Author Topic: Waterworld!  (Read 44341 times)

0 Members and 1 Guest are viewing this topic.

Offline Geo

Re: Waterworld!
« Reply #30 on: October 21, 2013, 04:46:02 PM »
Downloading...

Offline Geo

Re: Waterworld!
« Reply #31 on: October 21, 2013, 06:02:08 PM »
Okay, all seems fine now except base graphics.  :)

Offline Vishniac

Re: Waterworld!
« Reply #32 on: October 21, 2013, 06:14:00 PM »
I have put the 2 txt (and the Bree/Seamen/... files too) in the main folder and have opened my 2107 SAV.
CBA has now prerequisite Orbital Spaceflight. Good!
My graphics are still the University. I don't care for now.
BUT:
The game didn't tell me that I already opened the save so I am at the beginning again with one base and my units inside. More insidious: the number of turns to build unit X has changed (I had 10 turns to go for a seaformer in the file I sent, here it's only 8 ).
What should I (we) do? If everything returns to normal next turn, it won't change much. Or should I play it and send it again before some bug grinds the game to an halt? (I don't know much about modding).
"Weapons of mass destruction are just that: weapons, tools to achieve a goal of dominance. And who’s going to call their use 'atrocity' when the school books will have been rewritten?”
Spartan Major Julian Dorn

Offline Geo

Re: Waterworld!
« Reply #33 on: October 21, 2013, 06:18:56 PM »
2108 hasn't passed you yet? You're the SeaDrones, yes?

Offline Vishniac

Re: Waterworld!
« Reply #34 on: October 21, 2013, 06:23:59 PM »
2108 hasn't passed you yet? You're the SeaDrones, yes?
The Submariners (Hive)
"Weapons of mass destruction are just that: weapons, tools to achieve a goal of dominance. And who’s going to call their use 'atrocity' when the school books will have been rewritten?”
Spartan Major Julian Dorn

Offline Kataphraktoi

Re: Waterworld!
« Reply #35 on: October 21, 2013, 06:24:23 PM »
Vishniac, the 2108 sav for your hive has not been downloaded yet, so you must have opened the wrong turn and not got the recent one?
My favorite exploit is posting on Apolyton while at work and getting paid for it. -Sikander

Offline Geo

Re: Waterworld!
« Reply #36 on: October 21, 2013, 06:35:24 PM »
It's attached in the second post of this page (with normal forum settings).

Offline Vishniac

Re: Waterworld!
« Reply #37 on: October 21, 2013, 06:56:22 PM »
I know but I wanted to test the txt before.

Strange: I have now the 2108 open, CBA is linked to Orbital Spaceflight, ok, but my seaformer has still 9 turns before being built.
The question is: is it normal according to the scenario?
I'll let Ete answer this, perhaps by opening my save, and I play for now.
"Weapons of mass destruction are just that: weapons, tools to achieve a goal of dominance. And who’s going to call their use 'atrocity' when the school books will have been rewritten?”
Spartan Major Julian Dorn

Offline Kirov

Re: Waterworld!
« Reply #38 on: October 21, 2013, 07:09:10 PM »
Vishniac, the most important thing is the number of minerals per row. As the Hive, you should see 9 mins in a row. Is that the case?

Offline Vishniac

Re: Waterworld!
« Reply #39 on: October 21, 2013, 07:12:32 PM »
Vishniac, the most important thing is the number of minerals per row. As the Hive, you should see 9 mins in a row. Is that the case?
Yes!
So everything's fine?
Hold on, I'll post the turn in...30min.
To pleasure Jarlwolf, I'll write/printscreen an AAR.
"Weapons of mass destruction are just that: weapons, tools to achieve a goal of dominance. And who’s going to call their use 'atrocity' when the school books will have been rewritten?”
Spartan Major Julian Dorn

Offline Vishniac

Re: Waterworld!
« Reply #40 on: October 21, 2013, 07:33:43 PM »
Turn was going well!  ;yang;
"Weapons of mass destruction are just that: weapons, tools to achieve a goal of dominance. And who’s going to call their use 'atrocity' when the school books will have been rewritten?”
Spartan Major Julian Dorn

Offline Kirov

Re: Waterworld!
« Reply #41 on: October 21, 2013, 07:37:49 PM »
On.

Offline ete

Re: Waterworld!
« Reply #42 on: October 21, 2013, 07:41:45 PM »
There's a couple of other minor alphax changes (changing the cost factor of copters to 4 along with movement, and adding
Probe Foil, Foil, Probe Team, Scout, 11, 0, 0, PlaNets, -1, 00000000000000000000000000 to default units so the AI has some probe power, and #CUSTOMFACTIONS line appears twice which may be an issue). Otherwise the new alphax looks all correct, thanks for setting that up :).

As for passwords, if your pass is reused and you don't want it published publicly at game end that's okay, maybe it could be given to specific people for use in making an AAR?

It'll be interesting to see who gets in contact with each other and the bree first :).

Offline Kataphraktoi

Re: Waterworld!
« Reply #43 on: October 21, 2013, 07:47:25 PM »
Towards you geo.
My favorite exploit is posting on Apolyton while at work and getting paid for it. -Sikander

Offline Geo

Re: Waterworld!
« Reply #44 on: October 21, 2013, 07:50:37 PM »
* Geo drags himself out of bed

you :whip: you!

 

* User

Welcome, Guest. Please login or register.
Did you miss your activation email?


Login with username, password and session length

Select language:

* Community poll

SMAC v.4 SMAX v.2 (or previous versions)
-=-
24 (7%)
XP Compatibility patch
-=-
9 (2%)
Gog version for Windows
-=-
103 (32%)
Scient (unofficial) patch
-=-
40 (12%)
Kyrub's latest patch
-=-
14 (4%)
Yitzi's latest patch
-=-
89 (28%)
AC for Mac
-=-
3 (0%)
AC for Linux
-=-
6 (1%)
Gog version for Mac
-=-
10 (3%)
No patch
-=-
16 (5%)
Total Members Voted: 314
AC2 Wiki Logo
-click pic for wik-

* Random quote

You are orphans, earthdeirdre, your homeworld already buried so young among the aeons. Yet now you fill the skies where we watched a million sunsets with flame and contrails, paying no heed to the hard lessons the universe has tried to teach you. Are you a breath of life to invigorate a complacent world, you earthhumans, or an insidious cancer which must be excised?
~Lady Deirdre Skye ’Conversations With Planet’

* Select your theme

*
Templates: 5: index (default), PortaMx/Mainindex (default), PortaMx/Frames (default), Display (default), GenericControls (default).
Sub templates: 8: init, html_above, body_above, portamx_above, main, portamx_below, body_below, html_below.
Language files: 4: index+Modifications.english (default), TopicRating/.english (default), PortaMx/PortaMx.english (default), OharaYTEmbed.english (default).
Style sheets: 0: .
Files included: 45 - 1228KB. (show)
Queries used: 39.

[Show Queries]