Alpha Centauri 2

Community => Chiron News Network => Topic started by: sisko on October 21, 2010, 02:08:47 PM

Title: SNAC v1.2 by ShiNing1
Post by: sisko on October 21, 2010, 02:08:47 PM
SNAC v1.2 by ShiNing1

http://alphacentauri2.info/index.php?action=downloads;sa=view;down=17 (http://alphacentauri2.info/index.php?action=downloads;sa=view;down=17)

Description: Shining1's awsome work on modifying SMAC. Goal:
* Restore some balance between 'builder' tactics and 'conqueror' tactics.
* Eliminate effective early game 'rushes', i.e any major attacks that occur within the first 40 turns of play.
* Lessen the effects of ICS (Infinite city sprawl).
* Rebalance factions in light of current tactical knowledge.
* Tune up midgame interest.


In Brief:
* Base defense systems are greatly improved (defense factors increased, more free systems for defenders).
* Added five new technologies (Doctrine: Intelligence, Doctrine: Destruction, Applied Systems Planetary Engineering and Secrets of Genetics), rebalancing some of the tech tree.
* Delayed the arrival of some key attacking systems and weapons.
* Made terraforming slightly more effective, but also more dependent upon technology.
* Rebalanced costs of base facilities, esp early game facilities (now a LOT cheaper), and SPs, most of which are increased in cost, reflecting the geometric decrease in time needed to build them and, in some case, their extreme power.
* Adjusted the seven original factions to add game balance, especially wrt the Hive, Morgan, Spartans and UoP.
* Updated the help files.
See the full readme.
Templates: 1: Printpage (default).
Sub templates: 4: init, print_above, main, print_below.
Language files: 4: index+Modifications.english (default), TopicRating/.english (default), PortaMx/PortaMx.english (default), OharaYTEmbed.english (default).
Style sheets: 0: .
Files included: 31 - 840KB. (show)
Queries used: 14.

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