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0x200 looks like it's an inland river termination, as opposed to a delta when a river empties out to the sea. In your 200-1 picture, since rivers are generated "downhill", it appears you have two rivers that terminated together inland. I'd guess some code that reevaluates river pathing when terrain is raised or lowers might use the flag?
As for 0x4000, my two guesses are that it's probably used when generating the continents, and something is generated between pairs of them to make landmasses? The other guess, are all of them non-rocky/non-fungus? If so, they might be used as hints for the AI to try to establish coastal bases to avoid landlocking? They might even have been generated as rocky or fungal, and were cleaned up to allow a base to be settled there by the map generator.