Author Topic: HtH Ladder Earthmichael vs. Kirov - TTT  (Read 21468 times)

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Offline Kirov

Re: HtH Ladder Earthmichael vs. Kirov - TTT
« Reply #180 on: January 15, 2013, 02:32:00 PM »
The Human Genome Project is poised for completion.

I hope it works the way I think. :)

Offline Kirov

Re: HtH Ladder Earthmichael vs. Kirov - TTT
« Reply #181 on: January 15, 2013, 03:24:09 PM »
Oh, one more thing - I got the message that you had a fungal pop at Theta Banks. :) Can we notify each other on stuff like that? I'm pretty sure that the game makes some problems here and doesn't give info messages as needed, notifying not the player involved but the other one. Did you get this message about the pop?


Offline Earthmichael

Re: HtH Ladder Earthmichael vs. Kirov - TTT
« Reply #182 on: January 15, 2013, 06:10:08 PM »
No, I did not get the message.

I agree to post any message I see.

Offline Earthmichael

Re: HtH Ladder Earthmichael vs. Kirov - TTT
« Reply #183 on: January 15, 2013, 08:42:54 PM »
As you might suspect, the fungal pop was deliberately engineered.  I have backed down so that there is no more ecodamage, but I wanted to get the initial fungal pop out of the way.  I hope that we both will minimize ecodamage so that we don't have to fight rising water the entire game.  But that is just a hope, not a condition of play; you should play as you think is best.  The Aliens do not pay attention to ecodamage, so regardless of what we do, we may still have to deal with rising water due to their actions.

As for HGP, I think it provides 2 psych energy to each base.  I am not sure if that is what you thought it would do or not.

 ;morgan;

Offline Kirov

Re: HtH Ladder Earthmichael vs. Kirov - TTT
« Reply #184 on: January 15, 2013, 08:53:17 PM »
You don't have to worry, deliberate eco-damage is not my style.

As for HGP - I went to 0% PSYCH and if HGP wasn't the first to built, I'd have had like 6 riots.

Offline Earthmichael

Re: HtH Ladder Earthmichael vs. Kirov - TTT
« Reply #185 on: January 15, 2013, 09:37:46 PM »
There have been a lot of mindworms this game!  All my cities are producing ZERO ecodamage, yet I just had an Isle drop off two mindworms on separate squares right next to one of my bases!  If they had been on the same square, no problem, but now I have a serious pain to deal with.

 ;morgan;

Offline Kirov

Re: HtH Ladder Earthmichael vs. Kirov - TTT
« Reply #186 on: January 15, 2013, 11:00:41 PM »
Well, I don't know about you, but I'm fine with reloading a turn or two if a mind worm becomes too much of a nuisance. This is not the type of a map where native life is supposed to be a factor, at least in my opinion.

I don't know the details of native life mechanics, but you probably just had bad luck. We can go back if you suffer serious losses (i.e. more than a scout patrol).


 ;aki;

Offline Earthmichael

Re: HtH Ladder Earthmichael vs. Kirov - TTT
« Reply #187 on: January 15, 2013, 11:43:31 PM »
No, the losses were not too bad, just lost an independent scout, and had to disrupt my supply crawler production in that city to produce another defensive unit, losing a few minerals.

I had an independent scout in the city, which easily killed one mindworm.  The second mindworm wiped out my independent scout.  My newly built unit easily finished the second mindworm.  So, not a big deal.

But you are right, mindworms are not normally a nuisance on this map, unless you trigger a second pop, or move through fungus.  I am glad I am playing Aki; I have a lot more trouble defending myself from mindworms as Morgan.

Offline Kirov

Re: HtH Ladder Earthmichael vs. Kirov - TTT
« Reply #188 on: January 16, 2013, 02:28:42 AM »
Honestly good to hear that, we don't want random factors messing around. :)

 ;aki;

Offline Earthmichael

Re: HtH Ladder Earthmichael vs. Kirov - TTT
« Reply #189 on: January 16, 2013, 03:05:11 AM »
 ;morgan;

Offline Kirov

Re: HtH Ladder Earthmichael vs. Kirov - TTT
« Reply #190 on: January 16, 2013, 03:12:57 AM »
Could you tell me if you got the message that I discovered SotHB? If not, it'd be a good idea to house rule relevant notifications.

The Empath Guild is poised for completion.

 ;aki;

Offline Earthmichael

Re: HtH Ladder Earthmichael vs. Kirov - TTT
« Reply #191 on: January 16, 2013, 04:39:03 AM »
I did not get notified about SOHB.  We should provide all relevant notifications.

The Merchant Exchange is poised for completion.

 ;morgan;

Offline Kirov

Re: HtH Ladder Earthmichael vs. Kirov - TTT
« Reply #192 on: January 16, 2013, 08:36:39 PM »
Earthmichael, the stockpile energy bug means that completion of buildings does give you money, while completion of units doesn't. This is why we make up for the latter. If you enter the stockpile after facilities, as I noticed you do, you get the exact opposite - you don't get the money the game would give to.

I always thought this is quite confusing, which is why I was very specific on that one in the very first post:

Stockpiling is allowed (remember to insert “stockpile energy” to the queue, but only after units!)

But worry not, it looks like it won't matter much anyway, I'm going to lose with you. :) While I could call my energy advantage as comfy, your industrial output is significantly bigger than mine, I don't see how I can catch up. Let's play on for now, but I even see a moment ahead when it'd be a good time to surrender. Let's click around some if you're fine with that. Oh, it won't be easy! Well done!  ;b;

Offline Kirov

Re: HtH Ladder Earthmichael vs. Kirov - TTT
« Reply #193 on: January 16, 2013, 08:37:38 PM »
 ;aki;

Offline Earthmichael

Re: HtH Ladder Earthmichael vs. Kirov - TTT
« Reply #194 on: January 16, 2013, 09:22:22 PM »
Earthmichael, the stockpile energy bug means that completion of buildings does give you money, while completion of units doesn't. This is why we make up for the latter. If you enter the stockpile after facilities, as I noticed you do, you get the exact opposite - you don't get the money the game would give to.

I always thought this is quite confusing, which is why I was very specific on that one in the very first post:

Stockpiling is allowed (remember to insert “stockpile energy” to the queue, but only after units!)

But worry not, it looks like it won't matter much anyway, I'm going to lose with you. :) While I could call my energy advantage as comfy, your industrial output is significantly bigger than mine, I don't see how I can catch up. Let's play on for now, but I even see a moment ahead when it'd be a good time to surrender. Let's click around some if you're fine with that. Oh, it won't be easy! Well done!  ;b;
Oh darn, I see that now.  I did not read carefully enough, and just inserted stockpile after everything!

Oh well, at least I know now!

 

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