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Hi! I have some questions about social engineering?1: Is there an on-line tool where one can chose different modules, factions, secret projects, and base facilities and see the effects?
2: At a police rating of +3, do units with the police ability turn 4 drones into workers?
3: What does -3 population growth actually mean? I'm assuming it's not just increasing the columns in the nutrient tanks by 3. I think I remember reading once that it only allows the nutrient tanks to increase by one nutrient per turn but I can't remember.
4: I think that the Morale stat has no impact on Probe Team Morale (only tech, base facilities and the Probe stat). Am I right?
5: Does the Probe stat effect any unit with the Probe weapon on it (for example a probe needlejet)?
Quote from: benschwab on July 13, 2015, 06:52:36 PM3: What does -3 population growth actually mean? I'm assuming it's not just increasing the columns in the nutrient tanks by 3. I think I remember reading once that it only allows the nutrient tanks to increase by one nutrient per turn but I can't remember.Manual, page 160:GROWTH-3 ZERO POPULATION GROWTH...Note, however, that Children Creche facility affects individual base' growth.
(click to show/hide)Quote from: PvtHudson on July 14, 2015, 11:49:27 AMQuote from: benschwab on July 13, 2015, 06:52:36 PM3: What does -3 population growth actually mean? I'm assuming it's not just increasing the columns in the nutrient tanks by 3. I think I remember reading once that it only allows the nutrient tanks to increase by one nutrient per turn but I can't remember.Manual, page 160:GROWTH-3 ZERO POPULATION GROWTH...Note, however, that Children Creche facility affects individual base' growth.-3 Growth prevents the bases of the faction from increasing in size. However, population growth proceeds at the same rate as having -2 Growth. In other words, -3 Growth simply increases the number of nutrients required for Base Pop growth by 20% and prevents the population of the base from increasing to the next size.