Author Topic: First PBEM. death to xenos and other stuff  (Read 14958 times)

0 Members and 1 Guest are viewing this topic.

Offline Kirov

Re: First PBEM. death to xenos and other stuff
« Reply #45 on: February 03, 2015, 07:52:22 PM »
My email is hlaskover AT gmail DOT com, please put it above in this manner to avoid bots. My time zone is GMT +1, for the purposes of establishing the play order.

As for the two options (OK'ing releasing wildlife and unity pods), I still can't figure out where you guys stand. I'm fine with the former and either way with the latter.

It seems tensions appear even before we launched the game! I'm gonna enjoy it. :)

Offline Peter Gray

Re: First PBEM. death to xenos and other stuff
« Reply #46 on: February 03, 2015, 08:31:02 PM »
I think we all got a bit excited  :danc:

To avoid further tensions and unnecessary conflict, Free Drones change their vote on Mind-worms to "Nay" and those are ruled out!

Scattering
Yea (FD), Nay (CC), Yea (P)
I would consider establishing faction to have a stronger voice so MallaxOZ's voice will decide if it's in or out. Free Drones will accept the ruling but we don't understand why anyone would be against something that actually makes each turn more interesting and unpredictable...

I'm also updating my timezone in previous post where I've summarised everything.

Offline Peter Gray

Re: First PBEM. death to xenos and other stuff
« Reply #47 on: February 03, 2015, 08:35:18 PM »
Oh, what about the choppters, ban them except this extra one from unity's wreckage?

P.S. protecting e-mail from bots is kinda useless on Gmail because they have good anti-spamming system. I never conceal my e-mail and I never get any spam. It's a thing that was used 10 years ago, now it doesn't seem to be necessary but I'll respect your wishes.

Offline MallaxOZ

Re: First PBEM. death to xenos and other stuff
« Reply #48 on: February 04, 2015, 09:19:04 AM »
I'm OK with Unity Scattering, as I see it as a funny lottery.
Again, in order to maximise the fun, even if it may create some unfairness...

My email : <my_username_in_this_forum> A gmail D com

Offline Peter Gray

Re: First PBEM. death to xenos and other stuff
« Reply #49 on: February 04, 2015, 09:30:44 AM »
I didn't got the answer about choppters so let's just ban weapons above level 4 on those. Otherwise we'll never start.

MallaxOZ, what about your timezone?

Offline MallaxOZ

Re: First PBEM. death to xenos and other stuff
« Reply #50 on: February 04, 2015, 11:27:36 AM »
GMT+1

Offline MallaxOZ

Re: First PBEM. death to xenos and other stuff
« Reply #51 on: February 04, 2015, 12:13:39 PM »
I like the way this game is going. Fast replies, stories already begun...  :danc:

Offline Kurvivor

Re: First PBEM. death to xenos and other stuff
« Reply #52 on: February 04, 2015, 07:27:41 PM »
What about the turn order?

Offline Kirov

Re: First PBEM. death to xenos and other stuff
« Reply #53 on: February 04, 2015, 07:31:13 PM »
Post you time zone, guys, and we'll leave the rest to sisko.

Offline Kurvivor

Re: First PBEM. death to xenos and other stuff
« Reply #54 on: February 04, 2015, 07:36:46 PM »
UTC +3 (Moscow)

Offline Vishniac

Re: First PBEM. death to xenos and other stuff
« Reply #55 on: February 05, 2015, 08:45:20 PM »
Is there still place for a fifth one?
Kirov can testify of my commitment to games.

Is the casting the one on Reply 39: Drones, Pirates, cyborgs, Morgan?
Then I'll take the Gaians (but would like average or abundant native lifeforms).

Ok for removing EG and CBA, for nerving choppers. I didn't see the problem with releasing demon mind-worms, it's not the kind of thing that can happen until late in the game.
And No to Unity scattering (if someone asks me)
GMT+1 (I think... Central European Time)
"Weapons of mass destruction are just that: weapons, tools to achieve a goal of dominance. And who’s going to call their use 'atrocity' when the school books will have been rewritten?”
Spartan Major Julian Dorn

Offline Kurvivor

Re: First PBEM. death to xenos and other stuff
« Reply #56 on: February 05, 2015, 10:17:57 PM »
Well, it seems there are 5 human players in total, and 2 places are for xenos menace, as per stipulation.

Offline Peter Gray

Re: First PBEM. death to xenos and other stuff
« Reply #57 on: February 07, 2015, 12:45:45 PM »
If the Unity Scattering's off then I would look for a different game or maybe setup my own. Sorry guys but if I have doubts then it's better to decide before we start.

Offline Kurvivor

Re: First PBEM. death to xenos and other stuff
« Reply #58 on: February 07, 2015, 12:57:45 PM »
I have no strong feelings in one way or another about Unity scattering.
 ;morgan; inc. abstains.

So, let's total the votes and finish with this topic, one way or another.

Offline Vishniac

Re: First PBEM. death to xenos and other stuff
« Reply #59 on: February 08, 2015, 03:16:17 PM »
There's no imperative from my part either to the Unity Scattering, just a preference.
If you want your goodies, you'll get them then.
"Weapons of mass destruction are just that: weapons, tools to achieve a goal of dominance. And who’s going to call their use 'atrocity' when the school books will have been rewritten?”
Spartan Major Julian Dorn

 

* User

Welcome, Guest. Please login or register.
Did you miss your activation email?


Login with username, password and session length

Select language:

* Community poll

SMAC v.4 SMAX v.2 (or previous versions)
-=-
24 (7%)
XP Compatibility patch
-=-
9 (2%)
Gog version for Windows
-=-
103 (32%)
Scient (unofficial) patch
-=-
40 (12%)
Kyrub's latest patch
-=-
14 (4%)
Yitzi's latest patch
-=-
89 (28%)
AC for Mac
-=-
3 (0%)
AC for Linux
-=-
6 (1%)
Gog version for Mac
-=-
10 (3%)
No patch
-=-
16 (5%)
Total Members Voted: 314
AC2 Wiki Logo
-click pic for wik-

* Random quote

The chief aim of their constitution and government is that, whenever public needs permit, all citizens should be free, so far as possible, to withdraw their time and energy from the service of the body, and devote themselves to the freedom and culture of the mind. For that, they think, is the real happiness of life.
~Sir Thomas More ’Utopia’, Datalinks

* Select your theme

*
Templates: 5: index (default), PortaMx/Mainindex (default), PortaMx/Frames (default), Display (default), GenericControls (default).
Sub templates: 8: init, html_above, body_above, portamx_above, main, portamx_below, body_below, html_below.
Language files: 4: index+Modifications.english (default), TopicRating/.english (default), PortaMx/PortaMx.english (default), OharaYTEmbed.english (default).
Style sheets: 0: .
Files included: 45 - 1228KB. (show)
Queries used: 38.

[Show Queries]