Author Topic: Average World - TTT  (Read 38504 times)

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Offline Bodissey

Re: Average World - TTT
« Reply #210 on: April 30, 2015, 09:02:03 PM »
 ;roze;

Offline Kirov

Re: Average World - TTT
« Reply #211 on: April 30, 2015, 09:14:31 PM »
So you two met each other, too? That's nice.

Offline Geo

Re: Average World - TTT
« Reply #212 on: May 01, 2015, 08:28:19 AM »
I met his ally. :P

--> ;yang;

PS: you'll see a reload tampering. I clicked on one of the message events happening around Hiverian bases, and the game crashed on me.

Offline Bodissey

Re: Average World - TTT
« Reply #213 on: May 01, 2015, 10:28:28 AM »
NP.
 ;roze;

Offline Kirov

Re: Average World - TTT
« Reply #214 on: May 01, 2015, 11:45:46 AM »
Yep, 'zoom and erase' on stuff like forest or kelp spread (very robust near the Hive, I must say), tends to crash the game.

Offline Geo

Re: Average World - TTT
« Reply #215 on: May 01, 2015, 03:26:25 PM »
The Virtual World is poised for completion. Looks like dear ;zak; didn't get it after all. ;)

Besides adjusting the #FACTIONS paragraph in alphax to the play order of the game, is there anything else I need to do to get the proper graphics?
I have it as below:

Code: [Select]
#FACTIONS
GAIANS,   GAIANS
ANGELS,   ANGELS
UNIV,     UNIV
MORGAN,   MORGAN
SPARTANS, SPARTANS
HIVE,     HIVE
PEACE,    PEACE

--> ;yang;

Offline Bodissey

Re: Average World - TTT
« Reply #216 on: May 01, 2015, 06:53:04 PM »
Besides adjusting the #FACTIONS paragraph in alphax to the play order of the game, is there anything else I need to do to get the proper graphics?

You might want to do the following trick: instead of choosing directly "Load Multiplayer Game" to open your turn you can first try to open the game file with "Multiplayer Scenario". You will receive an error message and then you can try opening the file with "Load Multiplayer Game". The faction graphics will be the proper ones. That's the way I get them though.

To  ;roze;

Offline Kirov

Re: Average World - TTT
« Reply #217 on: May 01, 2015, 07:15:29 PM »
I got PTS, Bodi, but your growth is amazing. You pervy, pervy commies.

Offline Geo

Re: Average World - TTT
« Reply #218 on: May 01, 2015, 07:29:15 PM »
You might want to do the following trick: instead of choosing directly "Load Multiplayer Game" to open your turn you can first try to open the game file with "Multiplayer Scenario". You will receive an error message and then you can try opening the file with "Load Multiplayer Game". The faction graphics will be the proper ones. That's the way I get them though.

How does that work? In the Multiplayer Scenario setup my save files aren't listed in the directory?

--> ;yang;

Offline Kirov

Re: Average World - TTT
« Reply #219 on: May 01, 2015, 07:35:19 PM »
How does that work? In the Multiplayer Scenario setup my save files aren't listed in the directory?

--> ;yang;

You sure you don't want to use a simple tool and get rid of the problem altogether? Iniswap is especially useful when yu have multiple PBEM games. But I think it's worth setting up even for one, as afterwards you simply launch SMAC always with correct settings.

Offline Geo

Re: Average World - TTT
« Reply #220 on: May 01, 2015, 07:37:57 PM »
I play only this MP game with this installment, so don't need to swap. If you have a way to have fixed graphics, please tell.

Offline Kirov

Re: Average World - TTT
« Reply #221 on: May 01, 2015, 07:40:13 PM »
This:

http://alphacentauri2.info/index.php?action=downloads;sa=view;down=126

It takes a moment to set it up and get rid of that slight annoyance when you open a game with mixed up graphics.

Offline Geo

Re: Average World - TTT
« Reply #222 on: May 01, 2015, 09:01:16 PM »
Never mind, found the .ini file.

Offline Bodissey

Re: Average World - TTT
« Reply #223 on: May 01, 2015, 10:03:27 PM »
 ;roze;

Offline Kirov

Re: Average World - TTT
« Reply #224 on: May 01, 2015, 10:16:43 PM »
Zak's HGP is poised for completion! Say your prayers.

 

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