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Do not forget that Cloudbase Academy also shuts down air attacks by putting Aerospace Complex each base as well.
Or the sattellite cheese if you have tons of orbital infrastructure.
Copters... well... I am a bit biased but I think all air needs the Civ 4 treatment. ie: Copters have one attack and jets have "missions" and not so much micro or "running out of fuel" if you are not careful.
I think the "running out of fuel" is important to the game. Else jets would be too power full.