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Dolgorukov, I'm not saying these exploits are all powerful or something, I just strongly believe that they run counter to the designers' intentions (if it was otherwise, these features would be accessible in a more obvious way).
1) never use reverse engineering outside the intended scope of the feature: (You may still reverse engineer using captured enemy units);
2) never upgrade supply units (crawlers, trawlers) <--- this kind of sucks, imagine if you want to put some kind of armour+worm defence via upgrading on all those crawlers you produced early on in the game... Can't do it now!
BTW, just as an intro:It is an aquatic world with some very small (but equiped) iselands.The AI are :PiratesDronesCultData AngelsEvery one gets 3 escape pods, 3 gun foils, 1 unity foil, Doctrine Flexibility.The AI wher very lightly boosted (just one more pod and one more unit)