We argued for weeks over the fact that 1upt was a "tactical gaming" experience whilst stacking or armies was a "strategic gaming" experience.That's a good one. Civilization. Tactical gaming. Well, I guess there's bombardment.
Is that the same Dale from Age of Discovery II? Now I AM starting to worry. :-\
Civ5 sold more units than all other Civs combined. It is still now, years later, once of the most played Steam games. They made MILLIONS from DLC alone.
As a business venture, why would you change the formula? Sure, it may piss off a hundred thousand hard cores, but when you gain a new million casuals why do the hard cores matter?
As a business venture, why would you change the formula? Sure, it may piss off a hundred thousand hard cores, but when you gain a new million casuals why do the hard cores matter?I can't believe that casuals prefer 1UPT.
When I read that V was loosely based upon Panzer General, I got that game.I am sorry for your loss. Civ IV wasn't a total loss for me, though I probably could have forgone it.
Hey thorn - are you the same Thorn with the goat avatar I've seen around at WPC and 'poly? -Do you want a goat avatar?
Dale, I've got a number of things vaguely insulting to Oz, if you're game - or if you had some serious request, I'd do you something you liked, even.
Civ5 sold more units than all other Civs combined. It is still now, years later, once of the most played Steam games. They made MILLIONS from DLC alone.
As a business venture, why would you change the formula? Sure, it may piss off a hundred thousand hard cores, but when you gain a new million casuals why do the hard cores matter?
Because the hard cores are the ones who'll keep buying and keep the franchise going, casuals tend to dry up after a few games without hard cores.That's a nice dream, but I don't think we are running out of idiots. When they are done with Angry Birds (I don't know what that is) they will come to Civ 5. I personally did not keep the Franchise going. I became disenchanted with Civ IV (but not Alpha Centauri) and didn't buy Civ V when it sounded like it was going in a simplified direction. I did the same thing with the Sim City series, which I rarely play anymore (Sim City 2000 on GOG).
Because the hard cores are the ones who'll keep buying and keep the franchise going, casuals tend to dry up after a few games without hard cores.
You make it sound like there's no chance at all a number of casuals become 'hardcore'.I was born hardcore. It's part of who I am.
That's a nice dream, but I don't think we are running out of idiots.
You make it sound like there's no chance at all a number of casuals become 'hardcore'.
When I read that V was loosely based upon Panzer General, I got that game.I am sorry for your loss. Civ IV wasn't a total loss for me, though I probably could have forgone it.
I have my skepticism as much as anyone else, but I'll at least give it the chance of "I'll wait and see." Least my thoughts on subject.
Maybe there is more ideologies and such they haven't properly explained or told us about that will be incorporated into the game, rather then just James Cameron Avatar version of ;deidre; and a more militaristic ;miriam; or the [progeny of unmarried parents] child of ;zak; and ;aki;.No. They knew what they were doing. They're going for an audience that doesn't need a social engineering aspect to the game, and in all probably it doesn't have one. I doubt it even has a tech tree other than as an accessory to the affinities mini-game and the military. Otherwise they would have talked about "all the cool stuff in it" like AOW3 did in previewing it's class-specific spells. And they did. They talked about gleaming robots and mind worms, and that's what you're going to get.
If you want a good response, give a good preview. Not all this babble about how sci-fi themed it is. I'm not five years old. Would it scare off the five year olds to give, say, a seperate preview/interview that does not cater to five year olds? If they can't give an interview that doesn't cater to five year olds it's because they don't have one to give.
I have my skepticism as much as anyone else, but I'll at least give it the chance of "I'll wait and see." Least my thoughts on subject.
Do not let 1upt make you cringe. Yoyu are only cringing due to Civ Vs poor implementation. If AI is improved and can handle it, it will be a much better experience than building stacks of death.I never had stacks of death in Alpha Centauri. Artillery makes it a poor idea in Alpha Centauri. If you lose one unit in Alpha Centauri, it can effect the health of others, so you make limited use of stacking.
Do not let 1upt make you cringe. Yoyu are only cringing due to Civ Vs poor implementation. If AI is improved and can handle it, it will be a much better experience than building stacks of death.I never had stacks of death in Alpha Centauri. Artillery makes it a poor idea in Alpha Centauri. If you lose one unit in Alpha Centauri, it can effect the health of others, so you make limited use of stacking.
Personally, my main reason for not being all that excited is that while the purity/supremacy/harmony triad is interesting, it's not enough to make for a true successor to SMAC. ;deidre; isn't just about harmony with Planet; it fits in with, and is motivated by, her peaceful personality and concern for others (which is why, when the time comes, she is fully willing to interfere with nature and leave humanity's mark on this once-pristine world in order to save Planet from itself.) BE may do the tactical aspect well, and it may do it poorly, but I don't think it can do as well as SMAC where the latter shines brightest.
There is ONE hope, though, Yitzi and reason your interest should at least be tweaked. Unlike Pandora, Beyond Earth is a Firaxis game. Now, I am no fanboy, but I do notice things. Most Firaxis games with the exception of some of the console offerings have a huge fan base and tend to be very moddable. Many titles continue to be modded or forked for years. You yourself are a testament to this fact. For better or for worse, most 4x titles by other development houses with a few notable exceptions become lost and eventually abandonware after a decade.
Someone or an entire group of folks is going to mod in SMAX concepts in a way that will make the Civ 4:Planetfall mod look like a Commodore 64 game in comparison. This mod will be the "Fall from Haven" of BE if done right. Folks will play.
But.. I also think the tactical aspects AND AI will make or break this game and are not to be ignored. Unlike Pandora, I also think the empire building aspect is pretty much mandatory in a Firaxis title as that is what the consumer expects.
I'm not at the level I'm chasing information about it.That's good, there isn't any being given.
Chess has 1UPT and that works pretty well...Alpha Centauri is not a representative of chess.
Chess has 1UPT and that works pretty well...Alpha Centauri is not a representative of chess.
1UPT sort of worked in Warlock, but still had issues trying to maneuver around cities and whatnot.
1UPT does not represent a war game very well.
A SMACX fan? On my forum?
:o