First order of business is to start up the game until you get MY2100 (not 2101) and positioning such that your starting units can reach 4 unity pods. I ask that you suspend disbelief briefly and take my word that the most valuable option before proceeding to MY2101 is to first pop the pods for 4 comm link frequencies. The AI factions can and will spend down into negative amounts of credits in order to get comm link frequencies and techs from you, and that's not just ok, but extremely useful in this experiment.
As Morgan the optimal four seem to be (save before you start dealing with them, and get a feel for who wants what):
- ;miriam; (to trade for Social Psyche while she's still meek, although she won't go into debt to get tech like the others *gasp morals!*)
- ;santi; (also surprisingly happy to work with you on turn zero, will trade you Doctrine: Mobility and still happily shell out 25 energy credits she doesn't have when you contact her again this turn)
- ;zak; (doesn't have a stick up his butt since he can't yet have gotten Planetary Networks as his free tech, will trade you Information Networks for another tech, etc.)
- ;lal; (Will let Biogenetics go for Information Networks)
From a few attempts ;yang; thinks he too good for you with his tier 2 Doctrine: Loyalty (you actually want to avoid it anyhow), and Dierdre wants your head on a stick (and you don't want Centauri Ecology either. Put down the pitchforks, the end goal is Mind-Machine Interface.)
Some time after trading for Social Psyche you'll want to Shift-R to set your research goal to Ethical Calculus. (It's not available with every combination of tech, so try after ;miriam;, and again after ;santi;, but before ;zak; and ;lal;). At least for me the interface appears to be glitched on turn zero, and you'll need to do Shift-R, make a new save, Ctrl-K to check which one you got, and reload the prior save if it gave the wrong one. Can't go losing those points of research you gained from popping pods now can we? ;lol
Depending on how the "mood" of some of the AI was initialized (some appear to be random from game to game) you should be able to negotiate your way to ~340 credits and 5 technologies. Now that's starting to look like the monopolistic grasping that gives ;deidre; nightmares.
Select your units, and disband all but one colony pod. Save again, and breathe deep because you're about to take a dive.