I am playing mostly blind.
There are also more techs so free prototyping is better bonus than in vanilla.
Your starting land is complete garbage. Hope it's relatively easy to get Doctrine: Flexibility.
Unless you meant that you first fought a mindworm down there, then settled a base. Showing the screenshots in the opposite order, gives the opposite impression.
Your starting land is complete garbage. Hope it's relatively easy to get Doctrine: Flexibility.
Does it mean blind research or without reading changelog?Game is with blind research (Disc/Conq default) - although i did mean without reading changelogs :). I glanced through some changes in the thread, but there's lots i don't know. I didn't know that you moved resource restrictions unlock to Centauri Ecology. I also remembered that you changed tech tree, but i have no idea whats changed. Gonna be interesting. Not sure at all how secret project are built now.
I was thinking to increase extra prototype cost from 50% to 100% to make Spartan bonus more valuable (as well as Skunkworks). I have even played with these setting some time ago until people start complaining about overall game slowness so I removed all questionable modification those may upset people in this regard. Let me know your opinion about it. Maybe after you finish the game.
Not sure what to do with land its crap, i might go spam some sea bases - i think ocean tiles are workable now in the mod - they can be terraformed?!
I found Spartans in some prior games a bit weak economically. While some other factions have nice bonuses Spartans are not even neutral, but hampered with -Industry. Still morale is quite huge bonus, once you get going their troops are really scary so I hope to get to that point and conquer someone's nice cities. Prototype bonus is handy to have, there are quite a lot of weapons and armors in the mod so i suppose its better bonus than in vanilla.
I was thinking to increase extra prototype cost from 50% to 100% to make Spartan bonus more valuable (as well as Skunkworks).
Not sure what to do with land its crap,
i might go spam some sea bases
Also built sea bases - apparently you can build improvement at ocean shelf squares <1000, depth, but not in deep ocean - never really looked at that carefully.
Jeeeezus that's a lot of echelon mirrors in the PK's territory. How come AIs never did this when I played the mod?
Lolada, are you playing with Thinker or WTP terraforming? Can you check ai_useWTPAlgorithms parameter in thinker.ini?
Jeeeezus that's a lot of echelon mirrors in the PK's territory. How come AIs never did this when I played the mod?
You don't seem to have done too badly for yourself either, considering the crappy island start. ;)
I am greatly amused by the image of Spartan adolescents becoming glued to their BrainPhonesTM and jacked into VR Call of Duty all day. The youth are becoming soft with all these damn technogadgets!