Sir, we can't find no firm ground to land on
You digest the phrase a moment but it indigestible
What??!!
There is almost no land on this plannet. It will be very hard to point to some specific iseland for the landing
OK then , prepare the marine scape pods
Yes sir
This is going to be hard. Humans are no fishes, we're made for ground, and so are our tools. How can you stractmaterials from the water?
Well, not much choise right now. You just wish you had gone to the swmming classes in high school...
reverse engineering captured units and crawler-upgrading are okay, but make sure to take your upgraded crawler for a few laps around the block before donating it to your local Secret Project fundraiser
Player | Faction | |
Dolgorukov | Uni | alex DOT dolgorukov AT gmail DOT com |
funbot | Miriam | fun_bot # @ # suomi24 # . # fi |
Kirov | Morgan | hlaskover # AT # gmail # . # com |
So I'm assuming that contact is not allowed until faction has been encountered on the map.
crawler-upgrading are okay, but make sure to take your upgraded crawler for a few laps around the block before donating it to your local Secret Project fundraiser.
btw, i started to wonder that are there any rules on probeteam annoucements? Like if morgans get finally overcomed from their greed, decided to get some extra credits beside the usual tradeagreements/solars and they start to suck energys from poor miriams monasterys, is Kirov bound to make annoucment from that to me?
When engaging in a probe team operation against another human faction, a window appears asking whether the victim wants to "declare vendetta" or "let off with a stern warning." This window is appearing during the wrong player's turn since the victim should decide and not the prober. Etiquette dictates that the prober should choose "declare vendetta" unless prior approval has been received from the victim to choose something else.
I will not surrender even a litre of my territory!You mean a litre of your waters, dont you?
You mean a litre of your waters, dont you?
you can proceed only if you are all on the same difficulty level.
I haven't thought of that, it would be a disaster! But I believe there's little chance t_ras set lower level only for me, you can't really do that just by mistake.the most common mistake is to set the transcend difficulty level only for the current faction and forget to turn on 'force the same difficulty level for all factions'
Well no biggie, stuff like that can happen all the time :)
So whats the plan, start a new game? That wouldnt be end of the world to me, not that i've lost already but my high risk high gain tactic kind of bitten me to a*s a bit sooooooo.. Yeh, no biggie, thats all im saying ;lol
Hmm, somehow I can't recall any high risk high gain strategy which would be peaceful at the same time... :P Dolgorukov, you're reading this? :D
In deed, I forget the "Force dificulty level" So you wmust replay. I'm reporting the first turn.
well i wouldnt want to go for details naturally, but i see that i was kind of forced to secure my own territory and my people.. So yeh, dunno what you are applying there, but im the victim here! Srsly! lawl
Something's not right here, that's CEO Kirov's turn ???
In hebrew we say that troubles com in threesomes, so since we had troubles, we may expect more...
In hebrew we say that troubles com in threesomes, so since we had troubles, we may expect more...Still one to go....
In hebrew we say that troubles com in threesomes, so since we had troubles, we may expect more...
funbot, it's likely that you have the same situation as any other factions - if they establish a base in 2100, the game prompts them to select tech only in 2101. If you're not prompted, hit [poop]+R and select your tech.
Damn, I think I'm ready to surrender soon...
It seems me and Dolgorukov are going to meet him soon anyway... :)
I'm not beat yet! Play on!
;miriam; turned.
funbot, can we talk this over like reasonable adults? :)
My congratulations to Funbot on a successful campaign against University of Planet! Our unethical scientific experiments will not worry the righteous hearts of your followers. Until next time and good luck to CEO Kirov!Cheers mate, thanks for playing :). Hopefully i'll see you again in the arena.
" Re: HtH Earthmichael vs. Kirov - CMN needed
« Reply #7 on: December 03, 2012, 07:40:08 AM »
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Thanks for the explanations! OK, I agree with everything. I will just have to remember the stockpile energy thing, since I have never inserted this in the queue before.
But now to repeat the big question: Will someone CMN for us?"
You have to tell me after the game what's so experimental in your approach. Sending hordes of laser units? :P
Oh, but my good Kirov, when you say it like that, you almost make it sound like petty and cowardly way to run things lol
Oh, but my good Kirov, when you say it like that, you almost make it sound like petty and cowardly way to run things lol
Well, of course it's very subtle, but may not always work in other settings. :P
I attacked you and everyone else intervened on your behalf.
:D Good job maintaining 3 Pacts, was it gift giving or just neutral SE choices did the trick?
I'm surrendering soon, let's play a couple of turns more.
Well well well, look whom I caught sneaking up to my territory. But yeah, you're the good guy here. :P
Taking into account that the distance from your HQ to ours was just 5 turns of foil movement, the fact that you didn't rush us within 10 turns can only be seen as a gesture of your good will. ;)
Congrats to the victorius Funbot!
It seems water world is a too short a game. What would you say sbout the oposite? Maybe a no-water game. All ground, large map, and maybe just some two tiles wide cannals between the factions?
(seriously, I’m so glad funbot won; I would feel stupid triple this much if we were still playing and I was winning; thanks funbot!)
So after long consideration (5-10 minutes just running around my room and thinking the odds and consiquences) i decided to attack my seemingly superior faction, bringing longterm consiquences to whole game. Because it was purely obvious after declaring a war that one of us must go down eventually, and time isnt never on believers side. Specilly when university is against you. (i kept having nightmares from that on of 4-3-4 foils wearing universitys flags, overrunning my troops).
My only regret on this game is that i Was bit hasty on setting up the vote for planetary governor, since if i had waited for around 10 turns, i had enough votes to win easily due my upcoming base captures. But i didnt honestly expect that my campaign of war would have become so succesful as it did, and atleast i made it clear that no of human players were going to get the infiltration but my close pact friend instead.