6 new categories and 72 new items added to the shop!Fake forum EC for posting doubled everywhere to help pay for them!
Total Members Voted: 10
0 Members and 1 Guest are viewing this topic.
I still don't get why people vote no because of movement-issues.The movement won't be affected in the case of this poll. Its just a (in vanilla unused) Bonus for attacking along roads, and the question if a player may use this attack-bonus in Fungus as well if he has the XD.I think the bonus "attack along road" is applied because the attacker can move fast and surprise the defender before they get into a defensive position. With this logic in mind I think the same should apply if you can move fast through fungus since you get the same "suprise situation". Think of it like a drive-by shooting.
To clarify my opinion: Attack: within fungus, with the XD, an attack bonus similar to the along road one. My reasons being the same as Eadee's:Quote from: Eadee on August 30, 2015, 11:21:25 AMI still don't get why people vote no because of movement-issues.The movement won't be affected in the case of this poll. Its just a (in vanilla unused) Bonus for attacking along roads, and the question if a player may use this attack-bonus in Fungus as well if he has the XD.I think the bonus "attack along road" is applied because the attacker can move fast and surprise the defender before they get into a defensive position. With this logic in mind I think the same should apply if you can move fast through fungus since you get the same "suprise situation". Think of it like a drive-by shooting. As is already true with the "along road" bonus, this should be a choice in alphax. Either included in the road one or split as a separate line/parameter choice. If they were separate, each player could make their own decisions on each (value 0 to disable, or some non-zero to enable) and the results of the poll wouldn't matter. If included in the same parameter, well, the poll does matter.