Author Topic: SinglePlayer League, SPL-01 Game  (Read 7705 times)

0 Members and 1 Guest are viewing this topic.

Offline Mart

Re: SinglePlayer League, SPL-01 Game
« Reply #15 on: March 30, 2015, 08:52:54 PM »
More of the latter; I stick to the 'zoom and erase' option, but it is time-consuming.
What I do, is opening HQ base, then do everything I need to in base screens, going from one to a next one, until I reach HQ again.
It's like the check, that I start manually.
F4 is useful, giving basic summary of current production item, turns remaining, etc. There is also something I lack on base screens: minerals gathered as a number.
Quote
Darn, I played some, but got stuck with ICS. I remember now that single player seems to be mostly about former management...
This is what I tried in Unity Mod - make formers more productive, so you need only a fraction of them. That required lowering turns for specific terraform actions.
But this is for another thread in modding.

Offline Kirov

Re: SinglePlayer League, SPL-01 Game
« Reply #16 on: April 14, 2015, 10:01:47 PM »
This is what I tried in Unity Mod - make formers more productive, so you need only a fraction of them. That required lowering turns for specific terraform actions.
But this is for another thread in modding.

I don't think this is going to help the main problem, which is that 99.9% single player games can be won with virtually nothing else than colony pods, formers and crawlers. The "Infinite" in the ICS is not really that far from the dictionary definition. The map size is the limit.

I opened my previous save from 2190 and nah, at 60 formers and counting I'm not gonna finish that game. Maybe I could start anew and try to go for a conquest, but I think any kind of reload would be a violation of the rules. Either way, I'm not going to transcend or corner the marker in a single player anytime soon.

Offline Mart

Re: SinglePlayer League, SPL-01 Game
« Reply #17 on: April 15, 2015, 03:32:02 PM »
So excessive micromanagement makes such ranking games too much time consuming?
Yet this is vanila game. Any mod in this case would be not a standard game. There is no easy fix to this.

Offline Kirov

Re: SinglePlayer League, SPL-01 Game
« Reply #18 on: April 15, 2015, 04:23:27 PM »
I'm not saying anything about ranking games. I'm just saying there's a reason I haven't played raw single player for years. The toughest game settings (abundant native life, lots of rainy/rocky for AI, playing Morgan on a tiny planet against 6 Usurpers, etc.) mean nothing and require no ingenuity. Maybe at some point I would give this game another shot aiming for conquest (I already started to play some turns but gave up), but what I'm really open for is a super hard scenario. Without that, I just can't get off of SMAC by myself anymore.

Offline binTravkin

Re: SinglePlayer League, SPL-01 Game
« Reply #19 on: June 09, 2015, 09:33:35 AM »
I started this but then accidentally clicked on F1 while choosing tech and I had to force-close it due to being unable to get back to tech picking screen.

So, I already know things that makes it much less ironman.

And I had such a good start.. :(

Offline Mart

Re: SinglePlayer League, SPL-01 Game
« Reply #20 on: June 09, 2015, 12:29:44 PM »
It's ok. Everyone gets some problems with similar things now and then. "Iron man" as a setting here, is to keep some standard in the best/reasonable way. Giving it more competition feel.

Offline binTravkin

Re: SinglePlayer League, SPL-01 Game
« Reply #21 on: June 11, 2015, 10:27:50 AM »
I didn't notice Unite Behind Me As Supreme Leader is a valid victory option and was going for transcendence. :D

Offline binTravkin

Re: SinglePlayer League, SPL-01 Game
« Reply #22 on: June 11, 2015, 01:42:13 PM »
Do I remember it right that you need 2/3 votes to win as Supreme Leader?

Offline Mart

Re: SinglePlayer League, SPL-01 Game
« Reply #23 on: June 11, 2015, 01:49:31 PM »
F1 screen info says 3/4 votes in Planetary Council (and MMI tech).

Offline binTravkin

Re: SinglePlayer League, SPL-01 Game
« Reply #24 on: June 21, 2015, 08:11:12 PM »
You have mail. :)

Offline Mart

Re: SinglePlayer League, SPL-01 Game
« Reply #25 on: June 21, 2015, 09:15:32 PM »
I made entry in the first post.
So far, only 2 submissions.

 

* User

Welcome, Guest. Please login or register.
Did you miss your activation email?


Login with username, password and session length

Select language:

* Community poll

SMAC v.4 SMAX v.2 (or previous versions)
-=-
24 (7%)
XP Compatibility patch
-=-
9 (2%)
Gog version for Windows
-=-
103 (32%)
Scient (unofficial) patch
-=-
40 (12%)
Kyrub's latest patch
-=-
14 (4%)
Yitzi's latest patch
-=-
89 (28%)
AC for Mac
-=-
3 (0%)
AC for Linux
-=-
6 (1%)
Gog version for Mac
-=-
10 (3%)
No patch
-=-
16 (5%)
Total Members Voted: 314
AC2 Wiki Logo
-click pic for wik-

* Random quote

The sea... vast, mysterious... and full of wealth! And the nations of Planet send their trade across it without a thought. Well, the sea doesn't care about them, so it lets them pass. But we can give the sea a little hand in teaching the landlubbers a lesson in humility.
~Captain Ulrik Svensgaard 'The Ripple and the Wave'

* Select your theme

*
Templates: 5: index (default), PortaMx/Mainindex (default), PortaMx/Frames (default), Display (default), GenericControls (default).
Sub templates: 8: init, html_above, body_above, portamx_above, main, portamx_below, body_below, html_below.
Language files: 4: index+Modifications.english (default), TopicRating/.english (default), PortaMx/PortaMx.english (default), OharaYTEmbed.english (default).
Style sheets: 0: .
Files included: 45 - 1228KB. (show)
Queries used: 36.

[Show Queries]