6 new categories and 72 new items added to the shop!Fake forum EC for posting doubled everywhere to help pay for them!
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-Also obviously, people mostly aren't obsessive-compulsive enough to run out the clock on won games-
The information is stored in a BYTE so maximum you'll ever be able to see is 255. The information is lost when it rolls, so this isn't a matter of information not being displayed. You'd have to restructure the massive FACTION internal structure to solve this issue beyond simple band aid patch to fix roll over issue. I don't really see a point since this only will happen in rare late game circumstances and it won't even be a correct value anyway.
No, faction. It should be a 512 byte array (maximum # of diff type of units).