Author Topic: Graphics&rules mod: Conquering in a single planet? A whole galaxy is funnier!  (Read 5583 times)

0 Members and 1 Guest are viewing this topic.

Offline NP-complete

You are right, Petek! Thanks! :-)

Kilkakon, good idea, I'll install the game in a different folder. It's not the first time I have problems with games installed in Program Files.

Now I can go on with my experiments...

Where did you post that download bro? ;domai;

Offline Kilkakon

  • Likes cute things but is
  • Mostly Harmless
  • *
  • Posts: 1155
  • €695
  • View Inventory
  • Send /Gift
  • It does something (It's free and yet priceless)  
  • Creator of Lost Eden and C&C: Dawn of Tomorrow
  • Scenario Creator Custom Faction Modder AC2 Hall Of Fame AC2 Wiki contributor Downloads Contributor Author of at least one AAR Planet tales writer author of the Lost Eden mod for Alien Crossfire
    • View Profile
    • My website!
    • Awards
Here's some considerations for ya:

  • What are you doing with native life, considering you've changed fungus to water? Aquatoids, Naga or Chulthu perhaps?
  • Space Pirates would be really fun to try out. :)
  • Perhaps you could give air units to players for space ships, and water-only AI versions? :)
  • While it's not possible to edit models, it is possible to switch them. Perhaps this can help you in your endeavours. :) Although space ships looking like cruisers is amusing for the whole Treasure Planet look.

Offline NP-complete

I)arkness Falls, the mod is attached to a previous comment in this thread (my second comment with images). However, I'm also attaching it at the end of to this comment as well, see below. :) When the mod is fixed, I'll attach the mod to my first comment in this thread, as well as in the downloads section.

Kilkakon: Yes, the native life is now a kind of sea life. And the old sea life is now space life, it's how it works. Regarding your second question, you can play it as pirates because you can use original SMACX pirates! Your idea about space units sounds nice and it should be tested  (using sea units for the AI and air units for players). But I don't know how to do it.  :( Maybe it is posible to switch models, as you say (perhaps it just consists in replacing the names of some game files). There are many cool choices we could add to the mod.

I think that currently I don't have too much time to fix the mod because I'm having a busy time at the job. So I ask for your help. Does anybody want to continue with the mod and finish it? Theoretically, graphics is the hardest part of a mod, and this part was already done by me. Besides, the most basic rule modifications are also done in the attached alphax.txt: forbidding some kinds of terrain modification, etc. A possible next step would be replacing "sea" text references by "space" in research, buildings, etc. However, first of all somebody should find a way to fix the "red tiles / snow tiles" problem I mentioned before.

Offline Kilkakon

  • Likes cute things but is
  • Mostly Harmless
  • *
  • Posts: 1155
  • €695
  • View Inventory
  • Send /Gift
  • It does something (It's free and yet priceless)  
  • Creator of Lost Eden and C&C: Dawn of Tomorrow
  • Scenario Creator Custom Faction Modder AC2 Hall Of Fame AC2 Wiki contributor Downloads Contributor Author of at least one AAR Planet tales writer author of the Lost Eden mod for Alien Crossfire
    • View Profile
    • My website!
    • Awards
Haha well--I better not take it on otherwise they'd be naked pokemon everywhere. :P

One point--some of the planets are pretty overpowered without some rule changes. A lot of the terrain effects are done using special resources--but they can be reduced a bit at last.

Offline NP-complete

Well, yes, some planets are overpowered, you are right... But I would be so in reality: most of planets in the space are useless (in particular, think about our Solar System!), and only a few of them would be good enough to be useful. Actually, many galactic colonization games have the same approach too (Master of Orion series, Galactic Civilizations series, etc). Also, you may have noticed that some planets are good for food, others are good for minerals, and others for energy, so a kind of specialization is recommended.

NP is right, this is one time when balancing wouldnt make any sense.

Offline Kilkakon

  • Likes cute things but is
  • Mostly Harmless
  • *
  • Posts: 1155
  • €695
  • View Inventory
  • Send /Gift
  • It does something (It's free and yet priceless)  
  • Creator of Lost Eden and C&C: Dawn of Tomorrow
  • Scenario Creator Custom Faction Modder AC2 Hall Of Fame AC2 Wiki contributor Downloads Contributor Author of at least one AAR Planet tales writer author of the Lost Eden mod for Alien Crossfire
    • View Profile
    • My website!
    • Awards
Hehe fair enough. I vote not getting the dune planet. XD

Offline Geo

Hehe fair enough. I vote not getting the dune planet. XD

You sure? Awesome warriors, most desired commodity in the Universe,... what's to dislike? ;)

Online Buster's Uncle

  • In Buster's Orbit, I
  • Ascend
  • *
  • Posts: 49272
  • €442
  • View Inventory
  • Send /Gift
  • Because there are times when people just need a cute puppy  Soft kitty, warm kitty, little ball of fur  A WONDERFUL concept, Unity - & a 1-way trip that cost 400 trillion & 40 yrs.  
  • AC2 is my instrument, my heart, as I play my song.
  • Planet tales writer Smilie Artist Custom Faction Modder AC2 Wiki contributor Downloads Contributor
    • View Profile
    • My Custom Factions
    • Awards
It's lousy with Harkonnens.

Actually lousy - they have lice and they stink, too.

 

* User

Welcome, Guest. Please login or register.
Did you miss your activation email?


Login with username, password and session length

Select language:

* Community poll

SMAC v.4 SMAX v.2 (or previous versions)
-=-
24 (7%)
XP Compatibility patch
-=-
9 (2%)
Gog version for Windows
-=-
103 (32%)
Scient (unofficial) patch
-=-
40 (12%)
Kyrub's latest patch
-=-
14 (4%)
Yitzi's latest patch
-=-
89 (28%)
AC for Mac
-=-
3 (0%)
AC for Linux
-=-
6 (1%)
Gog version for Mac
-=-
10 (3%)
No patch
-=-
16 (5%)
Total Members Voted: 314
AC2 Wiki Logo
-click pic for wik-

* Random quote

Each individual pipe contains a hot slurry of minerals drawn from Planet's crust and makes a sound like rain falling on a tin roof. When they converge on the trunkline the sound is a terrifying thunder, a thunder of untold wealth, and power.
~Captain Ulrik Svensgaard 'Tending the Sea'

* Select your theme

*
Templates: 5: index (default), PortaMx/Mainindex (default), PortaMx/Frames (default), Display (default), GenericControls (default).
Sub templates: 8: init, html_above, body_above, portamx_above, main, portamx_below, body_below, html_below.
Language files: 4: index+Modifications.english (default), TopicRating/.english (default), PortaMx/PortaMx.english (default), OharaYTEmbed.english (default).
Style sheets: 0: .
Files included: 45 - 1228KB. (show)
Queries used: 38.

[Show Queries]