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Alpha Centauri isn't self-consciously a 'message game'. It doesn't feel like Bioshock or Spec Ops: The Line, where I'm punished for following the rules supplied. Nobody will know but me. Nobody on the dead Earth will ever know what their far-flung children become. It's simply that, in a way that is still unfortunately rare outside of indie titles, Alpha Centauri has a basic interest in ethics and a willingness to confront its own implications with some measure of honesty. It acknowledges the imperatives of the genre while nonetheless suggesting that the true victory is not winning the battle for Planet but transcending it.