Author Topic: Civ 6  (Read 14011 times)

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Offline Valka

Re: Civ 6
« Reply #30 on: June 11, 2016, 09:58:04 PM »
I thought you did a fine job.  ;b;

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Re: Civ 6
« Reply #31 on: June 11, 2016, 10:52:28 PM »
Post there and say so?

I think so, too.  And imitating the light bit surrounding the letters in "Fanatics Center" to work on a transparency that can be thrown over any color background was no picnic, let me tell you - fortunately, I did most of the work last summer, making the AC2 logo for the Fake CFC theme...

Offline Valka

Re: Civ 6
« Reply #32 on: June 12, 2016, 07:42:33 PM »
Post there and say so?

I think so, too.  And imitating the light bit surrounding the letters in "Fanatics Center" to work on a transparency that can be thrown over any color background was no picnic, let me tell you - fortunately, I did most of the work last summer, making the AC2 logo for the Fake CFC theme...


Psst: http://forums.civfanatics.com/showpost.php?p=14309852&postcount=65

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Re: Civ 6
« Reply #33 on: June 12, 2016, 08:04:28 PM »
Congratulations - 14 logo images I've generated in the last five days, not counting various versions of the one at the top of the page here for various themes --- and you're only the third person to say anything nice anywhere.  Gotta love th' CFC, where they'll focus group-think an innovation clear to death, but nary a word out of thousands about attempting something basic and nice...

(-The big version of the Atlas Centauri image [it embiggens]
is another matter, on Facebook where I made it the AC2 page's new cover photo - and it's drawn a record number of eyeballs...)

Offline Valka

Re: Civ 6
« Reply #34 on: June 12, 2016, 08:13:01 PM »
As well it should. That's beautiful work.

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Re: Civ 6
« Reply #35 on: June 12, 2016, 08:25:26 PM »
I peed away hours last night trying to wrap the logo around the globe in 3D - no luck, so far.


Incidentally, I've got seven big screenies with interface elements showing up in GIMP - I just got distracted making avatars, first.  Three to go, then I start studying in interface and cutting out elements I might use somehow somewhere in a Civ6 theme...

Offline Dale

Re: Civ 6
« Reply #36 on: June 12, 2016, 08:43:31 PM »
Sorry, but I don't see the point of sites having to change logos. Cadbury don't change purples just cuz they're releasing a new chocolate bar.
The most worthwhile thing is to try to put happiness into the lives of others. - Lord Baden Powell

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Re: Civ 6
« Reply #37 on: June 12, 2016, 08:46:38 PM »
Cadbury designs a whole new package for the new bar, you diplomatic/marketing genius.

Offline Dale

Re: Civ 6
« Reply #38 on: June 12, 2016, 11:51:08 PM »
Which is akin to a theme, or skin.
The most worthwhile thing is to try to put happiness into the lives of others. - Lord Baden Powell

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Re: Civ 6
« Reply #39 on: June 12, 2016, 11:55:24 PM »
[blinks]  If you weren't taking a whiz on hard work, I might be interested in schooling you.

Fun Fact: I'm totally not interested.

Offline Dale

Re: Civ 6
« Reply #40 on: June 12, 2016, 11:58:52 PM »
Ahhh I see how this works.

Opinions only count when they agree with you.  Quite CFC'ish of you.  It's the whole dumb [Sleezebag] alias thing again.
The most worthwhile thing is to try to put happiness into the lives of others. - Lord Baden Powell

Offline Spacy

Re: Civ 6
« Reply #41 on: June 13, 2016, 12:04:55 AM »
I peed away hours...

You know, when I taught at the art school, it was never really a written down rule, but something that was just understood... urination on projects generally results in poor quality work!

:D

For that curving text, just change the font size and if Gimp (or whatever tool you are using) doesn't allow for curved text, you can always put each letter on a different elevation in a different text block to get the curve in.  Won't be perfect, but if you really were trying to get it to curve around the sphere, you wouldn't be able to read most of it anyways as you would be seeing the letters edge on anyways.  The curve should suffice for your needs I would think.

Although I don't see the need for new arts (I kinda like the existing for most of the sites) it is cool that it has given you a new inspiration and is allow you to experiment and have fun!
Known as Godking on mosts Civ forums (such as www.weplayciv.com )

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Re: Civ 6
« Reply #42 on: June 13, 2016, 12:17:39 AM »
I already tried that - believe me, over two hours of tweaking put me to bed too late last night.  If I go back to that, I need to put a box around the lettering, as a guide to getting the curves right; the top line beginning and ending with As threw me off.

I may move Atlas' hand, too, to make more room near the equator.


It's true about the experimenting - after all these years of computer art, I'm still learning technique.  I didn't start the space Atlas with any purpose in mind, but inspirations happen when you're being creative, and sometimes they pay off.  Presentation matters.

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Re: Civ 6
« Reply #43 on: June 13, 2016, 04:34:53 PM »
As I've been cutting out 6 interface elements from screenies, I think the attached is something I can base a lot of the look of a theme around...

Offline Unorthodox

Re: Civ 6
« Reply #44 on: June 13, 2016, 05:42:24 PM »
That'd make for a slick theme, IMO.  I might even switch to such a one. 

 

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