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We'd love to send our ambassador. Where can we find you?
Interesting game so far. For anyone who didn't know already - the difficulty is 2 levels lower, so we have 3 free workers before police, 4 for the Drones.
And that's not really to my liking as it negates some of the short-term advantages of The Hive: mainly police and support from Police State. Now everybody can just put a second scout with non-lethal methods and go to pop 7 without problem.
Impressive build, especially with a not particularly builder focused faction in fairly mineral poor environment. I wonder how much that focus will set you back in terms of fewer sea bases early, and how quickly it'll pay itself off by meaning you need half as many of those expensive sea formers as anyone else.
With my upcoming LOA, I'd like to pass the passwords and keys to the game over to another CMN, are the players okay with that? And do any of you have a current game against a CMN in which you use the same password, so don't want the keys passed to them?