Author Topic: Moar TTT  (Read 39224 times)

0 Members and 1 Guest are viewing this topic.

Offline t_ras

Re: Moar TTT
« Reply #90 on: September 07, 2013, 08:40:20 PM »
Here is the map. I can ad a few more goodies on each iseland. Though I think the jungle is a good start.

Offline Bodissey

Re: Moar TTT
« Reply #91 on: September 07, 2013, 08:57:08 PM »
I'm fine with either Aki/Morgan + Domai/Yang.

Offline Kirov

Re: Moar TTT
« Reply #92 on: September 07, 2013, 09:13:01 PM »
Maybe you guys have more experience with 2fac, but unless you know each other and one is clearly stronger, the team of Santiago+DA is hardly a match for any set considered by Bodi. And hence I don't know what to do. If I go Morgan+Hive, Ronin may have a really hard time. If I choose something interesting yet weaker, Bodi will mop the floor with us both.

Offline roninscg

Re: Moar TTT
« Reply #93 on: September 07, 2013, 09:14:13 PM »
I'm fine with the order and the map, though to set one thing straight - ronin already knows the map, right? So we can take a look at it or something?
Yes, look at map

As for the faction, your choice roninscq is quite interesting. So interesting that I need to think about a good counter. I can always go for Zak+Domai, but I believe it'll be more interesting if we gave it a little thought.
;)

Just to make sure - we established that human pact brothers can't exchange bases, right? Like, it's not even possible in the game mechanics?
I agree with this

I think I'm in the game on this map noticed some errors, but I suppose t_ras is also noted that, and the map in this version 1.1 will be repaired.   :D


Offline t_ras

Re: Moar TTT
« Reply #94 on: September 08, 2013, 07:34:34 PM »
Quote
I think I'm in the game on this map noticed some errors, but I suppose t_ras is also noted that, and the map in this version 1.1 will be repaired.
This would be a good time to state whatever changes are required!

Offline Kirov

Re: Moar TTT
« Reply #95 on: September 08, 2013, 09:42:15 PM »
All right, but before I pick my colours, I need to talk to the guys about our faction choices. Do we have any preferences like 2 builders or 2 fighters? Do we try not to take anything OP or something like that? I'm asking because ronin takes DA+Santiago, which in my opinion is clearly at a handicap against Aki/Morgan+Hive/Drone. Unless you both guys have played your HtH and ronin was plainly a winner, I'm not sure what to think of such a mismatch and what I should go for myself.

Sorry for nitpicking, but I imagine the faction choice here is much more important than in a regular game, where it is still quite a big issue.

Offline t_ras

Re: Moar TTT
« Reply #96 on: September 08, 2013, 09:44:44 PM »
If you don't pick at least one builder each I guess the scenario will not fit that much...

Offline roninscg

Re: Moar TTT
« Reply #97 on: September 08, 2013, 10:01:17 PM »
I just got bored of the play with builder and scientists combination do not worry
I think that this combination has a very good chance of winning, but I can play uni&hive or ceo&angel 

Offline roninscg

Re: Moar TTT
« Reply #98 on: September 08, 2013, 10:15:18 PM »
tidal wave is major problem on this map, It can be solved?
I know that the trigger for the same is some of pods and raising terrain.

Offline Kirov

Re: Moar TTT
« Reply #99 on: September 08, 2013, 10:29:03 PM »
I just got bored of the play with builder and scientists combination do not worry
I think that this combination has a very good chance of winning, but I can play uni&hive or ceo&angel

All right, in that case I pick Morgan+Santiago, if we can double our factions.

As to the tidal wave bug - t_ras, let your humble servant point out that you may probably need to recreate the scenario from the scratch.

Offline roninscg

Re: Moar TTT
« Reply #100 on: September 09, 2013, 09:37:07 AM »
To summarize:

Kirov: Morgan+Santiago
Bodissey: Aki/Morgan + Domai/Yang.
roninscg: Santiago + DA  perhaps Morgan+DA still thinking

It would be interesting :-) 3 Morgans in game :-)

Which patch we use?
« Last Edit: September 09, 2013, 10:53:11 AM by roninscg »

Offline Kirov

Re: Moar TTT
« Reply #101 on: September 09, 2013, 04:56:36 PM »
I'd like to use kyrub's as it improves the AI, unless we don't take any (guys?). Then, it's either way for me, I have copies for both scient's and Yitzi's.

As for the gameplay, just to make sure I get it straight - there is no way to peacefully trade bases between your factions, right? You need either a war or mind control?

Online Buster's Uncle

  • With community service, I
  • Ascend
  • *
  • Posts: 49346
  • €876
  • View Inventory
  • Send /Gift
  • Because there are times when people just need a cute puppy  Soft kitty, warm kitty, little ball of fur  A WONDERFUL concept, Unity - & a 1-way trip that cost 400 trillion & 40 yrs.  
  • AC2 is my instrument, my heart, as I play my song.
  • Planet tales writer Smilie Artist Custom Faction Modder AC2 Wiki contributor Downloads Contributor
    • View Profile
    • My Custom Factions
    • Awards
Re: Moar TTT
« Reply #102 on: September 09, 2013, 05:02:26 PM »
Yitzi's patch incorporates scient and kyrub's work...

Offline roninscg

Re: Moar TTT
« Reply #103 on: September 10, 2013, 07:00:31 AM »
I'd like to use kyrub's as it improves the AI, unless we don't take any (guys?). Then, it's either way for me, I have copies for both scient's and Yitzi's.

as for me Yitzi's patch I prefer,
this is link for His last patch  http://alphacentauri2.info/index.php?action=downloads;sa=view;down=151

As for the gameplay, just to make sure I get it straight - there is no way to peacefully trade bases between your factions, right? You need either a war or mind control?

Yes, that is truth.

Offline t_ras

Re: Moar TTT
« Reply #104 on: September 11, 2013, 04:49:11 PM »
Quote
As to the tidal wave bug - t_ras, let your humble servant point out that you may probably need to recreate the scenario from the scratch
Of course, Ill use the same map, but not the same scenario.
Ussurper as AI is Ok?

 

* User

Welcome, Guest. Please login or register.
Did you miss your activation email?


Login with username, password and session length

Select language:

* Community poll

SMAC v.4 SMAX v.2 (or previous versions)
-=-
24 (7%)
XP Compatibility patch
-=-
9 (2%)
Gog version for Windows
-=-
103 (32%)
Scient (unofficial) patch
-=-
40 (12%)
Kyrub's latest patch
-=-
14 (4%)
Yitzi's latest patch
-=-
89 (28%)
AC for Mac
-=-
3 (0%)
AC for Linux
-=-
6 (1%)
Gog version for Mac
-=-
10 (3%)
No patch
-=-
16 (5%)
Total Members Voted: 314
AC2 Wiki Logo
-click pic for wik-

* Random quote

Those who join us need only give up only half of their humanity?the illogical, ill-tempered, and disordered half, commonly thought of as 'right-brain' functioning. In exchange, the 'left-brain' capacities are increased to undreamed potentials. The tendency of Biologicals to cling instead to their individual personalities can only be attributed to archaic evolutionary tendencies.
~Prime Function Aki Zeta-5 'Convergence'

* Select your theme

*
Templates: 5: index (default), PortaMx/Mainindex (default), PortaMx/Frames (default), Display (default), GenericControls (default).
Sub templates: 8: init, html_above, body_above, portamx_above, main, portamx_below, body_below, html_below.
Language files: 4: index+Modifications.english (default), TopicRating/.english (default), PortaMx/PortaMx.english (default), OharaYTEmbed.english (default).
Style sheets: 0: .
Files included: 45 - 1228KB. (show)
Queries used: 39.

[Show Queries]