Author Topic: Friend or Foe?  (Read 27476 times)

0 Members and 1 Guest are viewing this topic.

Offline sisko

  • Emissary AND Founder
  • Administrator
  • *
  • Posts: 2973
  • €1733
  • View Inventory
  • Send /Gift
  • Try to steal credits from another member!  Try to steal credits from another member!  Try to steal credits from another member!  Try to steal credits from another member!  
  • This place is yours, not mine.
  • Scenario Creator Downloads Contributor
    • View Profile
    • Alpha Centauri 2
    • Awards
Friend or Foe?
« on: March 15, 2012, 06:48:29 PM »
This is the turn tracking thread for the "Friend or Foe?" play-by-email (PBEM)
SMAX v2.0 game, difficulty level: Transcend

Game setup  thread is here: http://alphacentauri2.info/index.php?topic=1488.0

Commlink
Cult of Planetdemiurgredmn2121atgmailDotcom
PeacekeepersArmageddonmanfred [.] wichmann {@} consanita [.] de
Hivet_rasmartin [_] t {@} netvision [.] net [.] il


Important notes:
1. Additional game rules - see first post here: http://alphacentauri2.info/index.php?topic=1519.0
2. Tech trading is not allowed during the whole game.
3. In case of inactivity of any player, the turn will be 'pushed' after 5 (five) days. Obviously out-of-town and vacation periods are excluded if properly announced in this thread - the game will be stalled during these periods.
4. Default action to be taken on non-responsive player for mutiple times in a row: the faction will be turned to the AI.
5. The AI is not enhanced. All AI factions have their first base deployed at the start of the game.
6. You don't have the commlinks of the other factions so you should look in the alphaX.txt file for the following line:
"If non-zero, humans can always contact each other in hotseat/email games" and set the switch to 0 (zero). This is to avoid questions like: "Have we made contact or not?"
7. Remember: cooperative victory is not enabled, so watch you back!
« Last Edit: August 29, 2012, 07:32:49 AM by sisko »
Anyone else feels like it's time to fix the faction graphics bug?

Offline Earthmichael

Re: Friend or Foe?
« Reply #1 on: March 18, 2012, 03:30:58 PM »
Is this an advertisement for a new PBEM game, or what?

Offline t_ras

Re: Friend or Foe?
« Reply #2 on: March 19, 2012, 02:09:17 PM »
definitely foe ;marr;

Offline sisko

  • Emissary AND Founder
  • Administrator
  • *
  • Posts: 2973
  • €1733
  • View Inventory
  • Send /Gift
  • Try to steal credits from another member!  Try to steal credits from another member!  Try to steal credits from another member!  Try to steal credits from another member!  
  • This place is yours, not mine.
  • Scenario Creator Downloads Contributor
    • View Profile
    • Alpha Centauri 2
    • Awards
Re: Friend or Foe?
« Reply #3 on: April 05, 2012, 02:36:19 PM »
please read the first post in this thread.
game is launched now. Good luck!

@demiurg: if you want to change your change research goal (check F2 screen), you should do it in the first turn to avoid losing RP. use SHIFT+R for that.
Anyone else feels like it's time to fix the faction graphics bug?

Offline Bari

Re: Friend or Foe?
« Reply #4 on: April 05, 2012, 06:16:18 PM »
email :  florin79cATyahooDOTcom

Offline demiurg

Re: Friend or Foe?
« Reply #5 on: April 06, 2012, 07:15:39 PM »
redmn2121atgmailDotcom

oh tras i tried emailing you the turn for the other game but your email just bounces everything back

Offline demiurg

Re: Friend or Foe?
« Reply #6 on: April 06, 2012, 07:23:01 PM »
turn to  ;domai;

(sorry for doubble post) Tras as anything i send just bounces ill upload for you here

Offline sisko

  • Emissary AND Founder
  • Administrator
  • *
  • Posts: 2973
  • €1733
  • View Inventory
  • Send /Gift
  • Try to steal credits from another member!  Try to steal credits from another member!  Try to steal credits from another member!  Try to steal credits from another member!  
  • This place is yours, not mine.
  • Scenario Creator Downloads Contributor
    • View Profile
    • Alpha Centauri 2
    • Awards
Re: Friend or Foe?
« Reply #7 on: April 06, 2012, 07:24:08 PM »
no bounce for me so please check again for a typo:
martin_t'At'netvision'Dot'net'Dot'il
Anyone else feels like it's time to fix the faction graphics bug?

Offline demiurg

Re: Friend or Foe?
« Reply #8 on: April 06, 2012, 07:26:32 PM »
thats the one i have

Offline t_ras

Re: Friend or Foe?
« Reply #9 on: April 07, 2012, 06:04:29 PM »
Sorry, the mailbox was full, it is an old small one I use almost only for this (only 10 mb)

Offline t_ras

Re: Friend or Foe?
« Reply #10 on: April 09, 2012, 06:17:50 AM »
ill be playing my turn later today

Offline t_ras

Re: Friend or Foe?
« Reply #11 on: April 09, 2012, 09:13:32 PM »
Turn, let us enjoy the game!  :danc:

Offline Bari

Re: Friend or Foe?
« Reply #12 on: April 10, 2012, 08:03:40 PM »
to arma

Offline Armageddon

Re: Friend or Foe?
« Reply #13 on: April 10, 2012, 09:27:42 PM »
On to Demiurg. Game has started, yeah   :-\

Offline demiurg

Re: Friend or Foe?
« Reply #14 on: April 11, 2012, 11:41:26 PM »
well i played my turn , now it says the next person it goes to is bari?, ill send to tras  but i thought i should say

 

* User

Welcome, Guest. Please login or register.
Did you miss your activation email?


Login with username, password and session length

Select language:

* Community poll

SMAC v.4 SMAX v.2 (or previous versions)
-=-
24 (7%)
XP Compatibility patch
-=-
9 (2%)
Gog version for Windows
-=-
103 (32%)
Scient (unofficial) patch
-=-
40 (12%)
Kyrub's latest patch
-=-
14 (4%)
Yitzi's latest patch
-=-
89 (28%)
AC for Mac
-=-
3 (0%)
AC for Linux
-=-
6 (1%)
Gog version for Mac
-=-
10 (3%)
No patch
-=-
16 (5%)
Total Members Voted: 314
AC2 Wiki Logo
-click pic for wik-

* Random quote

I wake, I work, I sleep, I die, the dark of space my only sky. My life has passed, and all I have been will never touch the Earth again.
~The Ballad of Sky Farm 3, Anonymous, Datalinks

* Select your theme

*
Templates: 5: index (default), PortaMx/Mainindex (default), PortaMx/Frames (default), Display (default), GenericControls (default).
Sub templates: 8: init, html_above, body_above, portamx_above, main, portamx_below, body_below, html_below.
Language files: 4: index+Modifications.english (default), TopicRating/.english (default), PortaMx/PortaMx.english (default), OharaYTEmbed.english (default).
Style sheets: 0: .
Files included: 45 - 1228KB. (show)
Queries used: 40.

[Show Queries]