Setup | Preferences | Eclipse4449 | Rincewind |
Game (SMAC/SMAX) & patches | |||
Faction choice (faction's slot in turn order) | |||
Map (random/Chiron/other) | |||
Size | |||
Ocean coverage | |||
Erosive forces | |||
Native life forms | |||
Cloud cover | |||
Difficulty level |
Setup | Preferences | Eclipse4449 | Rincewind |
Allow Victory by Transcendence | |||
Allow Victory by Conquest | |||
Allow Diplomatic Victory | |||
Allow Economic Victory | |||
Allow Cooperative Victory | |||
OFF | Do or Die: Don't restart eliminated players | - | - |
Look first: Flexible starting locations | |||
Tech stagnation: slower rate of research discoveries | |||
Spoils of war: Steal tech when conquer base | |||
Blind research: cannot set precise research goals | |||
Intense Rivalry: Opponents more aggressiv | |||
No Unity Survey: World Map not visible | |||
No Unity Scattering: Supply Pods only at landing sites | |||
Bell Curve: No Random Events | |||
Time Warp: Accelerated Start (on/off/custom) | |||
ON | Iron Man: Save/Restore restricted to exit | - | - |
Randomize faction leader personalities | |||
Randomize faction leader social agendas | |||
Expected turn rate (usually 24h) | |||
Number of days to wait before turn is 'pushed' |
Please post in this thread your preferences and i will update these 2 'tables'.
First one is mainly about the map and factions, the second about the game preferences.
If you can't agree on some of them i will choose the middle way (if possible) or use my own judgement as a tie-breaker.
For the second 'table' use only ON / OFF when stating your preferences to avoid confusions.
Setup Preferences Eclipse4449 Rincewind Game (SMAC/SMAX) & patches Faction choice (faction's slot in turn order) Map (random/Chiron/other) Size Ocean coverage Erosive forces Native life forms Cloud cover Difficulty level on
Setup Preferences Eclipse4449 Rincewind on
Allow Victory by Transcendence on
Allow Victory by Conquest on
Allow Diplomatic Victory on
Allow Economic Victory off
Allow Cooperative Victory OFF off
Do or Die: Don't restart eliminated players - - off
Look first: Flexible starting locations on
Tech stagnation: slower rate of research discoveries off
Spoils of war: Steal tech when conquer base off
Blind research: cannot set precise research goals on
Intense Rivalry: Opponents more aggressiv off
No Unity Survey: World Map not visible off
No Unity Scattering: Supply Pods only at landing sites off
Bell Curve: No Random Events on
Time Warp: Accelerated Start (on/off/custom) ON off
Iron Man: Save/Restore restricted to exit - - off
Randomize faction leader personalities agreed
Randomize faction leader social agendas 3?
Expected turn rate (usually 24h) [/q
Number of days to wait before turn is 'pushed'
quote]
On the map visibility I've never figured out on or off (entire map should be invisible)
"I remembered that the windows XP fix for this was to edit the Alpha Centauri.ini file's first lineis to be "0" or "1"
ForceOldVoxelAlgorithm=0
to read
ForceOldVoxelAlgorithm=1"
Now as for this file I feel it maybe corrupt, how or why does not matter and two my opponents password has been posted. My opinion is we begin a brand new game and see if the same problem re-occurs. Do you agree?i see no other option. i will generate another game on a different map with a different password for Rincewind.
2
This site or I mean these 2 pages are crashing to the desktop and causing a "Tab recovery action" everytime I change pages
I am prepared to play anything the game can come up with ie fungus or native life, this is normal gameplay for me.what about Rincewind?
Maybe a random map with tweaking is best but as stated this is a Ladder and this should mean it is equal from one game to the next.tweaking means using the scenario editor and causing the same issue on Rincewind's computer