Author Topic: Civ 6  (Read 13918 times)

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Offline Spacy

Re: Civ 6
« Reply #120 on: June 27, 2016, 02:24:15 PM »
I like it
Known as Godking on mosts Civ forums (such as www.weplayciv.com )

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Re: Civ 6
« Reply #121 on: June 27, 2016, 02:38:36 PM »
:D

The thumbnail's updated - but refreshing to get that in a timely fashion seems to require going to the faction select page from your profile.

Offline Dale

Re: Civ 6
« Reply #122 on: June 27, 2016, 11:35:20 PM »
Looks good, but the header text and news text is really hard to read.  Or is that just me?
The most worthwhile thing is to try to put happiness into the lives of others. - Lord Baden Powell

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Re: Civ 6
« Reply #123 on: June 27, 2016, 11:41:49 PM »
It's just you.

COLLAPSE that %$#@ at the top - it's ugly and utterly, 100%, superfluous and no way to do anything with it.

Offline Dale

Re: Civ 6
« Reply #124 on: June 28, 2016, 12:13:28 AM »
Open index.php in the editor and search for:

Code: [Select]
< div id="upper_section" class="middletext" >
Change this line to:

Code: [Select]
< div id="upper_section" class="middletext" style="display: none;" >
That will enable collapse on default.  Spaces added to braces so as not to spac out the post.

The most worthwhile thing is to try to put happiness into the lives of others. - Lord Baden Powell

Offline Unorthodox

Re: Civ 6
« Reply #125 on: June 28, 2016, 01:33:13 AM »
Mine's collapsed by default....

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Re: Civ 6
« Reply #126 on: June 28, 2016, 01:41:30 AM »
...That's because you're signed in, and cookies.  You collapsed it on SOME theme SOMEtime.  That's why I forget so easily the stupid thing's there...

Dale, I'll look into it.

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Re: Civ 6
« Reply #127 on: June 28, 2016, 02:21:26 AM »
Okay, I made the index.php code change, and it at least didn't see to break anything...

Offline Dale

Re: Civ 6
« Reply #128 on: June 28, 2016, 03:06:47 PM »
It's worked.  Mine's collapsed now, and as you saw I had mine expanded.
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Re: Civ 6
« Reply #129 on: June 28, 2016, 04:02:28 PM »
Thanks a lot for working that out.

I find that since the Great Satan Firefox won't let me log in, it's handy for checking what lurkers see, at least in the Great Satan Firefox - and it confirms that when lurkers switch to the 6 theme, the extra crap is collapsed.

-I may bother to add that bit of code to all the non-default themes...

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Re: Civ 6
« Reply #130 on: July 01, 2016, 01:49:01 PM »
We sure could use more comments/conversation in the 6 forum, friends...

Offline Dale

Re: Civ 6
« Reply #131 on: July 02, 2016, 12:00:11 AM »
Not till the game is released.

I REFUSE to get involved in the hype machine, and I DENY pre-release.

They have a LOT to answer for, for CivBE.
The most worthwhile thing is to try to put happiness into the lives of others. - Lord Baden Powell

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Re: Civ 6
« Reply #132 on: July 02, 2016, 12:19:13 AM »
Oh, BE isn't teh Devil - that's Civ5...

Listen, if you're dumb enough to grouse about another Firaxis game in public -and maybe that's not dumb, since I hear the damage is done- have at it, just, on-topic...

Offline Dale

Re: Civ 6
« Reply #133 on: July 02, 2016, 12:21:20 AM »
Note:

Grouse in Melbourne means awesome, amazing.  IE: That was grouse mate!

I take it you mean something different?
The most worthwhile thing is to try to put happiness into the lives of others. - Lord Baden Powell

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Re: Civ 6
« Reply #134 on: July 02, 2016, 12:28:33 AM »
[girldog; complain, vituperate - what we might call "giving down the road" in these parts]

Interesting thing about regional slang, there - I love getting to live in the future and learn from an upside-down rugby player on the other side of the world...

 

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