Author Topic: Resonance Attack missing against a Locust  (Read 1199 times)

0 Members and 1 Guest are viewing this topic.

Offline bvanevery

  • Emperor of the Tanks
  • Thinker
  • *
  • Posts: 6370
  • €659
  • View Inventory
  • Send /Gift
  • Allows access to AC2's quiz & chess sections for 144 hours from time of use.  You can't do without Leadship  Must. have. caffeine. -Ahhhhh; good.  Premium environmentally-responsible coffee, grown with love and care by Gaian experts.  
  • Planning for the next 20 years of SMACX.
  • AC2 Hall Of Fame AC Text modder Author of at least one AAR
    • View Profile
    • Awards
Resonance Attack missing against a Locust
« on: June 23, 2020, 11:46:01 PM »
no Resonance Attack against Locust
no Resonance Attack against Locust

According to the Odds Verifier, when a Needlejet with a R-Laser attacks a Locust, it does not get a Resonance Attack bonus.  This is also true of an Interceptor with Air Superiority.  Another oddity is that no verification of the odds is given before combat begins.  It just goes straight to the fighting.  I had to take a realtime screenshot to capture this image, which is why you see the neato mid-explosion animation.

The bonus is given, and the Odds Verifier works normally, when attacking a mindworm, an isle of the deep, or a fungal tower.  I did all of these combats in the Scenario Editor, using the original GOG game binary.

The bug was noticed by u/DrZharkov in the Reddit group r/alphacentauri.  I reproduced it.

You may think it's weird that a mere Needlejet without Air Superiority can attack a Locust.  However I've noticed that Locusts can be attacked by ground units as well.

Offline Geo

Re: Resonance Attack missing against a Locust
« Reply #1 on: June 24, 2020, 07:01:42 PM »
no Resonance Attack against Locust
no Resonance Attack against Locust
You may think it's weird that a mere Needlejet without Air Superiority can attack a Locust.  However I've noticed that Locusts can be attacked by ground units as well.


Well, Locusts use the gravship chassis, so it isn't that strange all types of units can assault it (or be assaulted by it).

 

* User

Welcome, Guest. Please login or register.
Did you miss your activation email?


Login with username, password and session length

Select language:

* Community poll

SMAC v.4 SMAX v.2 (or previous versions)
-=-
24 (7%)
XP Compatibility patch
-=-
9 (2%)
Gog version for Windows
-=-
103 (32%)
Scient (unofficial) patch
-=-
40 (12%)
Kyrub's latest patch
-=-
14 (4%)
Yitzi's latest patch
-=-
89 (28%)
AC for Mac
-=-
3 (0%)
AC for Linux
-=-
6 (1%)
Gog version for Mac
-=-
10 (3%)
No patch
-=-
16 (5%)
Total Members Voted: 314
AC2 Wiki Logo
-click pic for wik-

* Random quote

Yes, yes, we've all heard the philosophers babble about 'oneness' being 'beautiful' and 'holy'. But let me tell you that this kind of oneness certainly isn't pretty and if you're not careful it will scare the bejeezus out of you.
~Anonymous Lab Technician, Morgan Link 3DVision Live Interview

* Select your theme

*
Templates: 5: index (default), PortaMx/Mainindex (default), PortaMx/Frames (default), Display (default), GenericControls (default).
Sub templates: 8: init, html_above, body_above, portamx_above, main, portamx_below, body_below, html_below.
Language files: 5: index+Modifications.english (default), TopicRating/.english (default), PortaMx/PortaMx.english (default), OharaYTEmbed.english (default), Aeva.english (default).
Style sheets: 0: .
Files included: 50 - 1568KB. (show)
Queries used: 38.

[Show Queries]