Alpha Centauri 2

Sid Meier's Alpha Centauri & Alien Crossfire => Modding => Bug/Patch Discussion => Topic started by: MercantileInterest on July 19, 2016, 07:51:17 PM

Title: Cloak and Transport Bug
Post by: MercantileInterest on July 19, 2016, 07:51:17 PM
If you build a cloaked hover transport, it will be invisible. However, the units inside of the transport can be seen as normal. I tried this in a multiplayer game once as a gambit to bring infantry within striking distance of an enemy base. Would be nice if the cloaked transport concealed the troops inside.

This isn't a bug but the transport module also slowed down the hovercraft by 1 movement point. Very disappointing. Feature makes sense on ships but not sure whether it's best for rovers and hover vehicles.
Title: Re: Cloak and Transport Bug
Post by: Bearu on July 20, 2016, 02:16:06 AM
When the game checks a square for the invisibility status, I suspect it only checks a square for specific classes of units (i.e. units with the invisible unit flag, probe teams, and units with the deep pressure hull or cloaking device ability). 
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