Author Topic: Garland's Legacy - TTT  (Read 44271 times)

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Offline binTravkin

Re: Garland's Legacy - TTT
« Reply #360 on: February 29, 2016, 05:03:15 PM »
Let's just stick to the "normal" rules regarding voting.
Announce when you start vote, so that others have time to prepare.

 ;roze;


Offline Misotu

Re: Garland's Legacy - TTT
« Reply #361 on: February 29, 2016, 05:39:45 PM »
 ;aki;

Offline Eldramatico

Re: Garland's Legacy - TTT
« Reply #362 on: February 29, 2016, 09:00:05 PM »
 ;morgan;

Offline Mart

Re: Garland's Legacy - TTT
« Reply #363 on: February 29, 2016, 11:28:00 PM »
 ;yang;

Offline Mart

Re: Garland's Legacy - TTT
« Reply #364 on: March 01, 2016, 12:18:29 AM »
We could distinguish between our council (let's call it for the time being 4C) and regular game council. Ours is kinda secret, AI is not included.

I run Green economy, and when contacting Deirdre, I counted on pleasant conversation since Green Party is ruling in Morgan Industries Government presently. Meanwhile, she was aggressive and declared vendetta right away...

Council discussion:
- I was thinking about granting additional "power" to Planetary Governor. An additional vote in our council 4C. This would solve problem, at least in some cases, of even number of votes.
At present, as I checked, Morgan and Hive would be nominated. Having Empath Guild, I think, I would not be preferred choice (I realize that), so most likely I would not be governor.
But this would make our diplomacy more interesting and make Planetary Governor more meaningful.
Any thoughts?

Offline binTravkin

Re: Garland's Legacy - TTT
« Reply #365 on: March 01, 2016, 06:54:00 AM »
 ;roze;


Offline Misotu

Re: Garland's Legacy - TTT
« Reply #366 on: March 01, 2016, 10:22:37 AM »
 ;aki;

Offline binTravkin

Re: Garland's Legacy - TTT
« Reply #367 on: March 01, 2016, 11:31:26 AM »
About council - but how do we enforce the extra vote?
AIs will vote as they want anyway.

Offline Mart

Re: Garland's Legacy - TTT
« Reply #368 on: March 01, 2016, 11:39:26 AM »
Our council, 4C, is only for us, human players.
We can propose our motions, resolutions, etc. Any idea, that we think would work. It may be, that someone proposes common politics towards some AI, or maybe dismantling some AI, or even helping in a way of "staging" freeing captured leader of AI, giving bases, like everyone gives some base, or certain number of units to AI. etc.
Other ideas would be voting on issues pertaining to our factions, maybe we agree on granting one of our faction some special right to do something, so others would restrain from it. etc.

Since it would be our council, no AI, there would be no problem with additional vote.

If someone played board game of Twilight Imperium, maybe 3rd edition, can find their approach helping. They have tens of council proposals there, if not over 100 with expansions.

Offline binTravkin

Re: Garland's Legacy - TTT
« Reply #369 on: March 01, 2016, 11:41:40 AM »
Ok, do you have any ideas on council proposals that would be outside the ones game has and would still be useful?

Offline Mart

Re: Garland's Legacy - TTT
« Reply #370 on: March 01, 2016, 11:50:41 AM »
For example, common policy towards AI:
- we all declare vendetta against some AI
- we all help some AI (giving formers? police units? crawlers???)

other:
- we agree, that one of our factions builds some SP.

These proposals would be helping maybe all of us, or maybe 1 or 2 factions? But then counter-proposals could be introduced. Maybe we would not team up 3 against 1... And that one being the weakest at the moment. :)
I guess some proposals can be effect of compromise, that we realize we can make to avoid one of our factions to gain too much distance from others in power.
Since we play here diplomacy, not only pure power and domination, such proposals would be a way to compete.

Offline Mart

Re: Garland's Legacy - TTT
« Reply #371 on: March 01, 2016, 12:20:58 PM »
And maybe some ideas pertaining to a specific case. I got Empath Guild, so these ideas would be like against Morgan Industries, but I do not mind, this is what 4C would be for:
- Empath Guild owner is obliged to show screenshots of F7 screens of all AI. Can be for specific turn, or maybe one turn, and then 20 turns later, etc.
- Empath Guild owner is obliged to not to give any infiltration info on 4C members to other 4C members. In short, I would not be allowed to trade, give, etc. any such info, in case someone does not have infiltration yet. Even helping in a way: revealing which base has no probe team, so it can be infiltrated, etc.

Offline Eldramatico

Re: Garland's Legacy - TTT
« Reply #372 on: March 01, 2016, 06:52:08 PM »
 ;morgan;

Offline Mart

Re: Garland's Legacy - TTT
« Reply #373 on: March 01, 2016, 07:50:47 PM »
 ;yang;

Yet another idea is to discuss these in-game votings. E.g. we agree on some issue, that we all vote the same or not.
So this would be option for our 4C.
If our 4C voting fails, we vote in game as we want. If voting wins in 4C, everyone would be obliged to vote as agreed.
This kind of ideas.

Offline binTravkin

Re: Garland's Legacy - TTT
« Reply #374 on: March 01, 2016, 09:36:04 PM »
 ;roze;


 

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