Author Topic: The State of SMAC 2  (Read 43776 times)

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Offline Green1

Re: The State of SMAC 2
« Reply #240 on: August 08, 2013, 07:14:47 AM »
I am wondering how Civ V could handle a Planetfall type mod... AC would be interesting with hexes and no stacking.

All right. Let's start this mod. ;)

Crud... That means I need to buy Civ 5 BNW. I would also have to read up on Civ V modding.

For BU and graphics modders, the 3D leaders would be hard. I have seen on another board where you or someone else did Domai.

There is also Civ 5's system of handling leaders.

Now, for a mod, I kind of like Fallen Enchantress's system. Thing is, unless you wanted a tactical battle deal where Miriam and all those guys are actual units on the map with inventory... But FE has a unit workshop AND a robust faction editor.

Offline Geo

Re: The State of SMAC 2
« Reply #241 on: August 08, 2013, 11:16:42 AM »
I have no intention of picking up BNW until there's a big sale of the expansion.  ;)
There's no need for the use of 3D leaders. In Planetfall, Maniac didn't pick up on the 3D leaders made for the mod, instead using the SMACX portraits. And at the tlme I agreed with him because these 3D's were kinda meh. Too easy to see the original models in the modded ones.

Offline testdummy653

Re: The State of SMAC 2
« Reply #242 on: August 09, 2013, 02:37:44 AM »
As soon as I started playing Civ V i turned off those stupid 3D leaders. Too many bugs, and it really doesn't add anything for me.

Offline Vishniac

Re: The State of SMAC 2
« Reply #243 on: February 01, 2014, 08:27:23 PM »
"Pandora: first contact" has been out since November 14 and nobody speaks about it.  ???
"Weapons of mass destruction are just that: weapons, tools to achieve a goal of dominance. And who’s going to call their use 'atrocity' when the school books will have been rewritten?”
Spartan Major Julian Dorn

Offline Geo

Re: The State of SMAC 2
« Reply #244 on: February 02, 2014, 11:17:02 AM »
Are you playing it? :o

Offline Vishniac

Re: The State of SMAC 2
« Reply #245 on: February 02, 2014, 01:19:51 PM »
I didn't have the time. Soon probably.
But there are already reviews available and we had some insiders in the beta so I was waiting for a lively discussion here but...nothing.

Review on Space Sector:
http://www.spacesector.com/blog/2013/12/pandora-first-contact-review/

The game seems to be less deep than SMAC but with some interesting ideas.
"Weapons of mass destruction are just that: weapons, tools to achieve a goal of dominance. And who’s going to call their use 'atrocity' when the school books will have been rewritten?”
Spartan Major Julian Dorn

Offline Lazerus

Re: The State of SMAC 2
« Reply #246 on: February 07, 2014, 06:48:44 PM »
I own Pandora first contact and to be honest after a few games of it I just started playing alpha centauri and gal civ 2 again. They gave it a decent shot but it is basically like playing a scenario (ie, some powerful units roaming around) on a poor version of alpha centauri.
Learn to overcome the crass demands of flesh and bone, for they warp the matrix through which we perceive the world. Extend your awareness outward, beyond the self of body, to embrace the self of group and the self of humanity. The goals of the group and the greater race are transcendant, and to emb

Offline The_Reckoning

Re: The State of SMAC 2
« Reply #247 on: March 28, 2014, 07:52:10 AM »
Was wondering, where is the source code for SMAC/X? Who has it, EA?

Offline Geo

Re: The State of SMAC 2
« Reply #248 on: March 28, 2014, 11:38:20 AM »
Was wondering, where is the source code for SMAC/X? Who has it, EA?

Dale said something about the source code's storage device would probably be too old now to hold viable code.
As to who possesses it. :dunno:

 

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