Author Topic: How does Dissociative Wave work? Does it stop Blink Displacer?  (Read 441 times)

0 Members and 1 Guest are viewing this topic.

Offline Yuri_Yslin

There's actually quite a few definitions of Dissociate Wave:

Vanilla:

"Units equipped with a Dissociative Wave can counter special abilities that modify combat percentages. This nullifys specials such as the Comm Jammer and Hypnotic Trance."

Implying it works for attackers and defenders alike. But, does Blink displacer count? It technically does modify combat percentages, just not directly...


Scient's patch implies D-wave stops the attacking unit's special abilities, unless the attacker also has D-wave special ability, which cancels out the effects.




Aaaand this one says it halves modifiers:

https://strategywiki.org/wiki/Sid_Meier%27s_Alpha_Centauri/Special_Ability#Dissociative_Wave


So which of those is correct? I am using scient's patch myself.

Offline bvanevery

  • Emperor of the Tanks
  • Thinker
  • *
  • Posts: 6370
  • €659
  • View Inventory
  • Send /Gift
  • Allows access to AC2's quiz & chess sections for 144 hours from time of use.  You can't do without Leadship  Must. have. caffeine. -Ahhhhh; good.  Premium environmentally-responsible coffee, grown with love and care by Gaian experts.  
  • Planning for the next 20 years of SMACX.
  • AC2 Hall Of Fame AC Text modder Author of at least one AAR
    • View Profile
    • Awards
Re: How does Dissociative Wave work? Does it stop Blink Displacer?
« Reply #1 on: June 06, 2022, 05:46:06 AM »
Hmm I always assumed that you used it on attack, to nullify various defensive advantages.  Never actually tested to see if that's what happens though.  You could set your Preferences so that you see your odds before every battle.  That will give you info about what bonuses and penalties are in effect.  Shouldn't take long to figure out how DW actually works.

In my mod, I never use it.  I stuck it way at the end of my tech tree and made it awfully expensive.  That's my way of "soft retiring" an ability out of the game.  Sure you could use it, but if you were actually trying to win the game in the shortest period of time, you would have long since found some other way to victory.

 

* User

Welcome, Guest. Please login or register.
Did you miss your activation email?


Login with username, password and session length

Select language:

* Community poll

SMAC v.4 SMAX v.2 (or previous versions)
-=-
24 (7%)
XP Compatibility patch
-=-
9 (2%)
Gog version for Windows
-=-
103 (32%)
Scient (unofficial) patch
-=-
40 (12%)
Kyrub's latest patch
-=-
14 (4%)
Yitzi's latest patch
-=-
89 (28%)
AC for Mac
-=-
3 (0%)
AC for Linux
-=-
6 (1%)
Gog version for Mac
-=-
10 (3%)
No patch
-=-
16 (5%)
Total Members Voted: 314
AC2 Wiki Logo
-click pic for wik-

* Random quote

Mankind has been blind for thousands of years?for all of its history. We have come to a place whose wonders are a hundred-fold more amazing than anything on Earth. Around us is clear evidence of the will of a higher power. I bring the Vision to the blind eyes of men. I bring the Word to the deaf ears of men. I will make them see it. I will make them hear it.
~Prophet Cha Dawn 'Planet Rising'

* Select your theme

*
Templates: 5: index (default), PortaMx/Mainindex (default), PortaMx/Frames (default), Display (default), GenericControls (default).
Sub templates: 8: init, html_above, body_above, portamx_above, main, portamx_below, body_below, html_below.
Language files: 4: index+Modifications.english (default), TopicRating/.english (default), PortaMx/PortaMx.english (default), OharaYTEmbed.english (default).
Style sheets: 0: .
Files included: 45 - 1228KB. (show)
Queries used: 36.

[Show Queries]