Alpha Centauri 2

Other Games => Civ 6 => Topic started by: Unorthodox on June 16, 2016, 01:38:27 PM

Title: E3 developer Q&A
Post by: Unorthodox on June 16, 2016, 01:38:27 PM
https://m.facebook.com/story.php?story_fbid=10154143011620359&id=117631940358&refsrc=http%3A%2F%2Fwww.google.com%2F&_rdr (https://m.facebook.com/story.php?story_fbid=10154143011620359&id=117631940358&refsrc=http%3A%2F%2Fwww.google.com%2F&_rdr)

Don't know how to embed off FB...

I'm told there is plenty of info through this one.  (As usual, can't watch from here) 
Title: Re: E3 developer Q&A
Post by: Buster's Uncle on June 16, 2016, 03:06:21 PM
I always fake it like so:
Quote from: Facebook
(https://scontent-atl3-1.xx.fbcdn.net/v/t1.0-1/p160x160/13174136_10154061956420359_8145663198843806161_n.jpg?oh=dd88140a78008f10b673c66f0c808aa3&oe=57DC7C01) Sid Meier’s Civilization (https://www.facebook.com/civ/) was live.
                                   12 hrs ·
..
The lead developers of Civilization VI answer your questions, live from ‪#‎2KE3‬!


Vid link (https://m.facebook.com/video_redirect/?src=https%3A%2F%2Fscontent-atl3-1.xx.fbcdn.net%2Fv%2Ft42.1790-29%2F13468819_1538371966471666_1676178462_n.mp4%3Fefg%3DeyJ2ZW5jb2RlX3RhZyI6InYyXzQwMF9jcmZfMjdfYmFzZWxpbmVfMy4wX3NkIn0%253D%26oh%3D0959245b37e61510cd94e619c147a28b%26oe%3D5762D4F4&source=misc&id=10154143011620359&refid=17&_ft_=top_level_post_id.10154143011620359%3Atl_objid.10154143011620359%3Athid.117631940358%3A306061129499414%3A54%3A0%3A1467356399%3A3762667385139231222&__tn__=F)
-Which works a lot better with a pic instead of a video that won't embed...
Title: Re: E3 developer Q&A
Post by: Spacy on June 17, 2016, 02:14:04 AM
30 minutes not too well organized.

City size limits?
-   Same as Civ5 – 3 tiles out, 36 tiles
-   Health & happiness will be an issue for city size
-   There is housing that artificially caps pop, and grows as you get new techs.  For example, a university has dorms. 
-   Some civs have traits that impact housing
It is basically a new engine, with some parts that have evolved from the art rendering side, but mostly new.
-   64 bit engine
-   Noting said if there will be a 32 bit version
Can you destroy the stuff in the hexes around cities?
-   Not destroyed, but pillaged (which takes a turn). 
-   City razing (if capture the center) is an option
-   Pillaged tiles can be rebuilt (and are expensive)
Movies on wonder completion and end of game?
-   No comment, but there is an end game reward of some type
-   Wonders you get a sort of mini playback of its construction (?) confusing how they answered as they kept talking about day/night cycle
Is there tile improvement bonus’s based on adjacent tiles?
-   Yes.  Multiple and a lot of types.
-   Generally based on real world.
-   Will have in game pop ups to help learn/remember bonus.
New diplo features separate from previous games
-   Changes over time
o   i.e. no border control in early game
o   Renaissance era things start to get busy
-   Ton of info available in game, but you have to work to find it.
o   Sending traders, diplomats, spies, giving gifts, etc.
-   Every leader has multiple agendas.
o   1 known based upon history of that leader
o   Others (unknown how many) added randomly. 
o   Nothing said if they change over time.
Official launch date October 21
Cliffs on coastlines – gameplay or visual
-   Gameplay – cannot launch ships from cliffs, or invade up them.
-   Tech will give ways (no details at this time) to get around them.
How are trade routes different from Brave New World
-   Limits on # of routes
-   Roads are built by traders, later on by military engineer
-   Value of route based on time of trade.
-   Every city has trade value based upon how you built your districts
Unique bonus per civs
-   4 elements per civ
o   Civ as a whole has 1 unique ability (not era tied)
o   1 ability based upon time period of leader
   American rough riders & bonus on fighting on continent
   China gets workers to spend charges
o   1 unique unit. 
   American gets Mustang Fighter
o   Unique infrastructure (building or possibly unique district type)
   America = film studio (not 100% clear if this was mentioned as a historical example or if this is for 6 based on how it was said)

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