Author Topic: Water World  (Read 19001 times)

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Offline Kirov

Re: Water World
« Reply #195 on: January 01, 2013, 02:53:20 PM »
Oh, but my good Kirov, when you say it like that, you almost make it sound like petty and cowardly way to run things lol

Well, of course it's very subtle, but may not always work in other settings. :P

I attacked you and everyone else intervened on your behalf.  :D Good job maintaining 3 Pacts, was it gift giving or just neutral SE choices did the trick?

I'm surrendering soon, let's play a couple of turns more.

Offline funbot

Re: Water World
« Reply #196 on: January 01, 2013, 04:22:51 PM »
Oh, but my good Kirov, when you say it like that, you almost make it sound like petty and cowardly way to run things lol

Well, of course it's very subtle, but may not always work in other settings. :P


Well that is true, very true. But im quite sure that at this map it defnedly seemed like a best course of action  :P


I attacked you and everyone else intervened on your behalf. 


A suprise attack? You, mister Morgans? I am Shocked, utterly shocked to see you fall to such lowly acts lmao.


:D Good job maintaining 3 Pacts, was it gift giving or just neutral SE choices did the trick?


Well, mutual war i managed to tricker did the trick mostly. Aaand im sure they were also very pleased when i traded all my techs for energy with them :3


I'm surrendering soon, let's play a couple of turns more.

Struggle all the time you want, i take immense pleasure from moving around all my tiny little ships around the map ^_^

-edit- wrong save file again -_-

Offline Kirov

Re: Water World
« Reply #197 on: January 01, 2013, 05:04:21 PM »
Well well well, look whom I caught sneaking up to my territory. But yeah, you're the good guy here. :P

Offline funbot

Re: Water World
« Reply #198 on: January 01, 2013, 05:35:53 PM »
Well well well, look whom I caught sneaking up to my territory. But yeah, you're the good guy here. :P

No you did not! Seems like a time of retaliation, uuhu uuhu.

But good guy i am idd, and a victim too! Victim of xenophobia, yes sirree.

-edit correcting translation
« Last Edit: January 01, 2013, 07:27:37 PM by funbot »

Offline Kirov

Re: Water World
« Reply #199 on: January 01, 2013, 09:16:14 PM »
Retaliation, funny, it took you many turns to get there and I attacked you only the last turn.  :D No no, let me guess - you predicted my betrayal and although you said nothing, you decided it's time to bring in some units. Amiright?  :P

Offline funbot

Re: Water World
« Reply #200 on: January 01, 2013, 09:47:39 PM »
Well, how should i put this.. Lets just say that when you have two dozens ships under your command (and more coming every turn ofc),  theres is always going to be a bit of "collision" in the sea no matter how big it is ^_^

Offline Kirov

Re: Water World
« Reply #201 on: January 01, 2013, 11:16:44 PM »
Yeah, I've seen that for a while.  :P I surrender! When retaking my HQ my probe team died and I can't take back Morgan Marine. Not that it changes anything, I just wanted to fool around for a little longer. Well done and congratulations!  :danc: I'm going to write more about the game soon, but in short - interesting setting if skewed way too much in favor of momentum factions. Taking into account that the distance from your HQ to ours was just 5 turns of foil movement, the fact that you didn't rush us within 10 turns can only be seen as a gesture of your good will. ;)

Offline funbot

Re: Water World
« Reply #202 on: January 01, 2013, 11:32:41 PM »
Yayyy! I won I won  :danc:  ;lol

Taking into account that the distance from your HQ to ours was just 5 turns of foil movement, the fact that you didn't rush us within 10 turns can only be seen as a gesture of your good will. ;)

Well u know, thats who i am, nice guy from the core  :D.

And i'll be waiting eagerly your debrief from the game and will be gladly giving comments from my point of view ^_^

Offline Dolgorukov

Re: Water World
« Reply #203 on: January 01, 2013, 11:33:31 PM »
Should we publish our passwords for this game so that others could look through our saves? Might make it more interesting in terms of reading material.

Offline funbot

Re: Water World
« Reply #204 on: January 01, 2013, 11:47:03 PM »
sure im up to that: "pillukakka"

Offline funbot

Re: Water World
« Reply #205 on: January 01, 2013, 11:58:08 PM »
And i have to say that one of my most groundbreaking moments were at 2125-2126 turn when I bumped into Dolgorukovs ships and managed to pull a pure straight-from-the-book ambush right away :D

Offline Dolgorukov

Re: Water World
« Reply #206 on: January 03, 2013, 02:34:57 AM »
After seeing the outcome of those battles, I often wondered whether god does play dice after all.

University of Planet
password: "zaktasticus"

Offline funbot

Re: Water World
« Reply #207 on: January 03, 2013, 03:52:00 AM »
Well I wouldnt say there were That miracleous odds. After all my boats were experienced already and miriams belief buff tips the scales quite a bit for their favor when fighting against equal strenght. Its just a matter to be able to make the first strike :).

Offline t_ras

Re: Water World
« Reply #208 on: January 04, 2013, 02:45:47 PM »
Congrats to the victorius Funbot!
It seems water world is a too short a game. What would you say sbout the oposite? Maybe a no-water game. All ground, large map, and maybe just some two tiles wide cannals between the factions?

Offline funbot

Re: Water World
« Reply #209 on: January 04, 2013, 02:54:21 PM »
Congrats to the victorius Funbot!
It seems water world is a too short a game. What would you say sbout the oposite? Maybe a no-water game. All ground, large map, and maybe just some two tiles wide cannals between the factions?

100% land coverage Did occur to my mind, but then i though that it might just turn same as this game did. Full sea coverage just simply gave me too much advantage as momentum player, and with full land coverage it might turn the same. Maeby in a bit smaller scale but still :P

 

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