Author Topic: New Game?  (Read 15400 times)

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Offline Bari

Re: New Game?
« Reply #15 on: August 27, 2012, 02:15:47 PM »
i'm gona bail out on this one. gona move soon and the game will get stuck in less then 25 turns. sorry guys

Offline sisko

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Re: New Game?
« Reply #16 on: August 27, 2012, 02:18:15 PM »
i'm gona bail out on this one. gona move soon and the game will get stuck in less then 25 turns. sorry guys
what about the other game you're part of?

If it's not too late, may I be counted in?
alright. we are back to 3 players..
« Last Edit: August 27, 2012, 02:49:17 PM by sisko »
Anyone else feels like it's time to fix the faction graphics bug?

Offline funbot

Re: New Game?
« Reply #17 on: August 27, 2012, 02:45:53 PM »
If it's not too late, may I be counted in?

I'm sure theres still room for you, faction?

Offline t_ras

Re: New Game?
« Reply #18 on: August 27, 2012, 02:48:14 PM »
SetupPreferencest_rasfunbotArmageddon
-FactionsGaiansHiveUniversityMorganitesSpartansBelieversPeacekeepers
SMACGame: SMAC/SMAX & patchesv5.0(XP patch)+unofficial patch(Scient)
?Map: Random or notprefer not ramdom
Medium/LargeSizeLargeMedium/Large
?Ocean coverage
?Erosive forces
?Native life forms
?Cloud cover
?Unity pods: on/offon!!!
TranscendDifficulty levelTranscendTranscend

Never played spartens, going to be interesting.
BTW I don't mind 1on1 or ladder (as lon as it is PBEM and not TCP/IP)

Offline funbot

Re: New Game?
« Reply #19 on: August 27, 2012, 02:50:58 PM »
@Sisko, could you set up a game if we get a game going?
ok, so we have a new SMAC game for: funbot, Bari, Armageddon

let's talk map and factions.

For map, i'd say medium size and just random it all the way so we can get this over with :). And no unity pods.

Offline sisko

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Re: New Game?
« Reply #20 on: August 27, 2012, 02:54:35 PM »
BTW I don't mind 1on1 or ladder (as lon as it is PBEM and not TCP/IP)
do you want to play Earthmichael or funbot for the ladder?

@Bodissey: any preferences?
Anyone else feels like it's time to fix the faction graphics bug?

Offline funbot

Re: New Game?
« Reply #21 on: August 27, 2012, 02:58:14 PM »
Oh now i get it, thats how you guys do this :). Lets see...

SetupPreferencest_rasfunbotArmageddon
-FactionsGaiansHiveUniversityMorganitesSpartansBelieversPeacekeepers
SMACGame: SMAC/SMAX & patchesv5.0(XP patch)+unofficial patch(Scient)
?Map: Random or notprefer not ramdomrandom
Medium/LargeSizeLargeMediumMedium/Large
?Ocean coverage
?Erosive forces
?Native life forms
?Cloud cover
?Unity pods: on/offon!!!off
TranscendDifficulty levelTranscendTranscendTranscend


Offline t_ras

Re: New Game?
« Reply #22 on: August 27, 2012, 03:05:15 PM »
Ill play any one for ladder.

Pods are fun!!!
:danc:

Offline funbot

Re: New Game?
« Reply #23 on: August 27, 2012, 03:10:26 PM »

Offline Bodissey

Re: New Game?
« Reply #24 on: August 27, 2012, 03:49:30 PM »
SetupPreferencesBodisseyt_rasfunbotArmageddon
-FactionsGaiansHiveUniversityMorganitesSpartansBelieversPeacekeepers
SMACGame: SMAC/SMAX & patchesv5.0(XP patch)+unofficial patch(Scient)
?Map: Random or notrandomprefer not ramdomrandom
Medium/LargeSizeMedium/LargeLargeMediumMedium/Large
?Ocean coverage
?Erosive forces
?Native life forms
?Cloud cover
?Unity pods: on/offonon!!!off
TranscendDifficulty levelTranscendTranscendTranscendTranscend

Offline sisko

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Re: New Game?
« Reply #25 on: August 27, 2012, 06:37:11 PM »
the final setup is in the first column of the table:

SetupPreferencesBodisseyt_rasfunbotArmageddon
-FactionsGaiansHiveUniversityMorganitesSpartansBelieversPeacekeepers
SMACGame: SMAC/SMAX & patchesv5.0(XP patch)+unofficial patch(Scient)
randomMap: Random or notrandomprefer not ramdomrandom
MediumSizeMedium/LargeLargeMediumMedium/Large
averageOcean coverage
averageErosive forces
averageNative life forms
averageCloud cover
onUnity pods: on/offonon!!!off
TranscendDifficulty levelTranscendTranscendTranscendTranscend

what about the AIs? do you want them or not? should i try to boost them a little?
Anyone else feels like it's time to fix the faction graphics bug?

Offline funbot

Re: New Game?
« Reply #26 on: August 27, 2012, 06:46:18 PM »
the final setup is in the first column of the table:

SetupPreferencesBodisseyt_rasfunbotArmageddon
-FactionsGaiansHiveUniversityMorganitesSpartansBelieversPeacekeepers
SMACGame: SMAC/SMAX & patchesv5.0(XP patch)+unofficial patch(Scient)
randomMap: Random or notrandomprefer not ramdomrandom
MediumSizeMedium/LargeLargeMediumMedium/Large
averageOcean coveragerandom
averageErosive forcesrandom
averageNative life formsrandom
averageCloud coverrandom
onUnity pods: on/offonon!!!off
TranscendDifficulty levelTranscendTranscendTranscendTranscend

what about the AIs? do you want them or not? should i try to boost them a little?

I'd say yes to Ai, without boost

Offline t_ras

Re: New Game?
« Reply #27 on: August 27, 2012, 06:57:31 PM »
AI is fine. without boost they might be just meat for us (not that I'm not hungry ;) )

Offline funbot

Re: New Game?
« Reply #28 on: August 27, 2012, 07:00:11 PM »
AI is fine. without boost they might be just meat for us (not that I'm not hungry ;) )

Omnomnomnomnom :3

Offline sisko

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Re: New Game?
« Reply #29 on: August 27, 2012, 07:49:40 PM »
the updated setup is in the first column of the table.

the map will be randomly generated. you have 2 options: using the PBEM option of the game to generate the first save (we have no control over the starting positions, i will set the passwords for you, the AIs will have a 1 turn advantage, game starts immediately) or i build a scenario based on your preferences (everyone gets a fair starting position, no advantage for the AIs, you give me the time needed for this)

we will continue with the rest of the preferences. please vote with on / off on this options  to avoid misunderstadings.

SetupPreferencesBodisseyAIAIAIt_rasfunbotArmageddon
-FactionsGaiansHiveUniversityMorganitesSpartansBelieversPeacekeepers
SMACGame: SMAC/SMAX & patchesv5.0(XP patch)+unofficial patch(Scient)
randomMap: Random or notrandomprefer not ramdomrandom
MediumSizeMedium/LargeLargeMediumMedium/Large
averageOcean coverage
averageErosive forces
averageNative life forms
averageCloud cover
onUnity pods: on/offonon!!!off
TranscendDifficulty levelTranscendTranscendTranscendTranscend
Allow Victory by Transcendence
Allow Victory by Conquest
Allow Diplomatic Victory
Allow Economic Victory
Allow Cooperative Victory
OnDo or Die: Don't restart eliminated players-------
Look first: Flexible starting locations
Tech stagnation: slower rate of research discoveriesoff
Spoils of war: Steal tech when conquer base
Blind research: cannot set precise research goalsoff
Intense Rivalry: Opponents more aggressiv
No Unity Survey: World Map not visible
No Unity Scattering: Supply Pods only at landing sitesoff
Bell Curve: No Random Eventson
Time Warp: Accelerated Start (on/off/custom*)
ONIron Man: Save/Restore restricted to exit-------
Randomize faction leader personalities
Randomize faction leader social agendas
Expected turn rate (usually 24h)
Number of days to wait before turn is 'pushed'

*custom accelerated start means that i can give you more units at the start of the game (e.g.: 3 colony pods, 3 scouts and 1 former)
Anyone else feels like it's time to fix the faction graphics bug?

 

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