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A weirdest thing I observed today.SetupVanilla GOG version.Librarian difficulty (to assure that AI has 0 base INDUSTRY).
1. Switch them to Planned which effectively changed minerals row from 10 to 9.Number of accumulated minerals in base didn't change. Good so far.2. Switch them back from Planned to default which effectively changed minerals row from 9 to 10.Number of accumulated minerals in base increased!!! Don't remember by how much. Probably by ~10%.3. Repeated step #1.Number of accumulated minerals in base didn't change.4. Repeated step #2.Number of accumulated minerals in base increased!!! Again!
This is funny as I was trying to introduce this functionality to avoid INDUSTRY juggling for sudden project completion exploit. I planned to introduce it for both human and AI ans was not aware AI already has it! This is jut human who purposefully was left with this exploit by designers.🤣
Making the % completed remain the same on industry changes would also fix the crawler industry exploit.
Ah i feel conflicted on this ^^ switching to high industry is so helpful but its kind of exploity.
INDUSTRY is so powerful that I would not consider giving it for anything other than a Future Society.
In my version 1.43 I am experimenting with making Thought Control actually worthwhile by giving it +1 INDUSTRY.