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I have many questions on what sort of ideologies and policies this game is going to have- so far I've noticed planetary views and such, but I wonder on other modes of thought as well, what the organizations that funded your voyage are, etc.
I have many questions on what sort of ideologies and policies this game is going to have.
The journalists deserve the ad money more than we do for collating the articles.
It's a bit naughty to keep copying all the content from news sites, guys. We should be linking to them and providing a precis or a few quotes here. Or at least putting the links to the news story first and the actual story in spoilers or something.The journalists deserve the ad money more than we do for collating the articles.On topic: I'm quite excited about what I've heard of BE. Doesn't look so much like an AC re-imagining to me, though. More like its own game that's taking some inspiration from AC (factions, some philosophy).I always like it when games try to provide a wide range of possible game play, mixing things up so that the game provides significantly different experiences and choices each time. The variety of planets, factions and starting equipment look like they will provide some of that.To be a real classic, though, the personalities and philosophies of the factions and the world are going to have to infuse the game and affect the player like they have for so many in SMAC. Let's hope they have the writing and imaginative chops for that.Hope everyone is well, sorry I can't stop by more often.
Unrelated: It occurred to me yesterday that the Civ5 borders mechanic (where you can't enter someone else's borders without declaring war or having open borders) stops a variety of fun things you can do in SMAC, like sneaking your units through someone else's territory, occupying their base tiles and making colonies in their territories, Israeli style