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The relation -and I'm not craping on the military, just observing that that's how armies are or they don't work as armies- is that you can't get much less free than being a grunt, where you're so unfree that you'll go over the wall and get shot at and maybe die on Sarge's say-so. And no officer rises so high that he isn't subject to orders outside the top guy in a military junta. Spartans are all about 'freedom through discipline', yes? It's something of a profound internal philosophical contradiction/dichotomy/nuance, is all. Soldiers do as they're told.
Quote from: BUncle on April 28, 2014, 09:32:57 PMSpartans are all about 'freedom through discipline', yes? Might be delectably true for the historical Spartans, I'm not sure it would apply as well for AC's Spartans. They're just plain bunker survivalists.
Spartans are all about 'freedom through discipline', yes?
A lot of false, of particular granted for generality and also of common places.And all this doesn't help your original statement to stand on its feet.
I don't have much time these days and don't want to derail an otherwise perfectly functional thread but if you want to know more...
Quote from: Vishniac on April 30, 2014, 08:55:42 PMI don't have much time these days and don't want to derail an otherwise perfectly functional thread but if you want to know more... Start a Rec Commons thread and educate me, then, Death Machine.
Let's look at some 21st century ethical issues that might be pertinent to a game like Alpha Centauri.Again, if anybody is interested in participating in the simulation as a player, I'd greatly appreciate if they spoke up now. I'm even open to taking faction claims at this time.Also, does anybody have any suggestions about where to go for proposed new additions to the game's tech tree?What was Unity's mission? To escape a dying Earth, slipping the bonds with those "back home?" To "pave the way" for a mass Exodus? The question of whether restoration of contact with Earth is a worthwhile, or even an acceptable, goal is one that the original SMAC did not explore, but which I think will play a major role in my simulation.
2. Issues relating to freedom of information, including freedom of speech and freedom of thought.3. Issues relating to equality, including distribution of wealth, designation of and access to "basic" services, and the consequences of free trade and free movement of goods and people.12. Issues relating to human dignity, as in relation to "traditional" moralities and so-called "folkways," but also in relation to the right of some men to make choices for others, as well as in relation to problems of servitude.13. Issues relating to man's relationship to man, including the tension between anarchy and hierarchy, encompassing the search for negarchy, or "natural" systems of self-restraint arising from a roughly equitable balance of power.
Yes - but I don't think they actually did anything. It can probably be done with .exe modding. Maybe talk to Dio about it...
Great! Anybody else interested? Sigma makes four at last count.