Author Topic: New PBEM  (Read 7371 times)

0 Members and 1 Guest are viewing this topic.

Offline Yabcok

Re: New PBEM
« Reply #15 on: May 01, 2013, 12:13:30 PM »
OK, so now we have to wait for one more player. I've updated the information on the top of the topic (info that one more player is needed and latest game conditions).

Offline Wiglaf

Re: New PBEM
« Reply #16 on: May 01, 2013, 04:54:18 PM »
Did we ever get around to deciding between a large or standard map?

Offline Yabcok

Re: New PBEM
« Reply #17 on: May 02, 2013, 10:03:03 AM »
Did we ever get around to deciding between a large or standard map?

We get around it here:

Quote

2)   AI & map size.

For me it’s fine to play with or without AI on any map. What do you think about such a plan:

•   wait for one more human to join;
•   play with AI (but no Morgan, Pirates or Uni as AI);
•   with 7 players onboard (4HP + 3AI) choose Large map.

?


...but it's only a proposal, not a permanent choice. If you prefer standard map, we can discuss it further - for me both options are OK, but if I have to decide, it's a Standard map which is a bit too small for 7 players, not the Large one which is a bit too big... :) Therefore my vote is for Large, but it's just a vote, not any kind of decision.

Offline Kirov

Re: New PBEM
« Reply #18 on: May 02, 2013, 03:00:01 PM »
...but it's only a proposal, not a permanent choice. If you prefer standard map, we can discuss it further - for me both options are OK, but if I have to decide, it's a Standard map which is a bit too small for 7 players, not the Large one which is a bit too big... :) Therefore my vote is for Large, but it's just a vote, not any kind of decision.

For me it's either way, tho I prefer standard to large just a bit (earlier contact and interaction). But I don't really understand you here, Yabcok - if standard's too small and large too big, do you want to make it custom size?

Offline Yabcok

Re: New PBEM
« Reply #19 on: May 02, 2013, 04:02:08 PM »
For me it's either way, tho I prefer standard to large just a bit (earlier contact and interaction). But I don't really understand you here, Yabcok - if standard's too small and large too big, do you want to make it custom size?

It’s because of my poor English – I tried to say that I prefer Large, because in my opinion it’s only slightly too big, where Standard one is significantly too small for 7 players. But both are really fine places to play on, so we can play on Standard one if you like... :)

Maybe we will wait for 4-th player and then we will decide about all the details that need final decision?

Offline Kirov

Re: New PBEM
« Reply #20 on: May 02, 2013, 04:10:33 PM »
Maybe we will wait for 4-th player and then we will decide about all the details that need final decision?

Agreed, let's wait for another one.

Offline Kirov

Re: New PBEM
« Reply #21 on: May 02, 2013, 10:02:59 PM »
And for your convenience:

To apply the scient's patch, follow the instructions here:

http://alphacentauri2.info/index.php?action=downloads;sa=view;down=27

(if you don't have the XP update, apply it as well).

And then the kyrub's patch:

http://alphacentauri2.info/index.php?action=downloads;sa=view;down=108

Unfortunately, we can't test the latest kyrub's beta patch, as it's for SMAC only.

Offline Bodissey

Re: New PBEM
« Reply #22 on: May 03, 2013, 11:27:27 PM »
My own games are stalling right now. I could be interested in joining.

Offline Yabcok

Re: New PBEM
« Reply #23 on: May 04, 2013, 09:02:53 AM »
My own games are stalling right now. I could be interested in joining.

Welcome onboard! :)

What do you think about latest game conditions and rules (attached below, changed rules are on red)?

What we are discussing at the moment is a map size. Simply there are 3 options:

1)   Standard map, 3 AI onboard
2)   Standard map, no AI onboard
3)   Large map, 3 AI onboard

My vote is for 2 or 3, but as I understand Wiglaf and Kirov’s votes are for 1?

We are waiting for your opinion and proposals regarding rules, settings, map size and anything else what possibly make the game interesting for you as well!

Best regards,
Y.

Offline Armageddon

Re: New PBEM
« Reply #24 on: May 04, 2013, 12:46:09 PM »
My games are nearly all stalled as well.  :'(
If Bodisseywill not enter, I would be a stand-in.
Greetz,
Arma

Offline Yabcok

Re: New PBEM
« Reply #25 on: May 04, 2013, 01:53:28 PM »
Hi Arma!

It’s nice to see you are still an active player!

@All:

It seems we have one more option to think about – we can start with 5 HP and without the AI:

Advantages I see:

•   Probably extremely interesting game;
•   If someone retire during the game and we won’t find the replacement, the game should be still very interesting even if we turn one of the players into AI.

Disadvantages:

•   Game speed will surely suffer.

What do you think about?

Y.

Offline Armageddon

Re: New PBEM
« Reply #26 on: May 04, 2013, 04:31:17 PM »
I would be glad to join this. You guys know I play reliable 1 turn/day, and if for some reason I cannot I'll give notice and will agree the turn to be pushed.
But if you would prefer to play with 4 players, I won't bother.
Arma

Offline Kirov

Re: New PBEM
« Reply #27 on: May 04, 2013, 05:24:58 PM »
Yep, I can confirm both Bodissey and Arma are reliable and they are not the reason why several of my games ground to a halt, Idontwanttocallnamesbutitcanbeannoyingsometimes...

Let us arrange the order according to our time zones and let's try to keep it under 24 h, unless you're like super busy or have to travel.

5 players is cool, now I don't think we need AI, it will only add randomness.

So now we only need a CMN. Is there anyone out there who is willing to help?

Offline Wiglaf

Re: New PBEM
« Reply #28 on: May 04, 2013, 05:55:12 PM »
Five players is great. My time zone is pacific standard. I should be able to do one turn per day at around 5-7P.M. my time.

Offline Armageddon

Re: New PBEM
« Reply #29 on: May 04, 2013, 07:12:20 PM »
My time zone ist CET and I will be able to play may turn during 7-12pm

 

* User

Welcome, Guest. Please login or register.
Did you miss your activation email?


Login with username, password and session length

Select language:

* Community poll

SMAC v.4 SMAX v.2 (or previous versions)
-=-
24 (7%)
XP Compatibility patch
-=-
9 (2%)
Gog version for Windows
-=-
103 (32%)
Scient (unofficial) patch
-=-
40 (12%)
Kyrub's latest patch
-=-
14 (4%)
Yitzi's latest patch
-=-
89 (28%)
AC for Mac
-=-
3 (0%)
AC for Linux
-=-
6 (1%)
Gog version for Mac
-=-
10 (3%)
No patch
-=-
16 (5%)
Total Members Voted: 314
AC2 Wiki Logo
-click pic for wik-

* Random quote

The Isle of the Deep is really not a single creature but a colony of thousands of individual tubules, an aquatic vector of the Mind Worm which terrorizes Planet's continents. Over its lifetime certain tubules secrete a tough, gluelike substance which hardens to form the characteristic shell that floats the colony and creates the appearance of a rogue island.
~Lady Deirdre Skye 'A Comparative Biology of Planet'

* Select your theme

*
Templates: 5: index (default), PortaMx/Mainindex (default), PortaMx/Frames (default), Display (default), GenericControls (default).
Sub templates: 8: init, html_above, body_above, portamx_above, main, portamx_below, body_below, html_below.
Language files: 4: index+Modifications.english (default), TopicRating/.english (default), PortaMx/PortaMx.english (default), OharaYTEmbed.english (default).
Style sheets: 0: .
Files included: 45 - 1228KB. (show)
Queries used: 39.

[Show Queries]