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With Deep Radar: sea and air units have this by default once discovered. If I put two other abilities on one of these units, does it still see two spaces? Is the ability free for land units?
With artillery duels: If an artillery unit is destroyed outside of a base in an artillery duel, do the other units in the square suffer collateral damage?
With hasty attack: Am I correct in my understanding the the hasty penalty is applied last and to the modified attack strength of a unit?
With self destruct: Am I correct in my understanding that a units weapon and reactor ratings determine how violent a self destruction is?
With Fungal Towers: Is the 50% bonus to combat cumulative with the normal native life bonus to combat in a fungus square?
With Skunkworks: When playing with high enough difficulty for prototyping, not playing as the Spartans, and building a prototype unit at a base with this facility, does the unit still get the morale upgrade?
Quote from: benschwab on July 22, 2015, 05:51:15 PMWith artillery duels: If an artillery unit is destroyed outside of a base in an artillery duel, do the other units in the square suffer collateral damage?I don't think so, but I'm not sure.Quote from: benschwab on July 22, 2015, 05:51:15 PMWith Skunkworks: When playing with high enough difficulty for prototyping, not playing as the Spartans, and building a prototype unit at a base with this facility, does the unit still get the morale upgrade?I think so, but I'm not certain.