Author Topic: Garland's Legacy - TTT  (Read 44009 times)

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Offline binTravkin

Re: Garland's Legacy - TTT
« Reply #180 on: November 19, 2015, 07:11:09 PM »
I keep attaching wrong files..  ::)

Offline Misotu

Re: Garland's Legacy - TTT
« Reply #181 on: November 20, 2015, 01:05:27 PM »
Hi, I seem to have the Hive turn again!

Offline binTravkin

Re: Garland's Legacy - TTT
« Reply #182 on: November 20, 2015, 01:12:53 PM »
There are two posts by me. Last one should have correct file.

Offline Misotu

Re: Garland's Legacy - TTT
« Reply #183 on: November 22, 2015, 09:31:55 AM »
I didn't notice there was another page, sorry   ;aki;

Offline Yitzi

Re: Garland's Legacy - TTT
« Reply #184 on: November 22, 2015, 05:29:58 PM »
And back to  ;morgan;...

Offline Mart

Re: Garland's Legacy - TTT
« Reply #185 on: November 22, 2015, 06:47:44 PM »
 ;yang;

Offline binTravkin

Re: Garland's Legacy - TTT
« Reply #186 on: November 23, 2015, 06:25:45 PM »
 ;roze;


Offline Misotu

Re: Garland's Legacy - TTT
« Reply #187 on: November 24, 2015, 08:39:55 AM »
To  ;aki;

Offline Yitzi

Re: Garland's Legacy - TTT
« Reply #188 on: November 24, 2015, 03:23:51 PM »
And back to  ;morgan;.

The Consciousness has begun construction of the Human Genome Project.

Offline Mart

Re: Garland's Legacy - TTT
« Reply #189 on: November 24, 2015, 04:28:51 PM »
 ;yang;

To recall, we have a secret pact among our 4 factions (human players).
We agreed yet back on UNS Unity before crash landing, that we would support each other, and this would be hidden from other factions.
Once we all have contact with each other, we can summon our own council here and vote our own policies and further agreements.

Though I think, it would need to be once all of our 4 factions have contact with all 3 remaining (for everyone).
Any thoughts on this? Players?
Kirov?

Offline Misotu

Re: Garland's Legacy - TTT
« Reply #190 on: November 24, 2015, 06:17:26 PM »
Sounds like a plan  :)  I think it would need to be once the Council can be called by any faction, player or AI?

Offline Mart

Re: Garland's Legacy - TTT
« Reply #191 on: November 24, 2015, 06:46:33 PM »
In theory, I think, we would not need to have any contact with the remaining 3 AI factions in order to call our 4-faction council here. We would just not be able to have planet-wide in-game council until someone meets all other 6 factions.

Offline Yitzi

Re: Garland's Legacy - TTT
« Reply #192 on: November 25, 2015, 12:51:22 AM »
I agree as well.

By the way, I just realized that when I played this turn and the last one, I was using some alternate combat rules (different values for uphill attack, downhill attack, attack along road, defend vs. mobile in rough, and proj/energy) that I used for testing.  It should have no effect on psi combat, but because I'm the last one in the turn order before the AIs, it might affect the result if anyone was attacked this past turn.

So if anyone's had combat this past turn or the previous one that would be affected by one of those and I should replay the turn, just let me know.  Sorry about that...

Offline Mart

Re: Garland's Legacy - TTT
« Reply #193 on: November 25, 2015, 01:15:19 AM »
I was not attacked, Morganities are ok.

Offline binTravkin

Re: Garland's Legacy - TTT
« Reply #194 on: November 25, 2015, 06:10:21 AM »
I'm ok w council.
No recent combat, so can't say anything about combat rules.

EDIT: changeed attach

 ;roze;
« Last Edit: November 25, 2015, 06:34:42 AM by binTravkin »

 

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