Author Topic: Doughnut Multiplayer Game  (Read 3674 times)

0 Members and 1 Guest are viewing this topic.

Offline Interplanetary Planner

Re: Doughnut Multiplayer Game
« Reply #15 on: March 09, 2019, 03:36:56 AM »
I got lazy and stopped posting but the game has been continuously moving along. Although the attachment is titled "2217", it only covers events up to 2214. I will get the second half of the report posted in a couple of days.

Offline Interplanetary Planner

Re: Doughnut Multiplayer Game
« Reply #16 on: March 16, 2019, 11:19:20 PM »
Finally back with part 2 of 2. The next post will uncover the real destroyer of Lal's capital base.

Offline Interplanetary Planner

Re: Doughnut Multiplayer Game
« Reply #17 on: April 10, 2019, 06:00:13 AM »
Except for the Interplanetary Planner, it didn't take very long for everyone else on Planet to recognize it was a Spartan attack that deprived the U.N. of their headquarters.

 

* User

Welcome, Guest. Please login or register.
Did you miss your activation email?


Login with username, password and session length

Select language:

* Community poll

SMAC v.4 SMAX v.2 (or previous versions)
-=-
24 (7%)
XP Compatibility patch
-=-
9 (2%)
Gog version for Windows
-=-
103 (32%)
Scient (unofficial) patch
-=-
40 (12%)
Kyrub's latest patch
-=-
14 (4%)
Yitzi's latest patch
-=-
89 (28%)
AC for Mac
-=-
3 (0%)
AC for Linux
-=-
6 (1%)
Gog version for Mac
-=-
10 (3%)
No patch
-=-
16 (5%)
Total Members Voted: 314
AC2 Wiki Logo
-click pic for wik-

* Random quote

Remember, genes are NOT blueprints. This means you can't, for example, insert the genes for an elephant's trunk into a giraffe and get a giraffe with a trunk. There are no genes for trunks. What you CAN do with genes is chemistry, since DNA codes for chemicals. For instance, we can in theory splice the native plants' talent for nitrogen fixation into a terran plant.
~Academician Prokhor Zakharov 'Nonlinear Genetics'

* Select your theme

*
Templates: 5: index (default), PortaMx/Mainindex (default), PortaMx/Frames (default), Display (default), GenericControls (default).
Sub templates: 8: init, html_above, body_above, portamx_above, main, portamx_below, body_below, html_below.
Language files: 4: index+Modifications.english (default), TopicRating/.english (default), PortaMx/PortaMx.english (default), OharaYTEmbed.english (default).
Style sheets: 0: .
Files included: 45 - 1228KB. (show)
Queries used: 35.

[Show Queries]