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#; Genejack Factory...and increases vulnerability to enemy mind control.
#; Children's Creche...^Reduces base's vulnerability to enemy mind control.
@Yitzi Sure, you are right, it's part of MC price. Sorry for intrusion - I was excited by your discovery.Genejack factory <--> Creche bonuses.According to the datalinks:Quote#; Genejack Factory...and increases vulnerability to enemy mind control.Quote#; Children's Creche...^Reduces base's vulnerability to enemy mind control.Crazy. Another Children creches issue.
- children creche at the base, 50% (??)- genejack factory at the base, 200% (??)
I've won an Economic Victory in LE with 1000 gold before. And one for 220K. Catching it before it skyrockets is the trick. :|And there's no Orbital Power Transmitters or anything like that in my game...
Where is the mind control formula? That'd be good to have on the wiki too.
Ok, I've looked into it and I have to say that it seems to work right for me: Genejack factories make it easier, creches make it harder, for both cornering and mind control.