Alpha Centauri 2

Other Games => CivII => Topic started by: Mart on July 06, 2015, 10:32:59 PM

Title: Civ2
Post by: Mart on July 06, 2015, 10:32:59 PM
Something, that has not been repeated in the series.

Ancient
! No longer available (http://www.youtube.com/watch?v=FlTIk80uBPg#)

Medieval
! No longer available (http://www.youtube.com/watch?v=oFQDeYXq_iw#)

Modern
! No longer available (http://www.youtube.com/watch?v=SzHOhIdTpw0#)

Anarchy
! No longer available (http://www.youtube.com/watch?v=XqPC08cPGJw#)

Since civ2, humor in the game was like diminishing?
Title: Re: Civ2
Post by: Buster's Uncle on July 06, 2015, 10:36:41 PM
I wonder why those links didn't embed.  That was working yesterday...

EDIT: Weird.  I came back in here to do some experimenting and they were embedded.

Lord, those advisor vids really were a hoot, and I DO miss them...

Mart, you need to dig up the woman advisor - I always fancied her...  Disregard - I found her, now.
Title: Re: Civ2
Post by: Mart on July 06, 2015, 10:43:59 PM
I wonder why those links didn't embed.  That was working yesterday...

EDIT: Weird.  I came back in here to do some experimenting and they were embedded.
...
It was my bad posting the first time. I corrected them.
Title: Re: Civ2
Post by: Metaliturtle on July 07, 2015, 02:14:28 AM
I am enjoying this thread with nostalgia +1
Title: Re: Civ2
Post by: Buster's Uncle on July 07, 2015, 02:55:18 AM
Much love for the Civ 2, yes. ;nod

I need to install that sucker on my current machine.  I know exactly where the disks are, and they're in reach w/o getting up...


II-head rollcall!
BU
Title: Re: Civ2
Post by: Unorthodox on July 07, 2015, 03:22:04 PM
Revolutions...  Yeah, I know it's a maligned civ lite. 

Seriously Civ Revolutions had a REAL opportunity to resurrect these.  You had these animated advisors popping up all the time...BUT THEY SPOKE IN GIBBERISH!!!  HAD they made with the lighthearted banter of Civ II years, I would have actually played that game more...as it was "Fallum fallum" every five seconds made me want to strangle the (what was that word I decided to use?) vituperator every time she popped up. 
Title: Re: Civ2
Post by: Lord Avalon on July 08, 2015, 02:08:03 AM
Loved those advisors, especially the military one.
Title: Re: Civ2
Post by: Buster's Uncle on July 08, 2015, 02:11:54 AM
...The one where when you've gotten into a war and he's all happy-drunk and singing?  Priceless...
Title: Re: Civ2
Post by: Lord Avalon on July 08, 2015, 02:52:08 AM
Build city walls!  :mad:
Title: Re: Civ2
Post by: Buster's Uncle on July 08, 2015, 03:13:35 AM
...We should hire Vishniac to play him in a remake...



Hey; how tough would it be to work up some Civ2 MP, do y'all think?  I bet we could talk McMonkey into coming over and helping us get stated, and I happen to know the owners of this forum, so a dedicated sub could happen if needed...
Title: Re: Civ2
Post by: Metaliturtle on July 08, 2015, 03:36:45 AM
I wish you wouldn't use nicknames so I knew who you were talking about.
Title: Re: Civ2
Post by: Buster's Uncle on July 08, 2015, 04:20:41 AM
I don't know for sure that McMonkey has a real name; he's pretty much the leader of the Civ2 community at CFC, formerly of 'poly.  We talked a bit about the profit for his circle to encourage Civ2 other places when I was making a little project of trying to bring life to II forum at the Pond.  He said he was convinced and he did post some content, but nothing otherwise came of it because I ran out of II avatars and anything new to say by myself shortly thereafter - but he was still at it the last time I looked in at the Camp.

SO - interest in II-head MP, anyone?
Title: Re: Civ2
Post by: Metaliturtle on July 08, 2015, 04:55:20 AM
I need to figure out how to get mine to run, it crashes because I don't have the disk.
Title: Re: Civ2
Post by: Geo on July 08, 2015, 11:19:35 AM
Ah, the days I stold my youngest brother's game time while my father kept saying "get up, its late, I wanna lock the door and go to sleep!" (I already lived on my own but hadn't bought my own computer yet).
ONE MORE TURN!

In short, I don't own CivII. ;)
Title: Re: Civ2
Post by: Mart on July 13, 2015, 09:27:41 PM
There was some release of civ2: Test of Time.
It had new graphics and also animation. Some new soundtracks?
I still should have a copy of it somewhere.
And I recommend it too to check, if someone hasn't seen it yet.
Title: Re: Civ2
Post by: Buster's Uncle on July 13, 2015, 09:29:11 PM
I've only got the original - but I love it.
Title: Re: Civ2
Post by: Mart on July 13, 2015, 09:29:48 PM
...

Mart, you need to dig up the woman advisor - I always fancied her...  Disregard - I found her, now.
She sounds with Russian accent?
Title: Re: Civ2
Post by: Buster's Uncle on July 13, 2015, 09:32:52 PM
Yes, in the modern era, IIRC, not earlier.

I like Russian/Slavic/eastern European accents - they hit the ear real nice, and I regret having all these friends who no doubt have them, but I don't get to hear.  Not what I was talking about, but there it is.
Title: Re: Civ2
Post by: Mart on July 13, 2015, 09:38:51 PM
Yes, in the modern era, IIRC, not earlier.
So it is likely, like she has parents from that region, and could hear speak that accent at home, while being raised from a child in native English speaking place.
Title: Re: Civ2
Post by: Mart on July 13, 2015, 09:46:12 PM
! No longer available (http://www.youtube.com/watch?v=kolNFO3aE1Q&list=PLigxUnQ4_mAmQd68Pb-u82sPTuJLzTcWO#)
Title: Re: Civ2
Post by: Elok on July 13, 2015, 11:10:19 PM
I remember Civ2.  What I liked best about it was its extreme mod-friendliness; while a lot was hard-coded, it was easy to understand its system, and the meh graphics meant you could make decent-looking units, terrain, etc. without using a complicated program.  Want a different-looking soldier for a Civ2 scenario?  Take an existing picture, spend five minutes in Paint tweaking it to fit your needs.  Same thing in Civ4 requires extensive work to handle 3D animation.  It's a shame few computers can play it anymore, and I think the modding community has more or less dissipated; Catfish's War of the Rings was the pinnacle and swan song of Civ2 mods.
Title: Re: Civ2
Post by: Valka on January 16, 2016, 12:30:31 AM
I wish I'd known about this thread sooner - Civ II: Test of Time is my favorite Civ game. Mind you, I loved the videos of the Civ II council. I never heard some of those before.

The video of the Civ II Extended game had me yelling back at the screen, because that is definitely NOT the strategy I use!

Honestly, who puts off writing and trade? That's the key to getting as much tech as fast as possible, and bribing useful units. And not bothering to explore to the south? No Map Making? Even a lowly trireme is good enough to help you figure out the limits of the continent you're on.

I wonder what kind of strategy the person in the video had with the Lalande and Fantasy games...
Title: Re: Civ2
Post by: Unorthodox on January 21, 2016, 02:06:57 PM
can't watch that video, but sounds like you would be shocked by some of my strategies.

Writing can often wait till after I bonk some heads, heck, with any luck one of the enemy researched it for me, and I'm often happy to explore with a large army stack later. 
Title: Re: Civ2
Post by: Valka on January 21, 2016, 04:18:08 PM
I save the violence for when I need it. Diplomats are absolutely critical units to have in the Test of Time games, particularly in the Lalande scenario. You can't engage in back-and-forth diplomacy with the aliens until you get a particular tech in the late-middle/early-late stage of the game, and that doesn't happen until you've got other particular techs, have made it to at least the moon, Naumachia (the Lalande and Midgaard scenarios have 4 map levels and Naumachia is the 3rd level).

The aliens still have to be alive to get this ability as well; they're notoriously prone to killing each other off and they're incredibly stupid about researching their own tech. They try to fight the Nona aliens with a Bombus (essentially a giant bee) and that's absolutely inadequate. So I spend part of the game protecting the aliens until I can get the tech I need, as they're the only ones who can research it.

And are they grateful? Not for a moment. So it's keep them alive to get the tech, at some point give them Ley lines (Railroad) so they'll build tracks between their cities and make it easier to eventually conquer them, bribe useful alien units, steal their tech as fast as they can research it (and curse them when they're too slow; lots of times I give them tech right and left so they can research what I need).

In the meantime, research, build, and hoard the powerful flying units necessary to kill the Nona aliens; those are the units you need the heaviest stuff for.
Title: Re: Civ2
Post by: Unorthodox on January 21, 2016, 06:18:54 PM
Oh, never played test of time, only vanilla.  I always need violence, though, and tech routes are usually the shortest route to violence.  Every now and then I can go totally builderrific though.  You know, "every once in a while declare peace, it confuses the hell out of your enemies" 
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