Author Topic: 2012 02 GotM - War Crimes II: Operation Vicissitude (SMAC)  (Read 15836 times)

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Offline Vishniac

Re: 2012 02 GotM - War Crimes II: Operation Vicissitude (SMAC)
« Reply #30 on: July 05, 2014, 09:59:04 AM »
I don't know if it was because of excess use of Nerve Gas, but I saw something I have never seen before in SMAC, starting around turn 2180.  The Ecomdamage for all of my bases shot up to 30+, even though no base was havesting more than 6 mineral or so.  20+ new mind worms appeared EACH TURN afterward.  Rising sea level.  Volcano!  PLANET was reallly going NUTS!!!
I didn't play this scenario but I have already seen this happen in some of my solo games.

Yes: massive use of nerve gas without the UN Charter is just like calling DOOM upon you!  :o
Once you reach the threshold, just like you saw, massive can of worms  :D appear.
That could be a valid strategy to get massive amounts of cash without doing much: just keep 2 or 3 empath rovers in each base and destroying the first worm destroy the entire group before they can attack next turn.
What's more interesting is: if you have seabases, the isles of deep and locusts appearing DON'T wait until next turn to attack. Whatever your defenses, these bases can easily lose 10 or more population points and all their infrastructure in one turn! And if the majority of your bases are at sea... :'(

An interesting question would be to know whether native life only attack the trespasser of the Charter or all factions.
"Weapons of mass destruction are just that: weapons, tools to achieve a goal of dominance. And who’s going to call their use 'atrocity' when the school books will have been rewritten?”
Spartan Major Julian Dorn

Offline Yitzi

Re: 2012 02 GotM - War Crimes II: Operation Vicissitude (SMAC)
« Reply #31 on: July 06, 2014, 04:46:42 AM »
Yes: massive use of nerve gas without the UN Charter is just like calling DOOM upon you!  :o

Well, unless you mod to make it count planet busters instead of major atrocities...

 

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