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I only barely registered that there is SPL around. Why the fuss with a multiplayer game?
Maybe I could give the game a shot with an extended deadline, although it's hard to enjoy standard SP games.
A hard scenario would be my cup of tea much more.
SMACX Single Player League(SMACX-SPL)In preparation to launch the League:RANKING TYPES- Total number of gold medals. [SPL-G]- Total number of medals. [SPL-M]- Best score (one game). [SPL-S1]- Best score (five games average). [SPL-S5]...RULES...- Possible victory types are:-- Transcendence-- Conquest-- Diplomatic-- EconomicCooperative victory is always off.- A game has one to four victory types selected, game is won by any of the enabled type in the smallest number of turns. In case of a tie, score decides. First three players receive gold, silver and bronze medals.- A score is always noted for score-based standing types....
I've just lost an hour of playing due to a crash ('zoom and erase' with a forest expand message). *sigh* I understand Iron Man, but autosave is sure useful every now and then.
How about lack of "base maintenance run"? Something useful, or rather annoying feature in such singleplayer?