Author Topic: Update to SMACx text files  (Read 5528 times)

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Offline Guv’ner

Update to SMACx text files
« on: October 31, 2012, 11:04:17 AM »

This project has now been subsumed into Scient’s forthcoming unofficial update. Due to changes in the files that reflect bugfixes Scient has made: the updated files are no longer compatible with SMAC 5.0 and SMACX 2.0. I have removed the download links.

Thanks for the input.



Hello all,

I thought I might as well have something of use before I crept from my lurking closet and made a post.

I recently went through the SMACx text files because as a recovering proof-reader the occasional spelling mistakes were impinging on my enjoyment of the game.

The files are from the last patch of the game except for helpx.txt and conceptsx.txt which are GooglyBoogly’s version 1.3.

Apart from spelling corrections and quotation mark curling, I have made some other changes to maintain consistency in the text.

The point: I have an HTML document listing the changes file by file and I wondered whether other forum users would like to see it to check my changes with a view to releasing the files as an unofficial update for the text files only.
« Last Edit: April 16, 2013, 04:40:16 PM by Guv’ner »

Offline sisko

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Re: Update to SMACx text files
« Reply #1 on: October 31, 2012, 11:19:17 AM »
I thought I might as well have something of use before I crept from my lurking closet and made a post.
making the first post is the hardest thing for a lurker. glad you did it!

this is a place made by SMACers, for SMACers and we appreciate contributors. so, let's see your work.. :D
Anyone else feels like it's time to fix the faction graphics bug?

Offline t_ras

Re: Update to SMACx text files
« Reply #2 on: October 31, 2012, 11:32:06 AM »
Thanks,Guv’ner.
I think it would be a grate idea to publish it here (and maybe also atach the files)

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Re: Update to SMACx text files
« Reply #3 on: October 31, 2012, 01:04:43 PM »
'ello, Guv!  How did you find us?

Have you seen this? http://alphacentauri2.info/index.php?topic=2477.0  A proofreader would be very useful.

Offline Guv’ner

Re: Update to SMACx text files
« Reply #4 on: October 31, 2012, 02:34:39 PM »
I have attempted to correct the spellings in USA English but since it’s not my native tongue I may have made some errors.

There are also some style changes with faction leader titles etc that I believe are corrections but others may disagree.

Anyway grateful for all comments. I’ll post the list of corrections for conceptsx.txt and helpx.txt to that other thread.
« Last Edit: November 01, 2012, 08:33:37 AM by Guv’ner »

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Re: Update to SMACx text files
« Reply #5 on: October 31, 2012, 02:46:04 PM »
I have attempted to correct the spellings in USA English but since it’s not my native tongue I may have made some errors.
US English or just English?

Words like flavor and color have no U and defence has a C instead of of an S.  (Or is it the other way around?  I have trouble with that word.)  Tire, not tyre.  Not an overwhelming list of differences, really.  I'm already commited to a proofing pass, so I'll include your stuff when I get to it.

Offline Guv’ner

Re: Update to SMACx text files
« Reply #6 on: October 31, 2012, 02:52:02 PM »
British English is my native interlocutor. There are a few more differences as well but I used a USA dictionary to double check, though some things may have crept through. Some of the contributors to the GooglyBoogly update were British so I’ve changed their spellings to USA English.

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Re: Update to SMACx text files
« Reply #7 on: October 31, 2012, 02:54:33 PM »
Good man.  There's no real reason to prefer one spelling set over another, but it ought to be consistent.

For all of my constant typpoes and misspleings, I'm more than a bit of a grammar and spelling nazi myself, so I admire what you're doing.

Offline Guv’ner

Re: Update to SMACx text files
« Reply #8 on: October 31, 2012, 04:20:26 PM »
For all of my constant typpoes and misspleings, I'm more than a bit of a grammar and spelling nazi myself, so I admire what you're doing.

It’s a sidetrack I often get lost down

Offline sisko

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Re: Update to SMACx text files
« Reply #9 on: November 05, 2012, 02:34:58 PM »
so, do we have a final product here? can we post it in the downloads section and make it available to everyone?

also, i think this thread should be moved in the general discussions board. are you ok woth that, Guv’ner?
Anyone else feels like it's time to fix the faction graphics bug?

Offline Guv’ner

Re: Update to SMACx text files
« Reply #10 on: November 05, 2012, 04:18:32 PM »
so, do we have a final product here? can we post it in the downloads section and make it available to everyone?

also, i think this thread should be moved in the general discussions board. are you ok woth that, Guv’ner?

I have a new version which corrects some of my own errors and the last few spelling errors that I can find in the game text files. I’ll post up the change log in this thread so that people can comment without having to download the file, nearly finished then will upload for a last check through.

The thread should be wherever you deem fit.


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Re: Update to SMACx text files
« Reply #11 on: November 05, 2012, 04:22:56 PM »
thread moved to The Thoery of Everything.

waiting for your files. :)
Anyone else feels like it's time to fix the faction graphics bug?

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Re: Update to SMACx text files
« Reply #12 on: November 05, 2012, 04:23:58 PM »
 :)

...It's really a sort of Modding project, though here is fine, especially with ete's project already being here...

Offline Guv’ner

Re: Update to SMACx text files
« Reply #13 on: November 05, 2012, 05:56:38 PM »

   General changes


   Since the original files are written in USA English, I have corrected the spelling on that basis.

  • Quotation marks—curled
  • “--” changed to “—”
  • “. . .” and “...” converted to “…”
  • Letter “x” replaced, where appropriate, with the multiplication symbol “×”
  • “(c)” to “©”
  • Removed any whitespace or carriage returns following “# ; This line must remain at end of file”

   File by file changelog

alienIscript.txt
  • 59 “inadvertantly” to “inadvertently”
  • 1154 “UN” to “U.N.” to maintain consistency throughout game text
alienuscript.txt
  • 446 “accomodate” to “accommodate”
  • 506 “miniscule” to “minuscule”
  • 1288 “surpise” to “surprise”
  • 1563 “snivelling” to “sniveling”
  • 2014 “enducement” to “inducement”
  • 2192 “withdrawl” to “withdrawal”
  • 2248 “annhilations” to “annihilations”
  • 2324 “valuble” to “valuable”
alpha.txt
  • 367 “'Copter” to “Copter” to match alphax.txt from the later Alien Crossfire
  • 556 “Reconnaisance” to “Reconnaissance”
  • 586 “'Copter” to “Copter”
alphax.txt
  • 574 “Reconnaisance” to “Reconnaissance”
blurbs.txt
  • 177 “Col.” to “Colonel” not abbreviated in literature or the credits
  • 194 〃
  • 263 〃
  • 379 〃
  • 488 “degrees Celsius” to “°C”, this measurement is seldom written out in full
  • 531 “-we-” to “we”, quite possibly a typesetting instruction to use square or curly brackets which the notes at the beginning of script.txt indicate are markup for italic and bold text respectively. As far as I can determine this markup does not work
  • 763 “travelling” to “traveling”
  • 827 “Col.” to “Colonel”
  • 1045 〃
  • 1169 〃
  • 1189 〃
  • 1329 〃
blurbsx.txt

   Same as blurbs.txt.

caretake.txt
  • 20 Changed “Guardian” to “Caretaker”, the title for the faction leader used everywhere else in the game and the literature
  • 26 “preseve” to “preserve”
concepts.txt
  • 534 “avaiable” to “available”
  • 604 “planetwide” to “planet wide”
  • 612 “annoint” to “elect”
  • 706 “Subract” to “subtract”
conceptsx.txt

   As amended by Civfanatics forum user GooglyBoogly version 1.3 (http://forums.civfanatics.com/showthread.php?t=291246)

  • 20 “engnieering” to “engineering”
  • 47 “Condensors” to “Condensers”
  • 47 “lifiting” to “lifting”
  • 63 “addded” to “added”
  • 248 “commiting” to “committing”
  • 388 “resouces” to “resources”
  • 416 “behaviour” to “behavior”
  • 682 “avaiable” to “available”
  • 766 “planetwide” to “planet wide”
  • 782 “annoint” to “elect”
  • 802 “Condensors” to “Condensers”
  • 899 “Noncommital” to “Noncommittal”
  • 907 “hoplessly” to “hopelessly”
  • 957 “Agricultiral” to “Agricultural”
  • 963 “independant” to “independent”
  • 1005 “raduis” to “radius”
  • 1008 “Geonome” to “Genome”
  • 1058 “commited” to “committed”
  • 1120 “Subract” to “Subtract”
  • 1342 “millenia” to “millennia”
  • 1363 〃
  • 1418 “Condensors” to “Condensers”
  • 1422 〃
  • 1436 “UN” to “U.N.” to maintain consistency throughout game text
  • 1494 “defence” to “defense”
  • 1600 “adjecent” to “adjacent”
  • 1608 “improvments” to “improvements”
  • 1635 “unnocupied” to “unoccupied”
  • 1637 〃
  • 1642 “succesful” to “successful”
  • 1643 “recieved” to “received”
  • 1644 “kils” to “kills”
  • 1645 “seperately” to “separately”
  • 1647 “catured” to “captured”
  • 1647 “posseses” to “possesses”
  • 1648 “accquired” to “acquired”
credits.txt
  • 299 “JosÈ” to “Josè”
  • 259 “agression” to “aggression”
facedit.txt
  • 247 “distastful” to “distasteful”
  • 259 “agression” to “aggression”
help.txt
  • 43 “commited” to “committed”
  • 436 “Condensors” to “Condensers”
  • 458 “Theatres” to “Theaters”
helpx.txt

   As amended by http://forums.civfanatics.com/showthread.php?t=291246)

  • 14 “discrepency” to “discrepancy”
  • 15 “doesnt” to “doesn’t”
  • 18 “repurcussions” to “repercussions”
  • 38 “pressume” to “pressure”
  • 50 “Cantauri” to “Centauri”
  • 52 “Centauro” to “Centauri”
  • 57 “dont” to “don’t”
  • 137 “commited” to “committed”
  • 453 “maximim” to “maximum”
  • 538 “Vulenrable” to “Vulnerable”
  • 538 “Asteriod” to “Asteroid”
  • 548 “Vulenrable” to “Vulnerable”
  • 558 “sattelite” to “satellite”
  • 559 〃
  • 561 “Vulenrable” to “Vulnerable”
  • 613 “Theatres” to “Theaters”
  • 1346 “nurtient” to “nutrient”
  • 1497 “enginnered” to “engineered”
  • 1706 “UN” to “U.N.”
  • 1710 “acquistion” to “acquisition”
  • 1735 〃
  • 1760 〃
  • 1772 〃
  • 1810 〃
  • 1835 〃
  • 1855 “Patterened” to “Patterned”
  • 1876 “Explosve” to “Explosive”
  • 1877 “acquistion” to “acquisition”
  • 1897 “Applique” to “Appliqué”
  • 1905 〃
  • 1927 〃
  • 1948 〃
  • 1977 〃
  • 2043 “atack” to “attack”
  • 2043 〃
  • 2048 “baseor” to “base or”
  • 2269 “nullifys” to “nullifies”
interlude.txt
  • 491 “millenia” to “millennia”
interludex.txt

   Same as interlude.txt.

monument.txt
  • 129 “succesful” to “successful”
movlist.txt
  • 161 “Theatres” to “Theaters”
peace.txt
  • 20 “Brother” to “Commissioner”, the title for the faction leader used everywhere else in the game and the literature
  • 59 “Aquisition” to “Acquisition”
script.txt
  • 406 “UN” to “U.N.”
  • 2676 “generousity” to “generosity”
  • 3246 “unforgiveable” to “unforgivable”
  • 3402 “eroneous” to “erroneous”
  • 4152 “snivelling” to “sniveling”
  • 4355 “UN” to “U.N.”
  • 4359 〃
  • 4842 “cess pool” to cesspool
  • 4858 “millenium” to “millennium”
  • 4866 〃
  • 4936 “unforgiveable” to “unforgivable”
  • 6286 “targetted” to “targeted”
  • 6323 〃
  • 6834 “compact” to “U.N. Charter”, this is the only
  • 7797 “abstension” to “abstention”
  • 7804 〃
  • 7811 〃
  • 8864 “commited” to “committed”
  • 9757 “transfered” to “transferred”
  • 9901 〃
  • 9908 〃
  • 10356 “signalling” to “signaling”
spartans.txt
  • 77 “Col.” to “Colonel”
  • 81 〃
techlongs.txt
  • 283 “occurence” to “occurrence”
  • 343 “utlilized” to “utilized”
  • 390 “Doctine” to “Doctrine”
  • 505 “nonskilled” to “non-skilled”
xscript.txt

   Same as script.txt above.

Univ.txt
  • 20 “Provost” to “Academician”, the title for the faction leader used everywhere else in the game and the literature
« Last Edit: April 16, 2013, 04:32:02 PM by Guv’ner »

Offline ete

Re: Update to SMACx text files
« Reply #14 on: November 06, 2012, 05:18:45 PM »
I worked on very similar changes previously (though limited to helpx and conceptsx), my versions can be found in the topic BU linked (they also have a number of accuracy fixes). I think it makes sense to merge our versions and work together, if you're willing to.

 

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