Author Topic: Alpha Centauri 2 Forum Community Succession Game  (Read 44797 times)

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Offline Mart

Re: Alpha Centauri 2 Forum Community Succession Game
« Reply #195 on: June 13, 2015, 07:43:43 PM »
HQ bases can be equipped with special security, so it is like difficult to sabotage something there. I mean, it is game engine (some rule) or something like that.

Offline Kirov

Re: Alpha Centauri 2 Forum Community Succession Game
« Reply #196 on: June 13, 2015, 07:48:11 PM »
Just checked in another game, it's possible.

@Mart - the chance is higher only if you target your sabotage. I'm sure that if you just sabotage, then it can target the PD with the same chance and difficulty.

Offline Kirov

Re: Alpha Centauri 2 Forum Community Succession Game
« Reply #197 on: June 13, 2015, 07:58:51 PM »
Sold PlanNetworks for NLM  :danc: and EthCalculus for her map. She really wanted Doc:Flex and later demanded it, but I declined (she refused to pay EC).

The PD at HQ doesn't exist anymore, however our odds are still 8:9. My bad, I shouldn't have bombed when PD was in place. Maybe we'll have to wait for 4-1-2.

Offline Mart

Re: Alpha Centauri 2 Forum Community Succession Game
« Reply #198 on: June 13, 2015, 08:09:24 PM »
... Maybe we'll have to wait for 4-1-2.
Yes, you can get 4-1-1 prototype in 2 turns.
Then upgrade units, after 1 additional turn we are good to go.
Hive will not resist for long.

Offline Kirov

Re: Alpha Centauri 2 Forum Community Succession Game
« Reply #199 on: June 13, 2015, 08:14:47 PM »
Two turns? Where? The best I can find is Blackroot Palace with 4 turns. Not counting losing minerals to midswitch, of course.

Offline Vishniac

Re: Alpha Centauri 2 Forum Community Succession Game
« Reply #200 on: June 13, 2015, 08:15:08 PM »
Maybe we'll have to wait for 4-1-2.
4-1-1 will have better odds attacking a base.
And I'd say: let's wait! Yang can't hurt us anymore till he gets NLM and prototypes impactor.

First priority should be research and SPs now, or Zak will have fusion, planes and Hunter-Seeker Algorithm before we can build a tree farm.  ;)
"Weapons of mass destruction are just that: weapons, tools to achieve a goal of dominance. And who’s going to call their use 'atrocity' when the school books will have been rewritten?”
Spartan Major Julian Dorn

Offline Mart

Re: Alpha Centauri 2 Forum Community Succession Game
« Reply #201 on: June 13, 2015, 08:18:13 PM »
Two turns? Where? The best I can find is Blackroot Palace with 4 turns. Not counting losing minerals to midswitch, of course.
We can use some additional EC for hurrying. It is worth it, but maybe not for the first 10 minerals (price doubled).

Offline Mart

Re: Alpha Centauri 2 Forum Community Succession Game
« Reply #202 on: June 13, 2015, 08:25:10 PM »
.. My idea for the 2 formers near The Hive is to forest the road besides the base, to put defenders and to use later the infantry bonus to attack.
My vote goes to do it also!
Quote
Miriam is now #1 in military and population.
And there it goes. So if we just got impact weapons from Spartans, what she may have? Is it just a large number of laser troops?
Is she on jungle...?

Offline Kirov

Re: Alpha Centauri 2 Forum Community Succession Game
« Reply #203 on: June 13, 2015, 08:53:38 PM »
Many things happened, most of them good, but PK downloaded our NLM and that's an excuse for war. Sorry, I could do nothing about it, even if I entered the same tile he was at. Any recommendations? If none, I'll let it go.

Offline Mart

Re: Alpha Centauri 2 Forum Community Succession Game
« Reply #204 on: June 13, 2015, 08:55:18 PM »
Many things happened, most of them good, but PK downloaded our NLM and that's an excuse for war. Sorry, I could do nothing about it, even if I entered the same tile he was at. Any recommendations? If none, I'll let it go.
Let it go for now.
We can take care of Lal later.

It is good to have defender probe teams in every base.

Offline Kirov

Re: Alpha Centauri 2 Forum Community Succession Game
« Reply #205 on: June 13, 2015, 09:31:15 PM »
2191:

Got NLM and map for PN and EthicalCalc from Sparta. This puts us in the tech lead.

Sabotaged PD at The Hive.

By Jupiter, I had a brainfart – I stole Doc:Loy from the Hive. Sorry, I was musing what I can do with a probe and I thought it’s time for his map. LOL.

Got units closer to The Hive.

@Vishniac – that Defender unit didn’t block anything so I moved it support our mind worm. With Pact, allies’ units are invisible to each other, i.e. treated like one faction (you can even refuel at friend’s and get no pacifism drones). PS: And as I checked out, pact's probes are invisible to you, as well.

Also, I find very limited use for rovers with armour and they are very expensive, all things considering.

Moved AA to the Pines but didn’t cash it. It’s a simple way to verify how many minerals are left. Right now we’ve got 41 mins. That’s more than 7 probe teams (with AA).

Set production of formers, sea formers and probe boats.

2192:

Our worm at The Hive was killed. Worst part is, I knew there’s a unit 2 tiles farther as I moved the worm to check the odds at HQ, but I forgot there is no hasty penalty for the PSI attack… Thanks, Obama.

The Hive taken after bombardment. One unit lost (despite better odds). I used only Rovers to increase their morale. AA taken. Rovers seriously damaged and need repairing.

We are officially number one. Yay, us! Old boys as we are, we can still show that frolicking AI that we’re not to be frolicked with.

Disbanded one 1-2-2 towards RecCommons at the Hive. Sorry, we really don’t need this design that much.

2193:

PD at the Colony destroyed, but our hero died at the attempt. A posthumous Order of Earthworm was granted.

2194:

PK got our NLM, but I let it go. He willregret tha.

Units healing at The Hive. Made a sensor array.

2195:

Got closer to the Colony, destroyed one more unit.

2196:

The Uni completed HGP and started ME, Miriam switched to WP.

Suggestions to the next player:

You can finish WP this turn, we've got 2 AA's and a few probe teams now. At the front, your units are healed with a little luck you can take The Colony even this turn (unless you upgrade). Remember to start bombarding Unification Cavern this turn, as well. You can use our probe team to sabotage the PD (but don't do direct sabotage).

I'm not sure if you can complete Mart's quest without upgrading units. I didn't do any upgrades, as at first I couldn't do that before taking the Hive and then I had to heal the rovers anyway. But if you upgrade, this will shorten the time of healing after The Colony and you can take UC faster.


Having said, guys, one thing - I encourage you to be fiscally responsible and conservative. It can be fun to reload the Hive, but apart from that, please don't use EC to rush or upgrade unless we really have to. It's always a good idea to have some money on you for unexpected expenses and it's best if we could stay at high labs.

On the map, I put some suggestions as to boreholes and condensors, sometimes I use the landmarks as post-it notes for myself.

Offline Buster's Uncle

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Re: Alpha Centauri 2 Forum Community Succession Game
« Reply #206 on: June 13, 2015, 09:34:19 PM »
Yeah, frolic the Hive! :D ;)

Offline Mart

Re: Alpha Centauri 2 Forum Community Succession Game
« Reply #207 on: June 13, 2015, 09:58:25 PM »
We can switch to Planned after cashing AAs and probe teams. That will get us WP for 180 minerals only.

=====
Also, from the map it looks like Santiago has contact with Morgan. Maybe worth checking? We could get good trades with him, and maybe get Treaty or Pact for some income.

Wait! What am I talking? It is Lal, that had Doc Flexibility. It was him.
We can get Morgan commlink for free! from PK.
« Last Edit: June 13, 2015, 10:27:50 PM by Mart »

Offline Kirov

Re: Alpha Centauri 2 Forum Community Succession Game
« Reply #208 on: June 13, 2015, 10:30:56 PM »
Here's when I'm in doubt. Usually I only use Planned for pop-boom. But usually I don't play Gaia and I can push FM. What do you even do as Gaia? Planned negates her very cool ability, Green completely sucks at this point of the game... I don't know, maybe Planned after all.

BTW, this map sure is huge, isn't it? Maybe we could consider the Empath Guild? Not even that good in single player, it still helps some and I sure haven't seen this thingy for a long time. And it's cheap.

As for defender probes at every base - a must in multi, I'd say it's a waste of time in single player.

Offline Mart

Re: Alpha Centauri 2 Forum Community Succession Game
« Reply #209 on: June 13, 2015, 10:34:55 PM »
We just let Lal to download NLM. Probe defenders are still useful. His military will get stronger sooner. There is some disadvantage to us.

Yes, number of tiles is more than standard Large, or maybe closer to standard Huge. Yet since of its shape, north-south distance is not very long.
Morgan is not that far from us.

 

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