Author Topic: Thinker mod military capability, attempt 6  (Read 2195 times)

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Offline bvanevery

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Re: Thinker mod military capability, attempt 6
« Reply #30 on: March 22, 2019, 02:45:19 AM »
I've definitely lost continuity in the past several days.  I think it is better to start a fresh game that tests the new parameters.  Since I've changed some early base defense parameters, I'm going to try dialing back the Condenser and Borehole costs a bit, to 24 and 48.  Although the higher values of 36 and 72 may be more appropriate for defeating the Thinker mod AI's abuse of them, there's the question of what a human player finds palatable.  Double cost may be easier for people to swallow than triple cost, particularly when playing with the stock binary rather than with Thinker mod.

 

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