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Only the most disciplined security squads can overcome their fearlong enough to trigger the flame guns which can keep the worms at bay.Clearly you will have to tend carefully to the morale of the troops.
cheapest weapon/armor trance and empath units or even just cheapest weapon/armor units if player didn't get to these abilities yet.
I don't see problem here. You don't even need a deception if you are capable to waste 80% of your resources for a deception purpose only.
Never mind. I think base intrinsic defense is there for reason to protect them from native attacks early on. Let's keep it.
And actually, given you've removed 3:2 attack ratio from PSI combat, while increasing base defense at the same time, an option to disable intrinsic defense could be useful for balance.
Have you already removed native stack wipeout after loosing a single unit btw ?