Author Topic: Water World  (Read 19025 times)

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Offline funbot

Re: Water World
« Reply #165 on: December 30, 2012, 04:55:36 PM »
okidokie, i try to find a way to do that. Atleast i will write down the amount of energy i must not spend on productive purposes.

There will be announcement now that i've loaded game 3 times, since i was temted to give another go with this bug (after what it turned Really weird when i saved the game, loaded again and noticed that i had lost most of populations from my bases lol). I will also do the proper movement too with my probe team, but this time i will infiltrate their datalinks instead of mind control.

Offline Dolgorukov

Re: Water World
« Reply #166 on: December 30, 2012, 04:57:38 PM »
I don't have a military unit inside that base, so I won't be able to self-destruct.

Let's just play with the rule that only military conquest is possible of the last base, this is where the die-hard supporters are left who will fight to the last man.

Offline Kirov

Re: Water World
« Reply #167 on: December 30, 2012, 05:03:54 PM »
We can't do that, it would change of the rules. Just build a scout patrol and self-destruct. If you have any units, I believe you're not allowed to use them against funbot (from this turn we assume you're out), just withdraw them to your base and disband towards a scout patrol.

Offline Dolgorukov

Re: Water World
« Reply #168 on: December 30, 2012, 05:08:41 PM »
okay I'll move my synth garrison back to base and obliterate my base on following turn

Offline funbot

Re: Water World
« Reply #169 on: December 30, 2012, 05:11:41 PM »
well i actually saw quite clearly that u had one synthmetal sentinel next to your base ;). Right, turn is done, i will use my surplus credits for hurrying productions that would be finished anyway in next turn.

Dolgorukov is down, one more to go.

--edit--

Ah, i see you pointed your 1-2-1 to business already

Offline Dolgorukov

Re: Water World
« Reply #170 on: December 30, 2012, 05:27:05 PM »
by the way, "self destruct" is not possible in base tiles, the only tool at disposal is "Obliterate Base"

Offline Kirov

Re: Water World
« Reply #171 on: December 30, 2012, 05:32:16 PM »
to Dolgo.

yes Dolgo, I believe that's what was meant in that thread I linked to.

funbot, can we talk this over like reasonable adults? :)

Offline funbot

Re: Water World
« Reply #172 on: December 30, 2012, 05:36:33 PM »
funbot, can we talk this over like reasonable adults? :)

I'm afraid that my avatar Father Funbot has setted comnlinks on permament mute-mode for timebeing :), sooooo im afraid not lol

Offline Dolgorukov

Re: Water World
« Reply #173 on: December 30, 2012, 05:37:22 PM »
here it is, let's cycle this quickly so I can be done with this game

Offline funbot

Re: Water World
« Reply #174 on: December 30, 2012, 05:46:47 PM »
to kirov

Offline Kirov

Re: Water World
« Reply #175 on: December 30, 2012, 05:58:22 PM »
turned to Dolgo.

Offline Dolgorukov

Re: Water World
« Reply #176 on: December 30, 2012, 06:04:23 PM »
My congratulations to Funbot on a successful campaign against University of Planet! Our unethical scientific experiments will not worry the righteous hearts of your followers. Until next time and good luck to CEO Kirov!


Offline funbot

Re: Water World
« Reply #177 on: December 30, 2012, 06:06:45 PM »
My congratulations to Funbot on a successful campaign against University of Planet! Our unethical scientific experiments will not worry the righteous hearts of your followers. Until next time and good luck to CEO Kirov!
Cheers mate, thanks for playing :). Hopefully i'll see you again in the arena.

Offline funbot

Re: Water World
« Reply #178 on: December 30, 2012, 06:20:25 PM »
And to kirov

Offline Kirov

Re: Water World
« Reply #179 on: December 30, 2012, 06:33:02 PM »
Take your time, I have to go away for a while.

Dolgorukov, what I can say, thanks for the game and rest in peace! :) This game was short and I see no reason why the three of us shouldn't start over right away.

 

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