Author Topic: let us play  (Read 8304 times)

0 Members and 1 Guest are viewing this topic.

Offline roninscg

Re: let us play
« Reply #45 on: August 31, 2013, 08:40:51 PM »
anyone?  :)

Offline roninscg

Re: let us play
« Reply #46 on: August 31, 2013, 08:49:04 PM »
If you want, guys, I can create a scenario for you

In such a case yours is just to enjoy  ;) and of course to choose a faction, map size and special rules( something to ban or not)


Offline cam91

Re: let us play
« Reply #47 on: September 02, 2013, 01:48:15 AM »
SetupPreferencescam91Green1luppolo
?Yitsi/Scient/none???
?MapDon't mind??
?SizeStandard??
?Ocean coverageDon't mind??
?Erosive forcesDon't mind??
?Native life formsAverage??
?Cloud coverAverage-Dense??
?Unity podsYes, everywhere??
?Difficulty levelTranscend??
?Allow Victory by TranscendenceYes??
?Allow Victory by ConquestYes??
?Allow Diplomatic VictoryYes??
?Allow Economic VictoryYes??
?Allow Cooperative VictoryNo??
?Do or Die: Don't restart eliminated playersDon't Restart??
?Look first: Flexible starting locationsDon't mind??
?Tech stagnation: slower rate of research discoveriesNo??
?Spoils of war: Steal tech when conquer baseNo??
?Blind research: cannot set precise research goalsDon't mind??
N/AIntense Rivalry: Opponents more aggressiveNoN/AN/A
?No Unity Survey: World Map not visibleNot Visible??
N/ANo Unity Scattering: Supply Pods only at landing sitesSupply pods everywhereN/AN/A
?Bell Curve: No Random EventsRandom Events??
?Time Warp: Accelerated Start*(on/off/custom)No??
?Colony pods at start1-2??
?Scout Patrols (1-1-1)1-2??
?Starting Formers)0-1??
ONIron Man: Save/Restore restricted to exitN/AN/AN/A
N/ARandomize faction leader personalitiesNoN/AN/A
N/ARandomize faction leader social agendasNoN/AN/A
?Expected turn rate (usually 24h)24hr??
N/ANumber of days to wait before turn is 'pushed' 3-5N/AN/A

Faction Peacekeepers

Offline cam91

Re: let us play
« Reply #48 on: September 02, 2013, 01:49:05 AM »
Also what does Yitsi/scient refer to?

Online Buster's Uncle

  • With community service, I
  • Ascend
  • *
  • Posts: 49352
  • €890
  • View Inventory
  • Send /Gift
  • Because there are times when people just need a cute puppy  Soft kitty, warm kitty, little ball of fur  A WONDERFUL concept, Unity - & a 1-way trip that cost 400 trillion & 40 yrs.  
  • AC2 is my instrument, my heart, as I play my song.
  • Planet tales writer Smilie Artist Custom Faction Modder AC2 Wiki contributor Downloads Contributor
    • View Profile
    • My Custom Factions
    • Awards
Re: let us play
« Reply #49 on: September 02, 2013, 02:02:00 AM »
They mod the .exe.  The reference is to their patches.

Offline Yitzi

Re: let us play
« Reply #50 on: September 02, 2013, 02:29:22 AM »
Even if he did spell my name wrong... ;)

(Also, if you do use my patch, you probably should consider looking at the new options and seeing if there's anything you want to change.)

Online Buster's Uncle

  • With community service, I
  • Ascend
  • *
  • Posts: 49352
  • €890
  • View Inventory
  • Send /Gift
  • Because there are times when people just need a cute puppy  Soft kitty, warm kitty, little ball of fur  A WONDERFUL concept, Unity - & a 1-way trip that cost 400 trillion & 40 yrs.  
  • AC2 is my instrument, my heart, as I play my song.
  • Planet tales writer Smilie Artist Custom Faction Modder AC2 Wiki contributor Downloads Contributor
    • View Profile
    • My Custom Factions
    • Awards
Re: let us play
« Reply #51 on: September 02, 2013, 02:32:01 AM »
Yitzi, why not talk a minute about the difference between the patches -kyrub's, too- for cam's sake?

Offline Yitzi

Re: let us play
« Reply #52 on: September 02, 2013, 02:41:50 AM »
Ok.  There are a number of official patches.  Building on top of that are three unofficial patches:
-Scient's patch fixes various bugs.  It is highly recommended you include at least that much.
-Kyrub's patch includes Scient's, and also makes the AI better, plus fixes some more bugs.
-My patch includes Kyrub's, and fixes even more bugs, plus it adds a whole lot of new options that can be modded via alphax.txt.  (I also am usually willing to provide suggestions about which mods to use if you want to change the game in a particular manner, though you should keep in mind that I'm not that experienced and any suggestions are purely based on what I think will be the result of various mods.)  My patch is still in beta testing, meaning that I hope I've eliminated all the bugs I accidentally added, but if you find a bug in my patch that isn't in Kyrub's, just post it and I'll work on fixing it.

Offline Green1

Re: let us play
« Reply #53 on: September 02, 2013, 02:49:43 AM »
Faction- Miriam
Patch- Yitzi's 2.2b. Min should be Kyrub's SMAX patch PLUS.
Map Size- Tiny or Small

I would like tech stag.

directed research

No ban on copters/ cloudbase academy.

All other options are open for whatever. I will also bend to consensus if my suggestions are disagreed with.

Offline Yitzi

Re: let us play
« Reply #54 on: September 02, 2013, 02:52:32 AM »
Faction- Miriam
Patch- Yitzi's 2.2b. Min should be Kyrub's SMAX patch PLUS.

2.3b has fewer bugs than 2.2b.

Offline Green1

Re: let us play
« Reply #55 on: September 02, 2013, 02:53:47 AM »
Faction- Miriam
Patch- Yitzi's 2.2b. Min should be Kyrub's SMAX patch PLUS.

2.3b has fewer bugs than 2.2b.

That was a typo. 2.3b.

thanks for catching that.

Offline cam91

Re: let us play
« Reply #56 on: September 02, 2013, 08:28:53 AM »
If we are playing on a small or tiny map I'll go the Spartans instead.

Offline luppolo

Re: let us play
« Reply #57 on: September 02, 2013, 10:29:39 AM »
i'd like yang, if someone else wants him i'll take a random faction
for rules i'd just like tech stag, no preferences on the rest
« Last Edit: September 02, 2013, 03:52:35 PM by luppolo »

Offline Yitzi

Re: let us play
« Reply #58 on: September 02, 2013, 04:48:29 PM »
If we are playing on a small or tiny map I'll go the Spartans instead.

Yeah, Spartans are strong on small maps, since they're the only ones who can get all their units elite in the early game.

Offline roninscg

Re: let us play
« Reply #59 on: September 02, 2013, 10:06:14 PM »
To sumerise:

SetupPreferencescam91Green1luppolo
YitzYitz[/Scient/none?Yitzi's?
RandomMapDon't mindRandom ?Random?
I will chose Tiny or Small SizeStandardTiny or SmallTiny or Small
okFactionSpartansMiriamYang
Directedresearch directed or notDon't mindDirectedDon't mind
Yestech stagNoYesyes
Nospecial rulesNoNoNo
N/ANumber of days to wait before turn is 'pushed' 3-5N/AN/A

Coloni pods: 2
Formers: 2
Scaut patrol ( for Spartans one rover instead of scaut) : 4

If there are any amendments or disagree with something feel free to tell,
otherwise i can create a game very fast :-)
« Last Edit: September 02, 2013, 10:31:30 PM by roninscg »

 

* User

Welcome, Guest. Please login or register.
Did you miss your activation email?


Login with username, password and session length

Select language:

* Community poll

SMAC v.4 SMAX v.2 (or previous versions)
-=-
24 (7%)
XP Compatibility patch
-=-
9 (2%)
Gog version for Windows
-=-
103 (32%)
Scient (unofficial) patch
-=-
40 (12%)
Kyrub's latest patch
-=-
14 (4%)
Yitzi's latest patch
-=-
89 (28%)
AC for Mac
-=-
3 (0%)
AC for Linux
-=-
6 (1%)
Gog version for Mac
-=-
10 (3%)
No patch
-=-
16 (5%)
Total Members Voted: 314
AC2 Wiki Logo
-click pic for wik-

* Random quote

Of course we'll bundle our Morgan Net software with the new network nodes! Our customers expect no less of us. We have never sought to become a monopoly. Our products are simply so good that no one feels the need to compete with us. ?Where do you want your Node today?
~CEO Nwabudike Morgan

* Select your theme

*
Templates: 5: index (default), PortaMx/Mainindex (default), PortaMx/Frames (default), Display (default), GenericControls (default).
Sub templates: 8: init, html_above, body_above, portamx_above, main, portamx_below, body_below, html_below.
Language files: 4: index+Modifications.english (default), TopicRating/.english (default), PortaMx/PortaMx.english (default), OharaYTEmbed.english (default).
Style sheets: 0: .
Files included: 45 - 1228KB. (show)
Queries used: 40.

[Show Queries]