34:25 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 07, 2013, 05:59:18 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 07, 2013, 06:36:33 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 08, 2013, 02:04:57 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 08, 2013, 06:33:11 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 08, 2013, 04:28:01 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 08, 2013, 06:03:55 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 08, 2013, 07:08:35 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 08, 2013, 07:34:24 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 09, 2013, 01:13:44 AM
I have had a lot more than usual sidetrack this game.  I normally try to keep the techs between my factions pretty separated, but I have had to do a lot of extra trading to defeat sidetracks, which of course slows down any subsequent research.

I am not sure what is going on.  I think I am following my normal 2-faction tech route, but something is amiss.  Of course, after trading one tech from a sidetrack, that probably throws the whole path off course.

If there is one thing I would change in SMAC if I could, it would be that all of the technologies that a faction could potentially research would be available for selection, instead of a limited selection.  It is very annoying to see your strategy derailed because of 2 or 3 sidetracks before getting offered the tech you actually want.

;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 09, 2013, 07:09:41 AM
I have had a lot more than usual sidetrack this game.  I normally try to keep the techs between my factions pretty separated, but I have had to do a lot of extra trading to defeat sidetracks, which of course slows down any subsequent research.


Same thing with me.


If there is one thing I would change in SMAC if I could, it would be that all of the technologies that a faction could potentially research would be available for selection, instead of a limited selection.  It is very annoying to see your strategy derailed because of 2 or 3 sidetracks before getting offered the tech you actually want.


I agree with you,
 I do not know how it works, ie    
which parameters is decisive for determination in allowing possible technology selection? perhaps it could be changed.

But more interesting is like this. :-)))))))


 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 10, 2013, 04:33:32 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 10, 2013, 07:42:54 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 11, 2013, 04:36:28 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 11, 2013, 07:42:41 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 12, 2013, 01:55:05 AM
 ;aki;

I had a strange situation.  I had to save the game during the Drones turn to take my daughter to martial arts lessons, and when I loaded the save, it gave a notice of tampering.

So if you get a reload warning, I did not reload.  I just saved and loaded once.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 12, 2013, 10:44:03 AM
it's okay :)

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 12, 2013, 01:33:16 PM
 ;aki;

I am on the verge of completing my research of Bio-Engineering, rendering me practically invincible!  Mah, ha, ha (evil laugh)  ;)
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 12, 2013, 03:45:22 PM
I am on the verge of completing my research of Bio-Engineering, rendering me practically invincible!  Mah, ha, ha (evil laugh)  ;)  :danc:

 :o

 ;lol

P.S I already have Bio-Engineering,but I'm not invincible. :))))

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 13, 2013, 12:20:04 AM
You can't fool me!  I can see your evil plan now: hordes of longevity-enhanced clean formers swarming in to destroy me!   :D

(At least, that was my plan, until you beat me to it!)
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 13, 2013, 08:14:29 AM
You can't fool me!  I can see your evil plan now: hordes of longevity-enhanced clean formers swarming in to destroy me!   :D

(At least, that was my plan, until you beat me to it!)

Ha ha ha ha ha  :D

cool, now i know what you're planning  :danc:

Of course you have now new  plans, MMI :)

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 14, 2013, 01:46:28 AM
You have done well this game!

You beat me by 1/2 turn to Weather Paradigm.

You beat me by 1 1/2 turns to Longevity.

This is shaping up to a very close game, I think, regardless of the power graphs.   ;b;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 14, 2013, 11:09:06 AM
You have done well this game!

You beat me by 1/2 turn to Weather Paradigm.

You beat me by 1 1/2 turns to Longevity.

This is shaping up to a very close game, I think, regardless of the power graphs.   ;b;

I accepted an few tips from the best :)


;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 16, 2013, 04:00:13 AM
I see your Empath Guild coming up...

 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 16, 2013, 06:40:43 AM
 


;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 16, 2013, 03:57:53 PM
The Free Drones announce that the Cloudbase Academy is close to completion.

 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 16, 2013, 04:26:07 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 17, 2013, 04:18:54 AM
The Free Drones announce that the Cyborg Factory is nearing completion.

So, now that you have the Empath Guild, how is the game looking to you?

;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 17, 2013, 11:14:53 AM

So, now that you have the Empath Guild, how is the game looking to you?

now I see your evil plan, but my scout patrol (1.1.1) are unbeatable   :D  :D  :D  :D  :)  :)  :)  :)  :)  :)

It all looks like you are very skilled players, I think you are now at an advantage.
You beat me in a race for the MMI,  you build the Cyborg Factory and the Cloudbase Academy two essential wonders.

BUT  :) I will try to foil your evil plans !!!!!!  :)  :)  :)  :)  :)

 ;zak;

Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 17, 2013, 03:47:15 PM
I don't think I beat you to MMI; I think you deliberately chose sidetracks to give you builder oriented secret projects.

You took a two tech sidetrack to pick up the amazing Planetary Energy Grid.

You took a one tech sidetrack and beat me by 1.5 turns to the Longevity Vaccine (I was also taking this sidetrack).

You took a one tech sidetrack to the Empath Guild.

Without these sidetracks, I am not sure I would have beaten you to MMI.  Now I have two great combat oriented secret projects, verses your builder oriented projects.

What seems clear to me is that I must advance my attack plans before your builder oriented SP give you an insurmountable lead, and attack you with my horde of clean formers far earlier than you expect!  As you can probably tell from Empath Guild, the Drones are already amassing a sizeable force of clean formers for the attack!  And you can expect that number to rapidly increase in the next few turns.

Fear the former swarm!!!  Bwa, ha, ha, ha, ha!   ;)

[I will play my turn after church this afternoon...]
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 18, 2013, 02:11:48 AM
I wanted to double check:  Atrocities and Copters are banned in our game, right?

Is there anything else restricted, other than the normal restrictions/rules for games on the web site?

;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 18, 2013, 05:53:17 AM
I wanted to double check:  Atrocities and Copters are banned in our game, right?

Yes, Atrocities and Copters are banned.

Is there anything else restricted, other than the normal restrictions/rules for games on the web site?
No, the rest is as usual.


 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 18, 2013, 05:18:40 PM
The Free Drones announce that the Command Nexus is nearing completion.

 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 18, 2013, 09:53:43 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 19, 2013, 02:46:04 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 19, 2013, 06:19:40 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 20, 2013, 06:03:17 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 20, 2013, 06:30:38 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 21, 2013, 04:37:44 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 21, 2013, 06:42:45 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 22, 2013, 05:14:52 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 22, 2013, 08:23:39 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 23, 2013, 05:24:36 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 23, 2013, 07:49:33 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 23, 2013, 04:08:13 PM
The Free Drones announce that the Citizen's Defense Force is nearing completion.

 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 23, 2013, 05:30:38 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 24, 2013, 02:19:48 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 24, 2013, 08:22:12 AM
 The Morgan Industries  announce that the Xenoempathy Dome is nearing completion

;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 24, 2013, 02:27:12 PM
Thanks for the announce!  It looks like you beat me to the Xenoempathy Done by 1/2 turn.  Good job!
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 24, 2013, 09:30:26 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 25, 2013, 06:48:06 AM
Thanks for the announce!  It looks like you beat me to the Xenoempathy Done by 1/2 turn.  Good job!

Yes, that is luck  ;)

and you won the race in other secret projects to turn or two :-)

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 25, 2013, 04:36:32 PM
Yes, I have gotten my share of secret project, too!  I just wanted to congratulate you on another successful project!

To AKI
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 25, 2013, 10:35:35 PM
 
Yes, I have gotten my share of secret project, too!  I just wanted to congratulate you on another successful project!

Thanks, :) I hope to be able to make another secret project, Of course if you do not build before me all the other projects. :)

;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 26, 2013, 03:35:31 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 26, 2013, 07:03:24 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 26, 2013, 04:41:58 PM
Did you get a rising water warning?  Details,please?
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 26, 2013, 04:48:26 PM
   
yes, 60m next 10 years, I think  ::)

you did not get a notification?

I reloaded a couple of times to see the exact number of how many ​​sea will rise, not even once a message alerting about changes in sea level did not appear.

I'm really sorry for this, my mistake...

I thought that you too will receive a notice, It's a bug in PBEM game?
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 26, 2013, 09:38:55 PM
It is a bug; only the first player of the turn gets notified, so he has to post the notification.  That is true for all general notifications, particularly on games where random events are turned on.

 ;aki;

Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 26, 2013, 09:51:48 PM
One quick question: I wonder why the water is rising?

I have 5 ecodamage from Uni, which will go away next turn.  I have 0 ecodamage from Drones.  So unless you are going hog wild on the ecodamage, I don't understand why the water is rising?
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 26, 2013, 10:12:49 PM
One quick question: I wonder why the water is rising?

I have 5 ecodamage from Uni, which will go away next turn.  I have 0 ecodamage from Drones.  So unless you are going hog wild on the ecodamage, I don't understand why the water is rising?

in my case, a lot of terraforming and  ecodemag with both my factions all together about 50, I started it reduces and I think I will reduce drastically the next turn.

how do you manage to keep such a low ekodemage?

;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 26, 2013, 11:00:41 PM
I have very little terraforming other than forests and roads; just a few solar collector/farms and mines.  No boreholes or other major ecodamage factors.  And I have Tree Farms in nearly all cities.  So the ecodamage is very nearly zero; I have one city with 5 ecodamage, and it builds a Tree Farm next turn, so I expect the ecodamage to go to zero.

I just hate dealing with rising water.  It would be different if you could highlight squares that are at risk.  But since you can't, I don't know of any way of finding them other than mousing over every square of your domain.

If anyone knows of a better way to find at risk squares, I would love to know about it!
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 27, 2013, 04:22:36 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 27, 2013, 07:11:35 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 27, 2013, 03:16:16 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 27, 2013, 07:38:30 PM
The Cybernetic Consciousness announce that the Maritime Control Center is nearing completion
 
;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 27, 2013, 10:51:03 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 28, 2013, 12:10:31 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on February 28, 2013, 07:33:43 PM
To Aki
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on February 28, 2013, 10:28:48 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 01, 2013, 12:41:39 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 01, 2013, 01:32:08 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 01, 2013, 07:05:17 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 01, 2013, 07:24:06 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 02, 2013, 05:56:01 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 02, 2013, 09:42:45 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 02, 2013, 04:35:40 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 02, 2013, 05:09:29 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 02, 2013, 06:54:11 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 02, 2013, 07:25:45 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 03, 2013, 07:51:48 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 03, 2013, 08:56:50 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 04, 2013, 12:37:51 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 04, 2013, 07:47:28 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 05, 2013, 07:19:00 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 05, 2013, 01:29:14 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 06, 2013, 04:52:47 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 06, 2013, 05:57:10 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 06, 2013, 03:02:29 PM
The Free Drones announce that the SuperCollider is nearing completion.

I think I forgot to announce the completion of the Hunter Seeker Algorithm by the Free Drones earlier.

Aki
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 06, 2013, 04:12:22 PM
 ;zak;

The Free Drones announce that the SuperCollider is nearing completion.

I think I forgot to announce the completion of the Hunter Seeker Algorithm by the Free Drones earlier.
It's ok :}
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 07, 2013, 03:11:13 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 07, 2013, 06:51:43 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 07, 2013, 04:20:32 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 07, 2013, 06:41:13 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 08, 2013, 08:08:07 PM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 08, 2013, 09:33:34 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 09, 2013, 06:36:12 AM
 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 09, 2013, 11:53:58 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 10, 2013, 03:42:14 AM
I got a message that a Cyber Con city had been submerged and lost.  (I also hate rising water!)

I got another message that sea levels are dramatically risking.

Since I am generating almost no ecodamage, I am wondering if there is a bug, or if you are generating a lot of ecodamage?

Good luck!

 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 10, 2013, 07:00:50 AM
I got a message that a Cyber Con city had been submerged and lost.  (I also hate rising water!)

I got another message that sea levels are dramatically risking.

Since I am generating almost no ecodamage, I am wondering if there is a bug, or if you are generating a lot of ecodamage?

Good luck!


Same with me, I am generating almost no ecodamage, perhaps is from the terraforming?

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 10, 2013, 03:36:41 PM
Weird.  Well, I am generating some ecodamage this turn and probably the next few, due to completion of some Genejack Factories.  But I am also building Centauri Preserves as fast as possible to counter.

But in previous turns I was generating little to no ecodamage.

It seems that something is wrong here.  I was always assuming my opponent was generating a lot of ecodamage.

 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 11, 2013, 06:16:58 AM
it's really weird, i produce little ecodamage, but i have few Thermal Borehole. Meby is from them ?

if there is a bug, it is possible that the corrected in Yitzi's unofficial SMAX patch 1.3

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 11, 2013, 06:00:27 PM
I think boreholes and stuff amplify the damage, but if you are not producing ecodamage in the first place, I don't think they are supposed to have an effect.

I am beginning to wonder if there is a bug such that damage reducing structures are "causing ecodamage", even though the cities show zero or near zero ecodamage.  Because I have a lot of tree farms.

Anyway, I got a message about another 333 sea rise in the next 20 years.

Next game, I think I will find a patch that completely eliminates rising water.  It is just to much boring micromanagement to keep up with it.

 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 11, 2013, 08:34:54 PM
Probably you're right and rising water very very boring. :)


As I wrote in the previous post I think that Yitzi's unofficial SMAX patch 1.3 solves these things.

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 11, 2013, 08:47:07 PM
I wonder if there is a way to apply the patch mid-game?
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 12, 2013, 01:08:00 AM
University built the Cloning Vats.

 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 12, 2013, 07:31:35 AM
I tried and it is not good now to switch, shows  ecodemag abnormally large, for example in some cities that now show ekodemage 0, with Yitzi's unofficial patch show 380   :)

I think that on the map also must to do some changes and only then patch will work as expected.

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on March 12, 2013, 08:28:57 AM
As far as aI remember, You can't change mid game. I need to recreate the scenario with the patch.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 12, 2013, 08:02:31 PM
OK, next game then.  I don't think I am going to play another game of SMAC without risking water suppressed.  It makes the game FAR too tedious.

 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 12, 2013, 09:40:01 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 13, 2013, 01:43:54 AM
Cybernetic base Delta Sector was submerged.

Global sea levels are rising dramatically.

 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 13, 2013, 01:21:22 PM
The Morgan Industries   announce that the Ascetic Virtues  is nearing completion.

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: ete on March 13, 2013, 01:30:43 PM
If there's massive sea level rise and no one's causing eco damage, that sounds like a bug? If you two release unlocked save files when you're done, maybe Yitzi will look into it?
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 13, 2013, 06:01:59 PM
Yes, I would be happy to release files to anyone who wants to look into it.  As long as they keep it confidential, I would be willing to release the password so that they could debug it.

My theory is that some of the things that are supposed to help the clean mineral limit like Tree Farms and such are bugged, and though the bases seem to show 0 ecodamage, in the actual computations they actually increase ecodamage and therefore rising water.  It will be interesting to see!
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 13, 2013, 06:03:00 PM
The Free Drones announce that the Theory of Everything is nearing completion.

;aki;

Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 13, 2013, 09:30:32 PM
Yes, I would be happy to release files to anyone who wants to look into it.  As long as they keep it confidential, I would be willing to release the password so that they could debug it.


I agree


 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 14, 2013, 12:20:50 AM
I modded alphax.txt, but it still looks like we have rising water.  But maybe it will prevent further rising water...

 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 14, 2013, 05:51:25 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 14, 2013, 06:31:09 PM
The Free Drones announce that the Living Refinery is nearing completion.

 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 14, 2013, 07:01:58 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 15, 2013, 01:01:57 AM
It does not seem that the alphax.txt mods had any effect.  The sea levels are still rising dramatically.

Morgan Distribution and Omega Terminus were submerged.

You might think about pressure domes for cities that are at risk.

The Free Drones announce that the Nano Factory nearing completion.

For what its worth, I am playing the best game that I have ever played against you.  I think your challenging me for the Secret Projects made me take more care to play the best game I could.  So unfortunately, your excellent play seems to have inspired me to a higher level of play than I normally achieve.  The down side of this is that I expect to reach a decisive advantage in less than 20 turns, much earlier than usual.

But I would like to congratulate you on being the best opponent that I have played in several years!

 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 15, 2013, 07:21:16 AM
It does not seem that the alphax.txt mods had any effect.  The sea levels are still rising dramatically.

Morgan Distribution and Omega Terminus were submerged.

You might think about pressure domes for cities that are at risk.

Pity, I really hoped it would work, sea levels rising really annoying.

For what its worth, I am playing the best game that I have ever played against you.  I think your challenging me for the Secret Projects made me take more care to play the best game I could.  So unfortunately, your excellent play seems to have inspired me to a higher level of play than I normally achieve.  The down side of this is that I expect to reach a decisive advantage in less than 20 turns, much earlier than usual.
I know you're the best player, I expected you to be better than me, I'm glad that I encouraged to play your game the best you can, As for me, when we finished the game we can play new one, Of course if you're agree.
I already have some ideas :)

But I would like to congratulate you on being the best opponent that I have played in several years!
Thanks, means a lot when you hear something like that from players like you.

P.S just so you know, usually do not attach importance to micro-management, but in your case I would have to keep an eye on every detail :)
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 16, 2013, 04:42:03 AM
The Drones launched a sneak attack against Morgan this turn, devastating Morgan Industries, taking all of the Morgan secret projects, and all but 7 bases.  I expect Morgan to be captured in 2 turns or less.

If you want to play out a few more turns, I am fine with that, but if you want to concede now, that is fine too.  The game is effectively over; there is no way that Aki can stand alone.

Again, it was a great game!

 ;aki;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 16, 2013, 06:07:55 AM
Congratulations ! you win,  :danc:

good game :)

You played very well,  want to start with a new game?
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 16, 2013, 02:14:14 PM
Yes, let's start a new game with the modified alphax file, and see if we can keep the rising water from happening.  Maybe the moderator has to get into the act also, and use a modified alphax file to create the scenario.

How do you want to play?  Unless someone comes up with another balanced map, I think the modified vets map is the only real choice there.  But what about factions?
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 16, 2013, 02:29:30 PM
Yes, let's start a new game with the modified alphax file, and see if we can keep the rising water from happening.  Maybe the moderator has to get into the act also, and use a modified alphax file to create the scenario.

I agree with you, if it ok for you we can use Yitzi patch, or he can modify the map.

How do you want to play?  Unless someone comes up with another balanced map, I think the modified vets map is the only real choice there.  But what about factions?

As for me, all the same as our previous game, and factions we choose is ok that for you?
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 16, 2013, 02:55:00 PM
If I understand correctly, you would like a rematch of our exact same game, but with modified alphax from the start, and the Yitzi patch?

Is there something that says exactly what the Yitzi patch does?  I read the readme file, but I am not exactly sure what it means in terms of bug fixes and game changes.

I don't like some of the ideas that Yitzi tossed around, like facilities not affecting the clean mineral limit, or changing the tech tree.  But I am all for bug fixes and getting rid of rising water!
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 16, 2013, 09:10:52 PM
If I understand correctly, you would like a rematch of our exact same game, but with modified alphax from the start, and the Yitzi patch?

Yes, rematch of our exact same game but we choose again factions, and with modified alphax from the start, I think it's better to play without Yitzi patch. (I thought that fixes some bugs  raising the water level and other things. That's why I insisted on it)

I don't like some of the ideas that Yitzi tossed around, like facilities not affecting the clean mineral limit, or changing the tech tree.  But I am all for bug fixes and getting rid of rising water!

I agree with you :)
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 16, 2013, 09:26:30 PM
OK, sounds good.  So we play with the scient patch?  (That is what I have installed by default)  And of course the modified alphax files that will hopefully stop rising water.

Do you want 1st and 4th pick, or 2nd and 3rd pick?  If you want 1st and 4th pick, go ahead and pick your first faction.  If you want 2nd and 3rd pick, let me know.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 16, 2013, 09:28:44 PM

Pirates and Aliens are banned.  Any other faction choice is OK.  Neither of us can pick both University and Cycon (but each of us can pick one of them if we want).

We play with scient patch and with modified alphax files that stop rising water.

Colony pods at start -4

Scout Patrols (1-1-1) -4-8 ?

starting formers - 4

and everything else as before:
SetupPreferencesroninscgEarthmichael
unofficialGame: SMAX & patchesunofficialunofficial
confirmedFactions** (turn order)confirmed (1,2)confirmed (3,4)
Veterans_04 (http://alphacentauri2.info/downloads/?sa=view;down=24)MapVeterans_04 (http://alphacentauri2.info/downloads/?sa=view;down=24)Veterans_04 (http://alphacentauri2.info/downloads/?sa=view;down=24)
customSizecustomcustom
customOcean coveragecustomcustom
customErosive forcescustomcustom
customNative life formscustomcustom
customCloud covercustomcustom
OffUnity podsOffOff
TranscendDifficulty level--

SetupPreferencesroninscgEarthmichael
OnAllow Victory by TranscendenceOnOn
OnAllow Victory by ConquestOnOn
OffAllow Diplomatic VictoryOffOff
OnAllow Economic VictoryOnOn
OnAllow Cooperative VictoryOnOn
OnDo or Die: Don't restart eliminated playersOnOn
OnLook first: Flexible starting locationsOnOn
OffTech stagnation: slower rate of research discoveriesOffeither
OffSpoils of war: Steal tech when conquer baseOffOff
OffBlind research: cannot set precise research goalsOff
N/AIntense Rivalry: Opponents more aggressivN/AN/A
OnNo Unity Survey: World Map not visibleOnOn
N/ANo Unity Scattering: Supply Pods only at landing sitesN/AN/A
OnBell Curve: No Random EventsOnOn
customTime Warp: Accelerated Start*(on/off/custom)customcustom
4Colony pods at start42 up to 4
8Scout Patrols (1-1-1)84 up to 8
ONIron Man: Save/Restore restricted to exit--
N/ARandomize faction leader personalitiesN/AN/A
N/ARandomize faction leader social agendasN/AN/A
min.1-2/dayExpected turn rate (usually 24h)few/day1-2/day
N/ANumber of days to wait before turn is 'pushed' N/AN/A

*Note: some factions (if selected by the players) will start with special units (besides/instead of the scout patrol)
**Note: teamed factions are in contact from the beginning (they have each other's commlink).
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 16, 2013, 09:31:02 PM
i pick 1&4, is that ok for you?

1.pick- Uni
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 16, 2013, 09:32:38 PM
.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 17, 2013, 02:42:32 AM
That is perfectly fine.  For 2 & 3, I pick Cycon and Free Drones.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 17, 2013, 05:17:07 AM
ok,

I choose,

1. Uni
4. Hiv

I have an idea, what do you think to we play with three Factions? I thought we use veteran map and put two factions on islands, and one on central island.
We choose three factions only one from group
factions in the same group, which means
that if I choose Factions Morgan in the first
group simply can not pick one more faction from that group.

Group 1

Morgan Industries
The University of Planet
The Cybernetic Consciousness

Group 2

The Spartan Federation
The Lord's Believers
The Data Angels

Group 3

The Human Hive
The Free Drones


Group 4

The Peacekeeping Forces
Gaia's Stepdaughters
The Cult of Planet

Of course if you have any suggestions or  you think something needs to change groups or something else, say and will change that :)
In this way we will speed up the game and raised to a higher level of playing.
What do you think about this?
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 18, 2013, 03:23:56 AM
OK, I took a look at potential starting positions, and although each of the islands has a square that looks like a good potential starting square, the island connections have too much fungus for expansion.

If you really want to play three factions, you or I could try our hand at modifying the vets map to have a more viable 3 person start.

I just got in from a trip, and am quite tired, so the earliest I can even think about modifying the map is about 12 hours from now.  Or if you want to try it before then, fine.  Just post first so that I don't waste my time modifying the map at the same time you are.

As for the factions, do you want to repick completely, or just add a third faction to what we have already picked? 
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 18, 2013, 03:33:27 AM
I think your group 1 and group 3 are useful, but I suggest all other factions be freely available.  So relabel group 3 to group 2, and just have group 1, group 2, and all other factions are free picks. 

For example, I am perfectly fine if your three faction picks are all from your group 2 (The Spartan Federation, The Lord's Believers, The Data Angels), or all of your picks are from your group 4 (The Peacekeeping Forces, Gaia's Stepdaughters, The Cult of Planet), or any combination of group 2 and group 4.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 18, 2013, 03:48:42 AM
For 3 factions, I think the fairest way to work this is one person gets pick 1, 4, 5, and the other faction gets 2, 3, 6, with the grouping rules so that no one can pick more than 1 of (The University of Planet, The Cybernetic Consciousness) and no one can pick more than 1 of (The Human Hive, The Free Drones). 

The other available factions can be freely picked in any combination you like:
The Spartan Federation
The Lord's Believers
The Data Angels
Morgan Industries
The Peacekeeping Forces
Gaia's Stepdaughters
The Cult of Planet
[Of course, Aliens and Pirates are still banned.]

If this works for you, decide if you want to pick 1, 4, 5; or 2, 3, 6.


The other rules as agreed:


We play with scient patch and with modified alphax files that stop rising water.
No attrocities allowed.
No copters allowed
Starting Colony pods: 4
Starting Scout Patrols (1-1-1): 8
Starting Formers: 4
One scout patrol is swapped for one special unit if the faction picked starts with a special unit, i.e. rover for Spartan, worm for Cult, etc.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 18, 2013, 03:53:45 AM
I was just thinking, we should not pick factions until we agree on the additional mods to the modified Vets Map.  We can call the new map the 6 player Vets map.
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on March 18, 2013, 06:53:15 AM
what do you say about this (http://alphacentauri2.info/index.php?action=dlattach;topic=3045.0;attach=3206) map?
is for 3 vs 3.
The largest island on the east is for Usurper. you choose between the 3 northern island and the southern.
The strongest military faction will be in the center island and the weakest  will be the closest to the AI (to make our live more interesting).
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 18, 2013, 11:18:13 AM
As for me, better to modify slightly Veteran map (the map is highly balanced).

I was just thinking, we should not pick factions until we agree on the additional mods to the modified Vets Map.  We can call the new map the 6 player Vets map.
I agree with you.

I just got in from a trip, and am quite tired, so the earliest I can even think about modifying the map is about 12 hours from now.  Or if you want to try it before then, fine.  Just post first so that I don't waste my time modifying the map at the same time you are.
Modify you, and I'll modify tonight, and we will see what map we use from these modified maps :) is ok for you that?
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 18, 2013, 01:57:02 PM
Take a look at this map.  The center starting positions are 58,24 for the Northern ally, and 42,76 for the Southern ally.

I have tried to give the center positions a good starting positions and a reasonable amount of expansion room without totally changing the veterans map.

Removed a lot of fungus to help expansion, and added some fungus to make it a bit more difficult to get to the Ruins, and to mix it up with the other player.  But even with this, the center players will be able to attack each other MUCH more quickly than either of the other continents. 

I thought about breaking contact with the ruins using water, but I thought I would get your opinion before I make this much of a change.  If we do this, we would simply replace the 4 mineral specials on each side of the Ruins with water.  Then a ship would need to be used, or land raised, to bypass this water square.  This would give a bit more breathing room.  If you don't mind this change (and I would prefer it), then let me know and I will make the edit.

Otherwise, how do you like the rest of the map?
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 18, 2013, 07:57:00 PM
Take a look at this map.  The center starting positions are 58,24 for the Northern ally, and 42,76 for the Southern ally.

I have tried to give the center positions a good starting positions and a reasonable amount of expansion room without totally changing the veterans map.

Removed a lot of fungus to help expansion, and added some fungus to make it a bit more difficult to get to the Ruins, and to mix it up with the other player.  But even with this, the center players will be able to attack each other MUCH more quickly than either of the other continents. 

I thought about breaking contact with the ruins using water, but I thought I would get your opinion before I make this much of a change.  If we do this, we would simply replace the 4 mineral specials on each side of the Ruins with water.  Then a ship would need to be used, or land raised, to bypass this water square.  This would give a bit more breathing room.  If you don't mind this change (and I would prefer it), then let me know and I will make the edit.

Otherwise, how do you like the rest of the map?

Everything is great, similar I imagined map, and feel free to breaking contact with the ruins using water ( I agree with you)
As for me feel free to remove the Ruins :) you choose :)

Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 19, 2013, 02:05:00 AM
OK, here is what I consider the final map, with the Ruins separated by water.  If the map meets with your approval, you can decide which order you want for faction selection.

I was rethinking faction selection order also.  I think it should be that one player gets 1, 4, 6, and the other player gets 2, 3, 5.  It just makes sense to me that the player that gets first pick should also get last pick.  And to be fair about it, you get to select which set of 3 picks you want.  So decide if you want 1,4,6 or 2,3,5, and if you picked 1, what is your first faction pick.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 19, 2013, 07:23:35 AM
Map is a perfect, i agree to we play that map.
I can not wait to start with the game :)

I choose 1,4,6, if that is ok for you,you choose side (Uper north or bottom southern).

1.- Uni
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 19, 2013, 01:39:07 PM
That is fine.  No problem there.

For 2 and 3, I choose Free Drones and Morgan.

I will look over the map and decide North or South later.  I don't think it makes much, if any, difference.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 19, 2013, 06:14:47 PM



1. Uni
4. Hive
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 19, 2013, 10:23:35 PM
5. Cyber Con
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 19, 2013, 11:40:22 PM
6. Gaia
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 20, 2013, 03:02:09 AM
So now we just need someone to volunteer to be the moderator to set up this game.

Is there anyone tracking this thread that is willing to set up this game?

Once we have a moderator, we tell the moderator which faction we want on each of our three starting spots, and what turn order that we want.

All of our factions should go successively, and I am willing to grant to the advantage of first move.  So your factions should be 1,2,3 and mine should go 4,5,6.

I don't have a strong preference for North or South.  If you have even a slight preference, let's just go with your preference.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 20, 2013, 10:56:28 AM

All of our factions should go successively, and I am willing to grant to the advantage of first move.  So your factions should be 1,2,3 and mine should go 4,5,6.

Ok, Thanks for first move, then i go first (Normally it does not matter, but in this case, due to the extremely strong opponent, i accept)

I don't have a strong preference for North or South.  If you have even a slight preference, let's just go with your preference.

I prefer the north side, habit. Is ok for you to i choose northern side?

Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 20, 2013, 05:11:34 PM
South is fine with me.  Everything is good!

We just need a moderator now.
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on March 21, 2013, 11:33:29 AM
I guess I'm the only one around. But it might take untill next week, since im busy this week end
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 21, 2013, 12:45:32 PM
Thanks, t_ras!  I wonder what happened to the other moderators?

I would be glad to get moderator lessons so that I can fill in when someone needs a moderator.

For this scenario, we wanted to edit the alphax file to see if we can get rid of rising water in our game.  I think this has to be done when the scenario is created to be effective.

It looks like we should use:

0, ; Sea Level Rises (Magnitude of sea level changes from ice cap melting/freezing)         Used to be 5
0, 1 ; Numerator/Denominator for frequency of global warming (1,2 would be "half" normal warming).   Used to be 1,1

The map file to use has been posted earlier.  We will need to message you with which of our factions start in each location, and the password.

No worries about the weekend, we don't expect you to drop everything and work on this game.  Thanks for offering to moderate!
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on March 23, 2013, 07:31:59 AM
You can start with this game ;)
Try this link
CMN academy:
http://www.civgaming.net/smac/acad_scened.shtml (http://www.civgaming.net/smac/acad_scened.shtml)
It covers every thing, so if you follow it by the letter you won't miss anything. You may find a problem with Unis bonus tech, it is a tricky one sometimes.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 23, 2013, 07:57:58 AM
Thanks, t_ras :)

To summarize:

Roninscg:                                                                                             Earthmichael:
Northern Alliance (Islands in the north)                                                Southern Alliance (Islands in the south)
1. The University of Planet                                                                    1. Morgan Industries
2. Gaia's Stepdaughters                                                                       2. The Cybernetic Consciousness
3. The Human Hive                                                                               3. The Free Drones

We play with scient patch and with modified alphax files that stop rising water.
Map: Veterans 6 Player Balanced (Map submitted as attachment below)
No attrocities allowed.
No copters allowed
Starting Colony pods: 4
Starting Scout Patrols (1-1-1): 8
Starting Formers: 4
One scout patrol is swapped for one special unit if the faction picked starts with a special unit, i.e. rover for Spartan, worm for Cult, etc.


and everything else as before:
SetupPreferencesRoninscgEarthmichael
Scient patchGame: SMAX & patchesScient patchScient patch
confirmedFactions** (turn order)confirmed (1,2,3)confirmed (4,5,6)
Veterans 6 Player BalancedMapVeterans 6 Player BalancedVeterans 6 Player Balanced
customSizecustomcustom
customOcean coveragecustomcustom
customErosive forcescustomcustom
customNative life formscustomcustom
customCloud covercustomcustom
OffUnity podsOffOff
TranscendDifficulty level--

SetupPreferencesRoninscgEarthmichael
OnAllow Victory by TranscendenceOnOn
OnAllow Victory by ConquestOnOn
OffAllow Diplomatic VictoryOffOff
OnAllow Economic VictoryOnOn
OnAllow Cooperative VictoryOnOn
OnDo or Die: Don't restart eliminated playersOnOn
OnLook first: Flexible starting locationsOnOn
OffTech stagnation: slower rate of research discoveriesOffeither
OffSpoils of war: Steal tech when conquer baseOffOff
OffBlind research: cannot set precise research goalsOffOff
N/AIntense Rivalry: Opponents more aggressivN/AN/A
OnNo Unity Survey: World Map not visibleOnOn
N/ANo Unity Scattering: Supply Pods only at landing sitesN/AN/A
OnBell Curve: No Random EventsOnOn
customTime Warp: Accelerated Start*(on/off/custom)customcustom
4Colony pods at start44
8Scout Patrols (1-1-1)88
4Starting Formers)44
ONIron Man: Save/Restore restricted to exit--
N/ARandomize faction leader personalitiesN/AN/A
N/ARandomize faction leader social agendasN/AN/A
min.1-2/dayExpected turn rate (usually 24h)few/day1-2/day
N/ANumber of days to wait before turn is 'pushed' N/AN/A

*Note: some factions (if selected by the players) will start with special units (besides/instead of the scout patrol)
**Note: teamed factions are in contact from the beginning (they have each other's commlink).

@ T_ras
We will send message to you with which of our factions start in each location, and the password.
 Thanks :)
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on March 23, 2013, 01:24:02 PM
roninscg, thanks for the summary!

With respect to turn order, it should actually look more like this (please edit this if you want a different turn order for your 3 factions):

Roninscg:                                                                                           
Northern Alliance (Islands in the north)
1. University of Planet                                                                   
2. Human Hive                                                                             
3. Gaia's Stepdaughters                                               
                                                         

Earthmichael:
Southern Alliance (Islands in the south)
4. Morgan Industries
5. Cybernetic Consciousness
6. Free Drones
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on March 23, 2013, 05:27:28 PM
i edit turn order in summary :) It is the final summation, If you have any comments and suggestions please feel free to say, and  we will change that.:)




Title: Re: Roninscg vs Earthmichael
Post by: t_ras on April 16, 2013, 08:18:14 PM
Hi EM.
How is it going with this? will you create the scenario?
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on April 17, 2013, 04:22:24 PM
I am not sure how to create the scenario.

Here is the map file we agreed upon.

If you can tell me how to create a scenario, I will give it a try.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on April 17, 2013, 04:41:14 PM
It just occurred to me that I don't know which faction that roninscg wants to have at each starting location, so I can't create the scenario.

It would be improper for me to know this information, since this would probably affect the way I played, even if I tried not to take it into account, I might subconsciously expand in a certain way based on the faction locations.
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on April 17, 2013, 08:50:46 PM
Ok, pitty. I wanted to you try to create one scenario. But no problem. Just PM me your required PWD and locations (and first tech for uni). Ill be taking care of this.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on April 21, 2013, 12:11:23 AM
I sent my info quite awhile back, and resent last week.

roninscg, have you sent your starting locations and pwd to t_ras yet?

I sure would like to get this game going ...
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on April 21, 2013, 08:46:22 PM
Starting locations and pwd sent to T_ras :)

I sure would like to get this game going ...
I can not wait to start, I think the game will be very fast.

Of course as soon as we started  ;)
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on May 02, 2013, 10:22:42 AM


T_ras do you have all the necessary information to create a game?

Just let us know if you need some more information.

Thanks :-)
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on May 05, 2013, 10:45:23 PM
t_ras, please don't forget about us!  Thanks!
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on May 10, 2013, 03:58:09 PM
Ok. Im back and got your preferences. Ill try to get to it within a few days.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on May 23, 2013, 04:33:55 AM
Ok. Im back and got your preferences. Ill try to get to it within a few days.
t_ras, please don't forget about us!  Thanks!
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on June 01, 2013, 04:47:10 AM
t_ras, please don't forget about us!  We would like to start!

Thanks!
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on June 01, 2013, 01:37:50 PM
The game is ready. I woule need though the bonus tech from uni, since it is not giving it.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on June 01, 2013, 02:46:10 PM
The game is ready. I woule need though the bonus tech from uni, since it is not giving it.

Roninscg, can you send t_ras your preferred bonus tech for University?
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on June 01, 2013, 07:57:25 PM
Preferred bonus tech for University send to t_ras.
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on June 03, 2013, 08:06:11 AM
Enjoy!
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on June 03, 2013, 10:05:04 AM
Turn order is not good,

first play all my faction this order:
1. The University of Planet                                                                   
2. Gaia's Stepdaughters                                                                       
3. The Human Hive                                                                               

then Earthmichael`s faction:
1. Morgan Industries
2. The Cybernetic Consciousness
3. The Free Drones

I know it is difficult to derive like that.
Thank you weru much for your patience and understanding.
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on June 03, 2013, 01:23:19 PM
No problem. Sorry I sow the post about the order of the factions (1,4,5+2,3,6) and thought yuo where taking about the other of playing. It
I'll be taking care of it.
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on June 08, 2013, 06:33:22 AM
I tryed to change the order, but then it uncovers the places where the preveus faction with the same order has been.
Either you play as is or wait about a week till I have time to recreate the whole scenario.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on June 09, 2013, 02:27:53 AM
I don't mind if you reveal part of the map to get the right turn order.  We all know the starting location for each faction anyway.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on June 09, 2013, 03:27:20 PM
i agree with Earthmichael opinion.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on June 10, 2013, 02:29:19 AM
It may seem picky, but we MUST have the correct turn order in that all 3 of each players factions are played successively.  Otherwise, we have too many file exchanges passing back and forth, and it slows the game down by a factor of 3.
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on June 11, 2013, 08:24:47 AM
Not picky at all.
Here it is then.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on June 11, 2013, 10:26:53 PM
I think you're made a mistake with starting location for one of my factions. :)
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on June 15, 2013, 07:13:01 AM
I wanted to place away one form the  other, yet having access to some resources. Dont worry, EM is at exactly the opposite possition.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on June 15, 2013, 07:10:21 PM
t_ras,
I need to ask you something, but no hard feelings,did you used a map-Veterans 6 Player Balanced?

If your answer is yes than the center islands factions starting positions are 58,24 for the Northern ally, and 42,76 for the Southern ally.

else = I've attached a map to this post :)

P.S I'm really sorry for the trouble these amounts but we have to keep an eye on all the details we previously agreed,(balanced map, starting positions, the game difficulty, etc.)

To relieve some of your obligations as CMN, I can offer you my help in the creation of other games, of course, if game is not too demanding and that I was not involved like participant in that game. :)

Thanks :)
 
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on June 17, 2013, 08:26:26 PM
1) I have used the correct map.
2) No problem, Ill recreate the scenario. I have no problem doing it, I just didnt want to waist you gaming time.
3) I would love another CMN!(even if it just for one game) :danc:
Title: Re: Roninscg vs Earthmichael
Post by: Buster's Uncle on June 17, 2013, 08:59:42 PM
Mars needs more CMNs...
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on June 17, 2013, 09:48:32 PM
as for me that it's ok  :danc:
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on June 20, 2013, 10:51:56 AM
Here it is. Enjoy!
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on June 22, 2013, 11:42:41 PM
to  ;morgan;

Everything is super. big thanks T_ras.

Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on June 23, 2013, 12:49:03 AM
I hate to bring it up, but we unfortunately have one major and one minor problem.

1.  The major problem is that the AI is controlling the Free Drones, instead of me.  Everything else looks pretty good, but we have to restart to fix that glitch.

2. The tech cost for Aki's first tech is higher than it should be I think.  I thought that the starting techs were not supposed to be taken into account for tech cost.  And I thought if the research is +2, it lowers the tech cost and increases the tech accumulation rate.  I know this is true for -2 research, that it increases the tech cost AND decreases the tech accumulation rate.

I may be incorrect in my expectation of starting tech cost.  I think Aki should be the same as University.  So replay and see what University tech cost is.  For Aki it is 20, while with Morgan it is on 16.  Can you tell us what it is for University?

In any case, we have to fix Free Drones.

Sorry, T_ras, that we have to ask you for more work.
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on June 25, 2013, 09:56:23 PM
Ho, no problem (though I was sure two factions would be enough for you  :D ). This is actuallly no work at all.
BTW for uni it is the same cost.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on June 30, 2013, 08:16:46 PM
Turn to  ;morgan;

I just now saw that you posted turn t_ras.

For me everything is ok.

Thanks !
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on June 30, 2013, 08:19:07 PM
(though I was sure two factions would be enough for you  :D

I agree with you t_ras. :D
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 01, 2013, 08:07:12 PM
t_ras,

I still don't control the Free Drones!  Can you check what is going on with that?  I am really looking forward to this game!
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on July 05, 2013, 03:41:45 PM
Maybe I uploaded the wrong turn. sorry.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 07, 2013, 10:43:21 AM
to  ;morgan;

Good luck and have fun. :)
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 07, 2013, 05:27:08 PM
Looks Good!  I hope the game is fun for both of us!  Thanks, t_ras.

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 09, 2013, 11:18:42 AM
Looks Good!  I hope the game is fun for both of us!  Thanks, t_ras.

Of course,
 I'm looking forward to this game :-)
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 09, 2013, 04:13:39 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 09, 2013, 07:36:42 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 09, 2013, 11:20:20 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 10, 2013, 11:14:30 AM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 10, 2013, 02:22:44 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 10, 2013, 08:36:14 PM
Turn
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 10, 2013, 09:48:33 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 10, 2013, 10:07:38 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 11, 2013, 02:18:47 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 11, 2013, 09:01:45 AM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 11, 2013, 03:03:06 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 11, 2013, 03:32:02 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 11, 2013, 10:39:48 PM
 ;zak;

Lots of sidetracks this game.  I presume you are having sidetracks as well.

Next game, we need to check which technologies are available to be researched for each slot.  I think I would have assigned my factions different slots, based on this.  I mean, I was sidetracked just getting to Planetary Networks, for both Morgan and Aki.  I have just now achieved Planned.

I have to think based on the powergraphs that you are suffering sidetracks as well.

Oh well, as long as we are both sidetracked, I guess it stays fairly even.   ::)
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on July 12, 2013, 08:00:19 AM
Maybe I could change available technologies next time.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 12, 2013, 01:43:56 PM
I recall some spreadsheet where based on a faction has, and slot number, and some other factors, it lists the technologies that are available to be researched.  I think we could maybe play with slot numbers to make sure that key early techs are available without sidetracks.

But, as I said, since I think we both are getting sidetracks, we are competitive.
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on July 12, 2013, 05:00:42 PM
I tries the spreadsheet. Unfortunatly it didnt seem to work 100%.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 13, 2013, 08:23:23 AM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 13, 2013, 08:25:27 AM

Lots of sidetracks this game.  I presume you are having sidetracks as well.


Same with me.

Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 13, 2013, 05:44:25 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 13, 2013, 09:47:17 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 13, 2013, 11:31:33 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 15, 2013, 07:40:58 AM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 15, 2013, 12:49:40 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 15, 2013, 08:40:15 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 15, 2013, 10:12:51 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 15, 2013, 10:26:45 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 16, 2013, 01:32:53 AM
 Nice turn rate!  :D

;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 16, 2013, 06:57:39 AM
Yes. excellent turn rate :)
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 16, 2013, 01:41:46 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 16, 2013, 03:08:50 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 17, 2013, 01:48:53 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 17, 2013, 10:10:15 AM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 17, 2013, 11:11:37 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 17, 2013, 11:39:29 AM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 17, 2013, 03:26:50 PM
Morgan got the rush of knowledge from SOHB.  I don't think everyone gets notified in a multiplayer game, and I think they should (just like a single player game), so other players don't research SOHB expecting to get the rush of knowledge themselves.

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on July 17, 2013, 08:15:13 PM
Good practice. We should state it in next new games.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 17, 2013, 09:48:25 PM
 ;morgan;
Morgan got the rush of knowledge from SOHB.  I don't think everyone gets notified in a multiplayer game, and I think they should (just like a single player game), so other players don't research SOHB expecting to get the rush of knowledge themselves.
Good practice. We should state it in next new games.

I agree :)
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 18, 2013, 12:31:08 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 18, 2013, 10:00:57 AM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 18, 2013, 04:32:10 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 18, 2013, 10:32:44 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 19, 2013, 02:08:24 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 19, 2013, 08:37:43 AM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 19, 2013, 01:57:46 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 19, 2013, 07:48:54 PM
 ;morgan;

The University of Planet announce that the  Virtual World is nearing completion.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 20, 2013, 01:43:19 PM
Congratulations on the early completion of Virtual World!  I am not sure how you got it built so fast!

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 20, 2013, 05:17:20 PM
 ;morgan;

Thanks, my goal was to build a VW secret project before you, all the tools and resources I directed on the goal. :)
maybe it's a mistake, will see :)
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 21, 2013, 03:16:12 AM
I don't see how it can be a mistake.  Virtual World is the project that is just made for University.

Again, great job on the early build!  I don't think I have ever seen Virtual World built so early before!

Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 21, 2013, 10:33:57 AM
 ;morgan;

I meant it maybe a mistake because I was poorly spread and the reason is  VW.


Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 22, 2013, 03:41:15 AM
I understand now.   If you had to give up too much to get it so early, it might be a difficult trade-off.

The Free Drones announce that the Weather Paradigm is nearing completion.

Sidetracked again with Morgan.  If there is one thing I would like to change with SMAC2, it would be that you could always research anything that you had the prerequisites for. 

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 23, 2013, 11:20:04 AM
 ;morgan;

Sidetracked again with Morgan.  If there is one thing I would like to change with SMAC2, it would be that you could always research anything that you had the prerequisites for. 

I agree, it's really annoying and slows down the game
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 24, 2013, 06:35:47 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 24, 2013, 07:45:59 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 25, 2013, 01:30:58 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 25, 2013, 07:05:00 AM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 25, 2013, 11:14:46 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 26, 2013, 08:54:28 AM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 26, 2013, 10:37:28 AM
The Free Drones announce that the Merchant's Exchange is nearing completion.

On my Free Drone turn, the game thought that Aki had done an extra save load.  All I did was save the Aki turn in the middle, and load (one time)when I had a chance to play.

I wonder if the issue is that the full file name is not taken into account, but only the first 32 characters or so?  So that the game thought the same save file had been loaded before?

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 27, 2013, 08:34:26 AM
 ;morgan;

I wonder if the issue is that the full file name is not taken into account, but only the first 32 characters or so?  So that the game thought the same save file had been loaded before?

It is possible and very likely that is the problem.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 28, 2013, 12:59:27 AM
I shortened the base name of the save file.  Hopefully, this will help.

Aki announces that the HGP is nearing completion.

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 28, 2013, 06:30:22 AM
 ;morgan;

Uni announces that the Planetary Energy Grid is nearing completion.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 28, 2013, 11:23:21 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 28, 2013, 01:06:39 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 28, 2013, 03:46:55 PM
 ;zak;

The Drones announce that the Longevity Vaccine is 2 turns away from completion.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 28, 2013, 04:46:53 PM
 ;morgan;

Very fast game.:)
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 28, 2013, 06:47:12 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 28, 2013, 08:35:40 PM
 ;morgan;

Uni announces that the Planetary Transit System is nearing completion.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 29, 2013, 12:44:50 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 29, 2013, 06:57:57 AM
 ;morgan;

Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 29, 2013, 09:35:23 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 29, 2013, 10:27:35 AM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 29, 2013, 03:33:20 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 29, 2013, 04:13:15 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 29, 2013, 09:56:31 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 30, 2013, 03:07:54 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 30, 2013, 06:07:21 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 30, 2013, 09:42:06 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 31, 2013, 03:02:48 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 31, 2013, 07:35:36 AM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 31, 2013, 09:29:59 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 31, 2013, 12:20:03 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on July 31, 2013, 05:16:09 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on July 31, 2013, 10:50:27 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 01, 2013, 01:59:37 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 01, 2013, 07:32:09 AM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 01, 2013, 02:38:03 PM
 Morgan and Aki were both attack by 3 mindworms each this turn.  Did you get any message about increasing alien activity?  Assume that only University is getting these messages, including water rising, and be sure and post the details.  I hope we both are trying to keep ecodamage to a minimum, to avoid rising water, but if there is a message warning of rising water, or any other message, I want to know, to take appropriate precautions.

Luckily, the defenses held against the mindworms.  I have played Morgan enough to know not to skimp on defenses, no matter how tempting it might seem.  I am taking this as a wakeup call that the worms are on the move, and am building extra defenses everywhere (including the Drones, which have not yet been attacked).

Aki continues to keep getting sidetracks.  I have had to give her most every technology that I have researched by anybody to deal with it.  So much for trying to keep research tracks separated.  Because she has so many techs now, I think even the Drones research faster.

;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 01, 2013, 05:07:14 PM
 ;morgan;
I did not receive any message.so far not a single message in game.
I would send notice of the  message.

I did not attack by worms, I would be happy about that in case of Gaia  ;)

sidetracks is also the problem in my case.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 01, 2013, 05:49:22 PM
OK, I thought it was an odd coincidence for Morgan and Aki to both get sneak attacked exactly the same turn by 3 worms each, so I thought there might be an increased native life activity message.

No messages are good as far as I am concerned!  Just watch carefully at the beginning of the University turn, because that is when I think any messages will occur.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 01, 2013, 05:54:08 PM
I will open the four eyes  :)
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 01, 2013, 07:42:25 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 01, 2013, 09:17:33 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 02, 2013, 12:47:39 AM
 ;zak;

More worminess, but well prepared.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 02, 2013, 01:30:50 AM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 02, 2013, 03:31:38 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 02, 2013, 06:58:28 AM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 02, 2013, 10:15:46 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 02, 2013, 11:04:57 AM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 02, 2013, 03:53:41 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 02, 2013, 04:43:56 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 03, 2013, 04:42:23 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 03, 2013, 08:16:19 AM
 ;morgan;

Hive announces that the Command Nexus is nearing completion.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 03, 2013, 01:16:02 PM
I have not yet replayed, but Morgan just experienced a crash at the start of the turn, when I clicked on a message to try to find the mind worm that destroyed a former.

Just wanted to warn you that there would undoubtedly be a reload warning for Morgan when I finish.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 03, 2013, 02:10:20 PM
No problemo
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 03, 2013, 11:26:22 PM
Looks like you beat me by one turn to the Command Nexus.  I am building it anyway just in case you falter in some way.  Maybe a massive worm attack would be good to hit Hive right now.

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 04, 2013, 07:17:15 AM
attacked by worms, but no significant :-) you have no luck :-)

;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 04, 2013, 02:40:18 PM
Congratulations on Command Nexus!  Oh well, I will just redirect to Xenoempathy Dome.  The Free Drones announce Xenoempathy Dome is nearing completion.

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 04, 2013, 03:58:01 PM
 Congratulations on Xenoempathy Dome. I know it  important for your strategy. :)
Hive announce Cyborg Factory is nearing completion and Cloudbase Academy few turn to completion.

;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 04, 2013, 07:27:08 PM
To tell you the truth, the Xenoempathy Dome was just a sidetrack at this point in the game.  I was really trying to beeline to MMI, and was hitting sidetracks all over the place!

I hope that we can get a patch so that one can research anything your faction is eligible to research, so that sidetracks are done away with.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 04, 2013, 09:21:18 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 05, 2013, 08:45:11 AM
Hive announce the Cloudbase Academ is nearing completion.
Gaia announce the Citizen's Defense Force is nearing completion

 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on August 05, 2013, 08:24:27 PM
Hive announce the Cloudbase Academ is nearing completion.
Gaia announce the Citizen's Defense Force is nearing completion

 ;morgan;


This might be turning interesting...
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 06, 2013, 01:00:22 AM
Sorry, I forgot to announce Empath Guild.

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 06, 2013, 09:22:42 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 07, 2013, 04:17:40 PM
I was trying to find the special rules for our game, but could not find the post.

I remember that Copters and atrocities are banned, but I cannot recall if we had any other special rules.  Can you think of anything else?  Thanks!

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 07, 2013, 11:13:34 PM
I think that's all,
I checked in our first game.

One question for you. we use the planet buster or not ?

 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 08, 2013, 04:39:00 PM
I ran into the Echelon Mirror bug and crashed with Morgan this turn.

Can we look at both installing the Yitzi patch to eliminate this (and other) bugs?

I presume we both must have the same patchs for compatible saves?

Which brings up another question: can we even move to Yitzi's patch?  Will it be able to load our latest save?


As for Planet  Buster, it is a major atrocity, so it is banned by our atrocity rule.
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on August 08, 2013, 09:10:11 PM
My guess would be that it can load the game and solve the bug. The only case in which it wouldnt it is if the fix was in the scenario creation.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 09, 2013, 07:21:37 AM
I installed Yitzi patch, everything looks good and I can load the game save.
Install and see how it behaves with you. Of course if you agree :-)

or  t_ras can to view and solve the problem.

or both.

Title: Re: Roninscg vs Earthmichael
Post by: t_ras on August 09, 2013, 05:04:44 PM
I can't solve th bug after the game started
Title: Re: Roninscg vs Earthmichael
Post by: Buster's Uncle on August 09, 2013, 05:10:17 PM
Seems to me that playing MP with patches will only work if everyone installs - and Yitzi's patch is a mod to how a lot of things work, so there's that, too...

And y'know, best to keep a clean SMAX copy for any other MP games, yes?

Just, ought to get everyone in the game on the same page for sure if this is going to happen.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 10, 2013, 02:45:20 PM
Yitzi patch worked for me, and stopped the mirror bug.  I played the rest on the turn with the Yitzi patch.  So I guess we play with Yitzi patch here on out.

You will get one reload warning from Morgan due to the crash.

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 12, 2013, 01:43:04 PM
ok :)

;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on August 12, 2013, 08:54:20 PM
and Yitzi's patch is a mod to how a lot of things work, so there's that, too...
I would advice t take a look at this changes before you go on. As far as I remember they might have been susbstantial for players at your level.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 13, 2013, 09:21:12 PM
 ;zak;

Yitzi patch
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 14, 2013, 02:53:27 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 16, 2013, 06:28:18 AM
roninscg,

Would you mind if I completely redid my last turn and resubmitted?  I was under the drug addled illusion that airdropped units could not move any further the turn they are airdropped.  As it is, I am still not sure I can delay you long enough to gain tech parity on aircraft, since I got sidetracked all over the place, but I hope I can at least give you a better game and put up a little resistance with the Free Drones.

Yitzi, you are right, if you lose the tech race to MMI, and the factions are close enough to attack before the tech gap can be bridged, there is little the defender can do with the current tech tree.

Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 16, 2013, 08:31:37 AM
Of course, feel free to play it again last turn.

Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 18, 2013, 08:54:09 PM
OK, this goes back one turn and takes drop pods into account.  Your air tech advantage still has the Free Drone on the ropes, but hopefully I can slow the  advance just a little bit.  I have never before had a game with this level of sidetracks, that beelining for MMI I achieved Centauri Empathy first, as well as lots of other unwanted techs like Proj. Psych, which I tried to avoid like the plague (because it opens up other sidetracks) until it was the ONLY option I was given, followed by the other sidetracks I was trying to avoid.

Thanks for the redo!

This is using Yitzi's patch to avoid the Mirror bug.

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 21, 2013, 09:28:52 AM
I had to adjust the strategy, I know you're expecting the attack  ;)  :P


 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 21, 2013, 07:47:29 PM
The thing I had failed to take into account is that airdropped units can capture a city on the turn they are dropped.  I had it in my drug-addled mind that that airdropped units had to wait a turn to capture a city.  Frankly, I think airdropped units being able to capture a city on the turn they are dropped way too powerful, and perhaps one of the main ways that air power is overpowered in general.

Anyway, thanks for the redo of the turn. 

I wanted to bring up one last point.  I don't think probe messages get properly conveyed.  Maybe you have not probed me at all, but if you did, I did not get the message about the probe team action.  So let's be sure to post the probe team messages so that we have proper notification of probe team actions.  I think that is part of the standard multiplayer rules, but I just wanted to remind us to make the notification.

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 21, 2013, 09:11:17 PM
Yes I probed yor Dron faction ie I infiltrait.

I'm sorry I did not know that you do not get that kind of notice,

;morgan;


p.s how are you holding?  :(
Title: Re: Roninscg vs Earthmichael
Post by: ete on August 21, 2013, 09:27:56 PM
I'd love to be able to see what's going on, perhaps one or both of you could post a few screenshots (from a few turns back, however many you feel is enough to avoid giving away useful information to the other) from past saves?
Title: Re: Roninscg vs Earthmichael
Post by: Buster's Uncle on August 21, 2013, 09:31:19 PM
Seconded.
Title: Current condition
Post by: Earthmichael on August 21, 2013, 10:02:36 PM
I don't think ANYTHING can be safely posted right now.

I have ZERO visibility to Hive holdings at the moment, so any screenshot would reveal information that I am not entitled to have.

I was pretty sure you had infiltrated the Free Drones, which is why I mentioned the fact that we need to exchange probe team messages.

I presume you were inquiring as to my personal health rather than how my game is holding.  I am hanging in there.  I had two attacks yesterday, with the accompanying pain and vomiting, but I have had no attacks today.  Since Mayo clinic seems to be out, I got an appointment Atilla Etran, who is a top GI doctor in Houston for August 30.  This still seems a ways out, but I had to get my current GI doctor to intervene to get to see him before September 20.  Hopefully, he will have some insight into my situation.

My insurance company still is holding out on approval for capsule endoscopy, which is the test I really need to have run.  I am applying pressure through my doctor and corporate HR department to get insurance approved.

I am on pain killing patches for continual pain control, and Dilaudid pills for extreme pain control (the catch-22 here is unless I take them early enough, the nausea prevents the Dilaudid from being effective, because I throw it up before it gets a change to digest.)

If all else fails, I go to the hospital and have everything administered through IV.  And all else has failed more often than it has worked, sad to say, so I have made a lot of hospital visits in the last two months.  I really need a suppository version of Dilaudid and Zofran.

I don't mean to be such a downer.  Our game is often the highlight of my day!
Title: Re: Roninscg vs Earthmichael
Post by: ete on August 21, 2013, 10:39:09 PM
hm, from what I'm reading you're getting attacked, could roninscg perhaps post screenshots of his attack (outdated by a few turns and cropped to exclude showing the size of any incoming army), with his vision of your bases? Or would this likely be practical in a few turns time?

and health stuff :(, sounds like a nightmare (especially dealing with insurance companies of all things at a time like that, urg). I wish you luck.

And an idea which may or may not be of use and you may already be doing, but from the google image results I'm getting for Dilaudid pills perhaps crushing them up and drinking them fast would get them into your system a bit faster than waiting for them to dissolve in your stomach? That may give you a few minutes faster relief to maybe stop you throwing it up?
Title: Help! Unit transfer is not working! Can someone help debug!?!
Post by: Earthmichael on August 21, 2013, 11:24:14 PM
I am having a problem transferring unit control in my game.  I am trying to transfer a unit from Morgan to Free Drones, I have the unit sitting in a Free Drones city, and I type
Code: [Select]
[Ctrl][Shift][U] , which I have done in many prior games, which should transfer control.  But I am getting a message that I must move the unit to a friendly faction territory before transferring control, which indicates to me that the game does not recognize that the Free Drones is a friendly faction with respect to Morgan.

Can someone take a look at this and debug it please?  I will PM the file password to whoever can debug this.  Just let me know to send you the password.

I cannot continue the game without transferring control of some units to Free Drones, so we need to debug this problem.

I am playing with the Yitzi patch.

Here is the save.  The active Morgan unit in Free Drones city is the one that I want to transfer control.  Thanks to anyone who can help!
Title: Re: Roninscg vs Earthmichael
Post by: Kirov on August 22, 2013, 02:01:05 AM
I wanted to bring up one last point.  I don't think probe messages get properly conveyed.  Maybe you have not probed me at all, but if you did, I did not get the message about the probe team action.  So let's be sure to post the probe team messages so that we have proper notification of probe team actions.  I think that is part of the standard multiplayer rules, but I just wanted to remind us to make the notification.

I'm afraid I can't help with that bug issue, but reading this I noticed you mention probe team messages. I'm positive that the only thing to report in MP is when your probe is discovered and may trigger vendetta (or not, depending on the victim's choice, hence the notification). You don't have to report infiltration as it is a non-aggressive action, and you don't have to report any other successful action. In short, you notify the other player only when you see that dialog window that he either speaks vendetta or lets you go this time. This is due to the fact that the choice for the victim appears during the perp's turn.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 22, 2013, 03:31:26 AM
I think that all probe team attempted actions (whether successful for not)  except infiltration is brought to the attention of the faction receiving the probe team actions, so that they can determine what diplomatic consequences to impose.

I am not aware of any action except infiltration where you do not need to make the other faction aware (due to the fact that the dialog message about the probe team action occurs in the wrong player's turn, at the probing players turn instead of the player being probed turn.)  Only infiltration can you keep quiet about it.  This is my understanding, anyway.  Do you have a different understanding of MP probing rules?
Title: Re: Roninscg vs Earthmichael
Post by: Kirov on August 22, 2013, 09:17:54 AM
The dialog message appears only when the action is aggressive (i.e. non-infiltration) and it is unsuccessful. The victim may then choose to speak Vendetta and it comes with no integrity penalty. If the probe action is a success, even if you see the probe coming, you still need to express your feelings by hand, i.e. through the diplo screen and with an integrity hit.

I found the info about it. First of all, the MP rules here don't even mention the probe situation, so technically you're ok to do as you want if you haven't made any arrangement before the start:

http://alphacentauri2.info/index.php?topic=1519.0 (http://alphacentauri2.info/index.php?topic=1519.0)

But the actual situation and recommendation is described here and this is the rule I follow in my games:

http://www.civ.org.pl/articles.php?action=ViewArticle&lang=Pol&type=SMAC&ArticleID=119 (http://www.civ.org.pl/articles.php?action=ViewArticle&lang=Pol&type=SMAC&ArticleID=119)

9-4: When engaging in a probe team operation against another human faction, a window appears asking whether the victim wants to "declare vendetta" or "let off with a stern warning." This window is appearing during the wrong player's turn since the victim should decide and not the prober. Etiquette dictates that the prober should choose "declare vendetta" unless prior approval has been received from the victim to choose something else. (MoSe)
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 22, 2013, 11:45:42 AM
I am having a problem transferring unit control in my game.  I am trying to transfer a unit from Morgan to Free Drones, I have the unit sitting in a Free Drones city, and I type
Code: [Select]
[Ctrl][Shift][U] , which I have done in many prior games, which should transfer control.  But I am getting a message that I must move the unit to a friendly faction territory before transferring control, which indicates to me that the game does not recognize that the Free Drones is a friendly faction with respect to Morgan.

Can someone take a look at this and debug it please?  I will PM the file password to whoever can debug this.  Just let me know to send you the password.

I cannot continue the game without transferring control of some units to Free Drones, so we need to debug this problem.

I am playing with the Yitzi patch.

Here is the save.  The active Morgan unit in Free Drones city is the one that I want to transfer control.  Thanks to anyone who can help!

I also have a problem, I've noticed in the previous turns and I think that can not be solved now, I think that the problem dates back to the creation of the game.

I might eventually try with a different patch, and see maybe it solve the problem,  but not believe, there is the same error when we played with Scient patch
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 22, 2013, 12:07:35 PM
I don't think ANYTHING can be safely posted right now.
I agre with you,  I'm sorry guys for now nothing, no hard feelings.

I think that all probe team attempted actions (whether successful for not)  except infiltration is brought to the attention of the faction receiving the probe team actions, so that they can determine what diplomatic consequences to impose.

I am not aware of any action except infiltration where you do not need to make the other faction aware (due to the fact that the dialog message about the probe team action occurs in the wrong player's turn, at the probing players turn instead of the player being probed turn.)  Only infiltration can you keep quiet about it.  This is my understanding, anyway.  Do you have a different understanding of MP probing rules?

We text here about proba time action only that i.e like this - probe team action + name of city. Is that ok for you?


I presume you were inquiring as to my personal health rather than how my game is holding.  I am hanging in there.  I had two attacks yesterday, with the accompanying pain and vomiting, but I have had no attacks today.  Since Mayo clinic seems to be out, I got an appointment Atilla Etran, who is a top GI doctor in Houston for August 30.  This still seems a ways out, but I had to get my current GI doctor to intervene to get to see him before September 20.  Hopefully, he will have some insight into my situation.

My insurance company still is holding out on approval for capsule endoscopy, which is the test I really need to have run.  I am applying pressure through my doctor and corporate HR department to get insurance approved.

I am on pain killing patches for continual pain control, and Dilaudid pills for extreme pain control (the catch-22 here is unless I take them early enough, the nausea prevents the Dilaudid from being effective, because I throw it up before it gets a change to digest.)

If all else fails, I go to the hospital and have everything administered through IV.  And all else has failed more often than it has worked, sad to say, so I have made a lot of hospital visits in the last two months.  I really need a suppository version of Dilaudid and Zofran.

I don't mean to be such a downer.  Our game is often the highlight of my day!

Hope you will get Endoscopy approvedas soon as possible, Have you been on MRI for abdomen and torso ?
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 22, 2013, 01:33:44 PM
I think city and type of action and results for probe team action.   In a single player game, I am notified exactly which technology is stolen or how many credits are pilfered; the message may also indicate a successful or unsuccessful attempt to frame another faction.  (Actually a successful attempt to frame makes it look in every way like the other faction was responsible.)

I have had multiple MRIs and CAT scans, with and without various kinds of contrast.  I have also had ultrasounds in various regions.  I have also had an endoscopy, and colonoscopy, which really only leaves the small intestine unexamined, which is what a capsule endoscopy would reveal.  So there is really nothing else to be done but the capsule endoscopy!
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 22, 2013, 01:52:29 PM
I think city and type of action and results for probe team action.   In a single player game, I am notified exactly which technology is stolen or how many credits are pilfered; the message may also indicate a successful or unsuccessful attempt to frame another faction.  (Actually a successful attempt to frame makes it look in every way like the other faction was responsible.)

Ok, I agree :-) for me that is ok
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 22, 2013, 02:08:33 PM
Can someone help to solve problem transfer control of units?
Title: Need help debugging why tranfer of unit control does not work?
Post by: Earthmichael on August 22, 2013, 05:29:03 PM
Yes, please help here if you can!   We are stuck!   This is the first time I have ever run into a problem with transferring unit control.  I do this in nearly every game I play!
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 24, 2013, 03:14:56 AM
Can a modder look at our starting files and see if the alliances have some sort of bug in the set up?

I suspect the problem is somehow in the setup, The Free Drones is not considered to be in an alliance with Morgan.  So when Morgan tried to turn over a unit, it failed.

The other thing I found weird about this scenario is the incredible number of sidetracks.

Morgan was sidetracked with Centuari Empathy and Centauri Meditation before I could finally research D:AP.

AKI was given a huge number of sidetracks before be able to research D:AP.  These included Polymorphic Software, Advanced Subatomic Theory, Optical Computers, Superconductor, and Adaptive Doctrine, so far.

The Free Drones was sidetracked with Progenitor Psych and some related sidetracks after obtaining D:M and Synthetic Fossil Fuel.  The Free Drones are still stuck on these sidetracks.

I think in a future game, I am going to take the prediction spreadsheet, and the starting slot numbers of all of the factions, and work out the minimum necessary sidetracks in advance.  Because I think if I look some particular sidetracks at certain points, I would have not had nearly the total level of sidetracking. And there are certain sidetracks, such as Progenitor Psych, that I want to defer as long as possible, because I do not need any of these techs branching from this tree.  (Yes, there is one good secret project I give up, but I am willing to pay the price.)

As it is, when Roninscg built the Planetary Energy Grid secret project, I was happy, because it meant he has also sidetracked at least by Progenitor Psych and Adaptive Economics.  But then I learned my other sidetracks still made it so that he was able to research MMI before I even was permitted to research D:AP.  At least, as soon as Morgan learned D:AP, he was immediately given the ability to learn MMI.

Alternatively, I would like a mod that eliminates sidetracks by allowing any faction to research any technology where the prerequisites has been met.  Because I don't really like the idea of wasting my time with a predictive spreadsheet just so that I can pick which sidetracks are going to hurt me less in the long run.  I would rather just pick whatever tech I want, and just research it without any restrictions other than the prerequisites.
Title: Re: Roninscg vs Earthmichael
Post by: Buster's Uncle on August 24, 2013, 03:44:53 AM
PM Yitzi?  Maybe ete?
Title: Re: Roninscg vs Earthmichael
Post by: ete on August 24, 2013, 04:03:31 PM
Not a programmer, so I won't be able to fix an actual bug but I can take a look at your save and see if I can figure out some way to get around the problem.

And yea, a way to avoid sidetracks sounds pretty good, though as I understand it that needs UI which which is extremely difficult.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 24, 2013, 08:29:08 PM
If there is no solution,
You want to keep the game alive or to start a new?

For me is ok to continue with this game, we both have the same handicaps (sidetracks, turn over unit failure.....)
but of course if you think we need to start a new thats also ok for me  ;)


What is your opinion?
Title: Re: Roninscg vs Earthmichael
Post by: Buster's Uncle on August 24, 2013, 08:59:49 PM
Appears the save in question is here: http://alphacentauri2.info/index.php?action=dlattach;topic=2838.0;attach=5774 (http://alphacentauri2.info/index.php?action=dlattach;topic=2838.0;attach=5774)
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 24, 2013, 10:42:49 PM
I honestly am not sure how to proceed if we cannot turn over unit control.  The main issue here is Passivism.  Without turning over unit control, every unit I move to reinforce the Free Drone Position causes me a 2 drone penalty.

If you also suffer from the same penalty, then I guess it still is balanced.  Still, one would hope that we could find a solution to this problem, so we could continue the game normally.

It seems it is just a matter of getting the game to understand that the other faction is an ally, and that it should accept turning the unit over to the ally.  I have never had this problem before.  Hopefully, the fix should be straightforward to someone who is familiar with setting up and/or modding games.  Hopefully!

T_ras, what do you think?

I am not that concerned about the sidetrack and tech for this game.  This is water under the bridge.  But it would be nice to address in a new game.

For that matter, I am fine with starting a new game provided we make sure that we start with Yitzi's patch, and maybe Yitzi could be asked to patch tech sidetracking?  I am not sure what else that might be useful other than the Ecodamage/water rising stuff.  We should take a detailed look at Yitzi's patch to see what can be customized.
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on August 25, 2013, 04:58:37 PM
Im looking into the issue.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 25, 2013, 05:02:56 PM
Thank, t_ras

You are our savior :D
Title: Re: Roninscg vs Earthmichael
Post by: Buster's Uncle on August 25, 2013, 05:47:36 PM
He believes the savior is yet to come.

I hope the savior hurries up...
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on August 25, 2013, 07:26:50 PM
I just bought my white donkey :D
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 25, 2013, 07:31:07 PM
I just bought my white donkey :D
:-)
Title: Re: Roninscg vs Earthmichael
Post by: Buster's Uncle on August 25, 2013, 07:41:58 PM
;lol
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 29, 2013, 02:16:03 PM
It is hard to believe with all of the experienced modders out there, that no one can help with our unit transfer problem.

I just thought of another alternative.  The reason unit transfer is so critical is because of Pacifism.  Is it possible to edit some files running the Yitzi patch to eliminate the Pacifism penalty?  Then unit transfer would not really matter.
Title: Re: Roninscg vs Earthmichael
Post by: ete on August 29, 2013, 07:31:41 PM
Looked over all of the alphax variables, don't see any which would be relevant. Without access to the scenario editor non-.exe modders can do basically nothing, and that's intended by the designers because otherwise the players could cheat really easily. In an ideal world there would be a master password set at game creation which would allow the scenario editor to be turned on and off, but since that's not available we have very little to work with.
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on August 29, 2013, 09:51:38 PM
Ic ould not make it work even with normal scient patch. Im traying to replay many turns to see if it was from the begginign or from the patch, but I doubt it could come from the basic scient patch.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 29, 2013, 10:02:31 PM
Ic ould not make it work even with normal scient patch. Im traying to replay many turns to see if it was from the begginign or from the patch, but I doubt it could come from the basic scient patch.

you're probably right, try our first file (the one you created the firstat) the start of game and add some units then attempt to hand over control.

to know for the future games :-)
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 31, 2013, 08:14:43 AM
EM do you want to continue? we both have the same handicaps
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on August 31, 2013, 02:09:39 PM
I guess we can continue.  Let me look at my current situation.  Knowing what I know now, I might ask to backtrack one turn, so I don't do anything to trigger those pesky Pacifism drones.  I will check and get back with you.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on August 31, 2013, 08:50:19 PM
Ok, take your time.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 02, 2013, 05:14:01 AM
I did not backtrack; I am just living with the pacifism drones for now.  I will have to do something next turn for sure.  After the game, we should talk about how we are dealing with the pacifism drones due to unit transfer not working.  If you get any kind of unit transfer to work, let me now, and I will do the same.

So for now, lets keep on playing and see what happens.  Have fun!

 ;zak;



Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 02, 2013, 10:56:07 PM
I change the social order when I'm on offense, so there is no pacifism in my case.

Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 04, 2013, 04:46:03 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 04, 2013, 05:07:39 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 05, 2013, 12:11:39 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 05, 2013, 07:32:28 AM
I have a question related to this map.

Is it possible to grow volcano itself on this map?
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 05, 2013, 11:16:41 AM
It is possible to raise a mountain to 3500 feet, which ends up being volcano shaped, but it does not have any of the volcano attributes.  It is just tall land.  It is useful for solar collectors, though, which can gather more energy at higher elevations.

The only way I know to raise an actual volcano is either with a pod or a tectonic missile.  We have no pods on this map, and such missiles are banned as atrocities.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 05, 2013, 11:20:03 AM
In such a case we have a problem  :)

just check to make sure,
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 05, 2013, 11:29:17 AM
Do you have a new volcano in your area?  Do you know how this happened?

Volcanos can be good things, because they are mineral rich, but not it they have destroyed a city or something equally nasty.

What happened in your case?
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 05, 2013, 11:33:06 AM
so far as I have noticed itself was created, I have no idea how  :)
and I have no idea when it was created.

I thought a mistake dating from the beginning of the game, however, is not so,
I uploaded some earlier saves and check is it there, and is not there.

it's all good and is in a good place for me  :)
Title: Re: Roninscg vs Earthmichael
Post by: Buster's Uncle on September 05, 2013, 03:20:21 PM
There is a rare volcano random event - volcanoes happen more often from pod pops than otherwise, but they do happen...
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 05, 2013, 06:59:45 PM
OK, then good luck for you!  Let's just play on.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 06, 2013, 03:53:55 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 07, 2013, 12:39:58 AM
I have some questions about the attack last turn.  Unfortunately, I get limited visibility into what happened.

First, I only got 13 messages cover attacks, but I supposedly won 5 attacks and lost 12 attacks, which would have be 17 total attacks.  So I appear to have missed 4 messages.

Second, the attacks had results that I cannot really understand based on the assumed combat values involved.  In particular, it appears that the first two messages I have (after the destroyed supply crawler) show my losing 2 6-1 interceptors to your 6-1 penetrators.  I would think with the 50% bonus from interceptors against air units, I would have very little chance of losing these two battles, even given that your units would have several morale upgrades.  Perhaps I just don't understand the odds computation on this.  Do you recall seeing the odds displayed for these attacks.

This is even odder since during my counterattack, my interceptors never failed to kill the target aircraft.  So I would think if morale was balancing the odds, I would have seen that, but I did not.

Finally, I thought I had a lot more interceptors in the target city.  Based on the message, it seems I only had 5 interceptors in the city, but I though I had a lot more than that.  That could be partially explained by the fact I only saw 13 message for 17 attacks.  It could be the other message were more interceptors getting clobbered.

Anyway, I am planning to continue anyway, but I would like to see if there is some way to get some visibility as to what happened.  I will be interesting to see how my counterattack is messaged to you.  You may have some similar questions.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 07, 2013, 05:41:39 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on September 07, 2013, 08:07:58 AM
Roninscg, could you post the numbe rof massages form your side?
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 07, 2013, 01:51:58 PM
Just for completeness, on my counterattack, I believe I had 14 attacks, and all of them were won.  No losses on my part.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 07, 2013, 05:21:27 PM
This evening I'll take a picture of messages and will send here,
I can not early,
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 07, 2013, 08:17:05 PM
I lost exactly sixteen units after your turn, EM Yang- 11 and 5 Uni

As for messages, nothing unusual, I got the information only intended for my faction.

in my attack as I recall, I did not lose a single unit with Yang, If you want I can upload again and see?

I think it has to do who is attacking and who is defending ( for example <6>,1,16  ), when you attacking you have a 50% benefit for interceptor (<6>+50%) , but when you defend  second number is crucial (1+50%). maybe it needs to be like that,maybe not, I have no idea  ::)

p.s As for pictures I gave up on them
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on September 07, 2013, 08:26:26 PM
I think it has to do who is attacking and who is defending ( for example <6>,1,16  ), when you attacking you have a 50% benefit for interceptor (<6>+50%) , but when you defend  second number is crucial (1+50%).
I beleave this is how it works. I meant many times that whiel attacking I could take on better armed units (I had units with much higher moral).
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 08, 2013, 01:02:12 AM
But I thought scrambling interceptors were always deemed to be attackers.   Maybe not?
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 08, 2013, 06:12:19 AM
AKI announces the eminent completion of the Supercollider project.

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 08, 2013, 07:28:56 AM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 08, 2013, 03:27:47 PM
I got a rising water message:  66M over next 20 years.

I thought that Yitzi's patch was supposed to stop that junk.  I guess we don't have it configured correctly.  Can anyone tell us exactly what to do to prevent future rising water (and is it possible to abort this rising water).  I don't like all of the micromanagement rising water requires.

Alien life seems to be going a bit nuts.   Lots of attacks this turn.

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on September 08, 2013, 07:35:37 PM
Sorry, you would have to ask Yitzi on that.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 08, 2013, 10:58:52 PM
I looked up Yitzi's post on this, and he said:

"If I want to NEVER have rising water, what settings do I need to set on alphax?

Where it says "Numerator/Denominator for frequency of global warming (1,2 would be "half" normal warming)", change that to 0,1.  Then there will be no rising water unless the council votes to make the water rise."

So, Roninscg, please edit you aphax.txt file, and make sure the line looks like this:

"0, 1     ; Numerator/Denominator for frequency of global warming (1,2 would be "half" normal warming). {0 to 32767, 1 to 32767}"

This is the exact line from my file.

I don't think this will stop the global warming that has already been announced, but at least we can hopefully avoid more of it.

I don't think there is anything else we need to configure.  I think we automatically get the bug fix where green facilities were causing extra mind worms.  I believe that is an integral part of the 2.2 patch.

Also, let's make sure we are using the same patched exe.  I am running terranx.exe  that has a date modified of 8/8/2013 at 10:26 PM.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 09, 2013, 08:36:19 AM
i am running terranx.exe  that has a date modified of 8/7/2013 at 13:45, send me your terrans.exe file

 i edit  aphax.txt by the above instructions

 ;morgan;

P.S I have not sold a single infrastructure from your city :-)
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 09, 2013, 12:21:32 PM
You should sell the infrastructures unless you plan to hold the city for the long haul, especially ones you have duplicated with secret projects.  I think it is slimy and despicable, and I would have already done it :).

As for the terranx.exe file, this could just reflect when we extracted it from the zip.  We should ask Yitzi to use definitive version labels on the exe, so that we make sure we are both running the same patch level.  I think the date is close enough, that we are probably running the same version.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 09, 2013, 02:52:35 PM
The Free Drones announce that the Hunter Seeker Algorithm is nearing completion.

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 09, 2013, 03:03:31 PM
I don't feel comfortable reposting Yitzi's patched exe (I don't have explicit permission to do so), so I would suggest you download Yitzi's very latest patched version, and see what the date says on that.  And I can do likewise, since I don't think I am using the 2.3 patch either.  Shall we both move to this version for both of our games.  I think this is best.  This minimizes the chances of bugs and other issues cropping up.

Yitzi's unofficial SMAX patch 2.3

http://alphacentauri2.info/index.php?action=downloads;sa=view;down=149 (http://alphacentauri2.info/index.php?action=downloads;sa=view;down=149)

I copied all of the new patch files, including alphax.txt, so if you do the same, you will have to remodify alphax.txt to change the global warming to 0, 1 again.  (I reedited also.)


Yitzi, please add a version number to the terranx.exe, so we can easily check which version of your patch we are using.  Thanks!
Title: Re: Roninscg vs Earthmichael
Post by: Buster's Uncle on September 09, 2013, 03:24:47 PM
http://alphacentauri2.info/index.php?action=downloads;sa=view;down=151 (http://alphacentauri2.info/index.php?action=downloads;sa=view;down=151)

Today's release if you're going to do that...
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 09, 2013, 03:44:34 PM
Thanks for the update!   I thought I had looked up the latest version number, but I guess I was on the wrong thread.  Here I go again ...
Title: Re: Roninscg vs Earthmichael
Post by: Buster's Uncle on September 09, 2013, 03:51:09 PM
He uploaded a bugfix while I was asleep, and I had just approved the file.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 09, 2013, 03:59:56 PM
OK thanks!  For your convenience, here is my edit of alphax.txt for Yitzi patch 2.3c.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 10, 2013, 06:53:20 AM
installed as we agreed (Yitzi patch 2.3c.+ alphax.txt)

 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 10, 2013, 10:54:09 PM
Unfortunately, the game crashed when I tried to load your latest save, right after I accepted the diplomatic offers.

I tried it twice.  I will send everything to Yitzi to debug.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 11, 2013, 09:18:57 AM
I loaded Yitzi 2.3d and it no longer crashes.  I don't have time to play right now, but at least the crash problem seems solved.  You will need to move to 2.3d as well.  Sorry for the hassle.

There will be a bunch of reloads of Morgan due to the crashes.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 11, 2013, 09:22:47 AM
ok,  :)

Send me your edited alpha.txt file :-)
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 11, 2013, 02:20:29 PM
Here is the edited alphax.txt.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 11, 2013, 04:54:22 PM
I had two successful probe team actions before I retook my city.  I stole Adaptive Economics, which is useful, and Applied Physics, which Aki already had, which just means I made a mistake; I should give the probing faction all the tech that I have before I probe.

I had no further problem after 2.3d was installed.

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 12, 2013, 09:13:13 AM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 12, 2013, 10:39:09 AM
I accidentally opened our game in the wrong folder.  I knew right away, because I had a huge rising water warning as the first thing that popped up.  So I immediately quit the game.   So Morgan will end up with a reload warning, because regardless of what folder you open it in, it seems all of the other folders are aware that you opened the game.  But I would rather put up with a reload warning than deal with more rising water.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 12, 2013, 10:48:30 AM
ok,
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 12, 2013, 10:27:45 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on September 14, 2013, 01:55:56 PM
Just to b sure regarding the bug I replayed the game with the save I posted with only scient patch and it all workd fine. I manage to turn over units many times for different factions.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 14, 2013, 04:52:45 PM
So does it seem that the Yitzi patch is introducing a turning over unit control bug?
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 14, 2013, 10:12:18 PM
 ;morgan;

I accidentally opened our game with wrong patch, so I have a reload, is ok that?
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 15, 2013, 01:59:35 AM
Since I did the exact same thing earlier, I can't fault you for this mistake.  Reload is OK if we open in the wrong patch directory.  I wish that all of my games were the same, but I have 3 different patches and I have to make sure I open the game in the right directory for that game just like you.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 15, 2013, 05:09:41 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on September 15, 2013, 06:08:50 AM
So does it seem that the Yitzi patch is introducing a turning over unit control bug?
maybe switching patches in the middle of the game was the problem.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 15, 2013, 06:52:04 AM
if I remember correctly the problem with transfers control of units existed and before we move on to another patch.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 15, 2013, 07:34:04 AM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 16, 2013, 08:48:44 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 17, 2013, 07:48:34 AM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on September 18, 2013, 08:42:45 PM
if I remember correctly the problem with transfers control of units existed and before we move on to another patch.
Not as far as I could see in the thread. Any way I tried it with the posted save for the first turn and it worked properly.
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 20, 2013, 05:17:29 PM
The Free Drone report that the Planetary Datalinks are nearing completion.

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 20, 2013, 08:18:13 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 22, 2013, 12:24:23 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 22, 2013, 06:01:19 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 23, 2013, 05:05:12 AM
I had a crash with Morgan when I made the mistake of trying to go to one of the messages I had gotten about fungal expansion.  I had not done anything at that point, so just reloaded the game and did not go to the message.

  ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 24, 2013, 08:45:41 PM
 ;morgan;

My ELITE proba tim destroyed by your Hunter-Seeker Algorithm  :mad:
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on September 25, 2013, 02:54:27 AM
I'm sorry, I thought I had announced the HSA project, but I guess I forgot.

If you want, I don't mind if you reload your turn and play again, since you lost your elite probe team because I forgot the announcement.

Let me know if I should wait for your replay.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on September 25, 2013, 10:19:42 PM
Is fine, play your turn.

Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on October 03, 2013, 01:21:51 AM
 ;zak;

Sorry, I think I had this save on 9/27, but forgot to post.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on October 03, 2013, 11:00:46 AM
is ok,  :)
got me a little worried,
how are you holding, any news?
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on October 03, 2013, 04:54:34 PM
I am still struggling for a solution to my problem.  I  have had to go to the hospital twice for a couple of days for the last two weeks.

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on October 04, 2013, 08:16:05 AM
Hope you soon find out something,
it's really weird  :(
I have a reload with uni, I accidentally left the game  :)

 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on October 04, 2013, 04:52:04 PM
They finally came up with a diagnosis of gastroparisis (sp?) which means my stomach empties too slowly.  I am on some medicines to see if they will help.  I also have to eat small meals, up to 6 per day, instead of larger meals.

It OK about the reload.

The Free Drones announce the Ascetic Virtues.

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on October 04, 2013, 07:37:11 PM
I am glad to they set a diagnosis,  :danc: you'd better  :danc:

 ;morgan;

Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on October 04, 2013, 09:36:15 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on October 04, 2013, 10:05:51 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on October 05, 2013, 06:22:22 AM
They finally came up with a diagnosis of gastroparisis (sp?) which means my stomach empties too slowly.  I am on some medicines to see if they will help.  I also have to eat small meals, up to 6 per day, instead of larger meals.

It OK about the reload.

The Free Drones announce the Ascetic Virtues.

 ;zak;

That would be god news then...finishing Ascetic Virtues will help a lot!...just kiding :D . I think its good if that it all the problem :)
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on October 06, 2013, 05:52:28 AM
The Free Drones announce that the Neural Amplifier and the Living Refinery are nearing completion.

I think the inability to transfer units this game has hurt you very badly.  You chose to leave Free Market to avoid pacifism drones, which slows down University's research quite a lot.

I instead used the "poison city" approach with Morgan and CyCon.  I made sure all of the military units were homed to the poison city, and that the poison city is nothing but Doctors, so no matter how many pacifism drones I would have, the city never riots.  One can also do this with Punishment Sphere once it is researched, but I don't bother with a Punishment Sphere.  You do have to have several supply crawlers homed to the poison city to provide support for all of the military units homed to it.

Bottom line, by staying with Free Market, I think I am winning the research race, which otherwise would be pretty even; you even got the drop on me by getting to MMI first.  All this is to say that your game was badly affected by the transfer units bug, and perhaps we can have a redo sometime without the bug.

I hope what I am saying makes sense (because I am heavily medicated).  You are a very good player, and I hate to see your game plan derailed by this stupid bug.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on October 07, 2013, 07:48:08 PM
you're right, my big problem is transverse unit,
"poison city"It is a good strategy, I play this game for a long time and constantly learn something new :-)

tell me, did you use in your games and in which situations Soil Enricher?
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on October 07, 2013, 09:14:13 PM
Did you post the wrong save?  I have already played 2176.

So far in our games I have not used a single soil enricher.  I probably won't bother with them unless the game goes really long.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on October 07, 2013, 09:16:34 PM
yes, i resend turn in a few minutes  :)
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on October 07, 2013, 09:30:58 PM
 ;morgan;

sorry, I think this is it  :)
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on October 08, 2013, 12:16:52 AM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on October 08, 2013, 11:38:39 AM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on October 08, 2013, 04:59:05 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on October 08, 2013, 10:15:15 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on October 09, 2013, 05:54:10 PM
 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on October 11, 2013, 09:44:08 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: Earthmichael on October 12, 2013, 02:25:22 AM
The Free Drone announce the Maritime Center is nearing completion.

 ;zak;
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on October 12, 2013, 07:54:38 PM
 ;morgan;
Title: Re: Roninscg vs Earthmichael
Post by: t_ras on October 26, 2013, 06:20:09 PM
I dont think EM will be coming back for weeks at least. I could find a replacement or you can wait for him.
Title: Re: Roninscg vs Earthmichael
Post by: roninscg on November 16, 2013, 08:57:37 AM
I dont think EM will be coming back for weeks at least. I could find a replacement or you can wait for him.
I wait for him,game is not the same  without him.
Title: Re: Roninscg vs Earthmichael
Post by: Buster's Uncle on March 04, 2014, 07:02:00 PM
I note that EM is back...
Title: Re: Roninscg vs Earthmichael
Post by: Flux on February 22, 2015, 04:11:36 AM
We have a few small setup problems in the game.  I hope they won't be too much trouble for t_ras to correct:

1. Ron's factions should both go first.  Ron, what order do you want to go in?


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